pixelated Artifacts displayed in 3D view port on the wire frame with 'Outline Selected' On or 'smooth wires overlay' turn on. #109312

Open
opened 2023-06-23 23:16:01 +02:00 by Neil-Nicholson · 6 comments

System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: AMD Radeon(TM) Graphics ATI Technologies Inc. 4.5.0 Core Profile Context 22.20.42.01.221031

Blender Version
Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash: e1ccd9d4a1d3
Worked: (newest version of Blender that worked as expected)

Short description of error
Pixelated Artifacts are displayed on the selected object's wire frame in the 3D view port, in object mode when viewed through the camera with 'Outline Selected' turned On. The grid floor also has pixelated artifacts on it's wire frame in both edit and object mode when viewed through the camera and 'smooth wires' overlay is turned on in preferences -> view port -> quality. When you rotate the view and it brakes from the camera view the artifacts disappear.

Exact steps for others to reproduce the error
In 3D view turn on 'Outline Selected' On and or in preferences -> View port -> quality turn on 'smooth wires' overlay.
Based on the attached .blend file (as simple as possible)

**System Information** Operating system: Windows-10-10.0.22621-SP0 64 Bits Graphics card: AMD Radeon(TM) Graphics ATI Technologies Inc. 4.5.0 Core Profile Context 22.20.42.01.221031 **Blender Version** Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash: `e1ccd9d4a1d3` Worked: (newest version of Blender that worked as expected) **Short description of error** Pixelated Artifacts are displayed on the selected object's wire frame in the 3D view port, in object mode when viewed through the camera with 'Outline Selected' turned On. The grid floor also has pixelated artifacts on it's wire frame in both edit and object mode when viewed through the camera and 'smooth wires' overlay is turned on in preferences -> view port -> quality. When you rotate the view and it brakes from the camera view the artifacts disappear. **Exact steps for others to reproduce the error** In 3D view turn on 'Outline Selected' On and or in preferences -> View port -> quality turn on 'smooth wires' overlay. Based on the attached .blend file (as simple as possible)
Neil-Nicholson added the
Type
Report
Status
Needs Triage
Priority
Normal
labels 2023-06-23 23:16:01 +02:00
Neil-Nicholson changed title from pixelated Artifacts displayed in 3D view port with Outlined Selected On or smooth wires overlay turn on. to pixelated Artifacts displayed in 3D view port on the wire frame with 'Outline Selected' On or 'smooth wires overlay' turn on. 2023-06-23 23:17:34 +02:00
Member

I believe this is the effect you are talking about.

The thing is with the newer version of Blender, the outline is drawn by an edge detector at the pixel level, so it will always be a little bit jagged. The line smooth option is only effective for wire geometries in OpenGL.

Will mark this as a known issue, but maybe developers can shed some light on it.

图片

I believe this is the effect you are talking about. The thing is with the newer version of Blender, the outline is drawn by an edge detector at the pixel level, so it will always be a little bit jagged. The line smooth option is only effective for wire geometries in OpenGL. Will mark this as a known issue, but maybe developers can shed some light on it. ![图片](/attachments/35283e40-730f-4e9e-a292-6114624ff9ae)
7.9 KiB
YimingWu added
Status
Needs Info from Developers
Type
Known Issue
and removed
Status
Needs Triage
Type
Report
labels 2023-06-24 05:06:26 +02:00
Iliya Katushenock added the
Module
EEVEE & Viewport
label 2023-06-24 12:23:00 +02:00
Author

Hello, see the attached images.

Hello, see the attached images.
Member

Ah well this is probably similar to one of these: #108133, #109347

I recommend to update driver for your graphics card and see if it makes any difference.

Ah well this is probably similar to one of these: #108133, #109347 I recommend to update driver for your graphics card and see if it makes any difference.
Author

hello,

sorry for the late reply. That made no change for the better. if anything it has made it worse. lol.
it seems to be a problem with view port quality settings.

cheers, neil.

hello, sorry for the late reply. That made no change for the better. if anything it has made it worse. lol. it seems to be a problem with view port quality settings. cheers, neil.
Author

hello.

i have downloaded blender 3.6.2 and this is still a problem on my hp laptop.

cheers.

hello. i have downloaded blender 3.6.2 and this is still a problem on my hp laptop. cheers.
Member

@fclem does this ring any bell?

@fclem does this ring any bell?
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#109312
No description provided.