Grease Pencil eraser acts as though full pressure was applied when tablet stylus is released #108573
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Reference: blender/blender#108573
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System Information
Graphics card: GTX 980
Reproduced on these operating systems:
Reproduced using these drawing tablets:
Blender Version
Broken: Reproduced in 3.5.1 and 4.0 (locally compiled
7372b3bdda
)Worked: Before
74f291cdea
(2016-01-11)Short description of error
Erasing lightly with a pressure-sensitive tablet is made difficult by a bug that erases a large area (as if the stylus was pressed down with maximum pressure) whenever the stylus is released:
This is the code that introduced this issue (added in
74f291cdea
for #47101)Removing it completely resolves this issue:
A sample of what I observed by logging pen pressure events while reproducing the issue:
When I release my stylus, an event of type
EVT_TABLET_STYLUS
(1
) with a pressure value at (or very close to)0.0f
is sent. This triggers the above conditional that setsp->pressure
to1.0f
(full pressure), causing the issue.Exact steps for others to reproduce the error
In the attached .blend file:
Using a pressure sensitive drawing tablet, lightly use the Grease Pencil eraser tool to erase the strokes, then release your stylus.
(If your drawing tablet sends an event with a pressure value lighter than
0.001
, the issue will occur)Question: Is #47101 still relevant and applicable?
I'm not sure I fully understand the use-case that was effected by #47101 or whether it is even still applicable to Blender today, 8 years later.
If someone can shed some light on what the intended behavior of
74f291cdea
is and whether it is still needed, I will happily work on a pull request to reconcile this issue (or simply remove the conditional if it is no longer applicable)Can reproduce on Huion h430p + Windows 10 + Blender 4.0.
I'm currently not on a device with pressure sensitive eraser, but this logic doesn't seem to be applicable any more. I believe the correct way to realize the original behaviour is to simply turn off pressure when you want to D and hover draw.
Germano Cavalcante referenced this issue2024-04-03 20:01:53 +02:00