Snapping no longer works behind faces/objects in wireframe/x-ray mode. #109433
Operating system: Windows 10 v19045.3086
Graphics card: AMD Radeon RX 7900 XTX
Broken: 3.60 LTS.
Worked: 3.50 and earlier.
Snapping through x-ray no longer seems to be working, be it solid mode or wireframe, whether enabling x-ray or not, or the combination of the two.
Exact steps for others to reproduce the error
- open attached blend.
- select the smaller plane and go to edit mode.
- try to snap one of the vertex to one of the corners of the cube behind the bigger plane
Snapping options (snap to vertex, snap to edge, etc.) no longer work or act unexpectedly when trying to snap to edges/verticies that are behind other objects in wireframe/x-ray view. While this is expected behaviour in solid/material preview options, snapping operations in wireframe/x-ray has always allowed the user to snap to verticies/edges that are behind other objects or faces.
Add a plane between two objects and try to snap the verticies with the plane inbetween. Tried with both pre-3.6 .blend files and with new ones.
.gifs of two different files
Thanks for the report.
It was fixed in 4.0 (main).
For 3.6 the fix was put on the list To Be Backported.
Blender LTS: Maintenance Task 3.6
No due date set.
No dependencies set.
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