VSE audio strips are broken, overlapping strips #107289
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Reference: blender/blender#107289
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System Information
Operating system: Linux-6.2.12-gentoo-x86_64-AMD_Ryzen_9_3900X_12-Core_Processor-with-glibc2.36 64 Bits, X11 UI
Graphics card: AMD Radeon RX 6700 XT (navi22, LLVM 15.0.7, DRM 3.49, 6.2.12-gentoo) AMD 4.6 (Core Profile) Mesa 23.0.2
Blender Version
Broken: version: 3.6.0 Alpha, branch: HEAD (modified), commit date: 2023-04-23 12:22, hash:
2ed6f738dae1
Worked: (newest version of Blender that worked as expected)
Short description of error
VSE audio strips seem to be glitching in length, when selecting them the length changes as the in- and out points are not where they should be
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
Hi, thank for report, i not sure if i can reproduce this from scratch. Can you share some simple example file?
Please upload sample .blend so we can reproduce the issue. I can't deduce what is broken from provided video.
here is the edit file i'm using, the files are probably offline for you, but the strips should still exist i believe. i noticed some duration, start and end values are off the chart.
Thanks for the file. Unfortunately, I can't tell exactly how this could have happened, but I have suspicion - a possibility is, that when file is saved with newer version like 3.3, than opened and resaved in previous version, this can cause versioning to basically happen twice resulting in broken strip. see #107588
Do you have version of this file that works correctly in some blender version? I would need to reproduce strip corruption itself, to be sure.
Also I am not sure if I can fix already broken file like this. I could prevent what I suspect is happening. Possibly I can fix broken offsets by placing whole strip somewhere in timeline, but that I would hardly call a fix.
I can try to open it in a previous version yes
this was opened in a build from a month ago, but other odd behavior seems to kick in. i now hear all audio mixed up over the timeline.
Hello all, I have gone ahead and done some testing with this error. I have made a new bugreport (below) that helps identify the issue more clearly. I have also provided a simplified test file you can use to verify the fix.
@iss can you confirm that this bug exists on yourside?
System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79
Blender Version
Broken: version: 3.6.0 Alpha, branch: main, commit date: 2023-05-09 13:40, hash:
d864b5ce28ee
Worked: version: 3.3.6, branch: master, commit date: 2023-04-17 14:03, hash:
948f8298b982
Short description of error
Some Strips are HIDDEN from UI but APPEAR when attempting to select other overlapping strips.
These strips are only hidden in the current Blender version. Opening the same file in blender 3.3.6 reveals all bad strips as not hidden.
Exact steps for others to reproduce the error
Demo of Error
Broken: version: 3.6.0 Alpha, branch: main, commit date: 2023-05-09 13:40, hash:
d864b5ce28ee
Expected Results
Worked: version: 3.3.6, branch: master, commit date: 2023-04-17 14:03, hash:
948f8298b982