Blender 3.6 problem by rendering scene on EEEVEE (Freeze and crash GL_INVALID_FRAMEBUFFER_OPERATION : Cubemap Workaround End9) #109509

Closed
opened 2023-06-29 14:27:10 +02:00 by Gioxyer · 23 comments

System Information
Operating system: Windows 11 Home
Graphics card: Radeon Graphics

Blender Version
Broken: (example: 3.6, as found on the splash screen)

Short description of error
Blender 3.6 doesn't render the scene as blender demo file in EEVEE
Exact steps for others to reproduce the error
Open Blender splash fox of blender 2.90
Render the scene
Freeze and crash of blender when rendering on EEVEE

**System Information** Operating system: Windows 11 Home Graphics card: Radeon Graphics **Blender Version** Broken: (example: 3.6, as found on the splash screen) **Short description of error** Blender 3.6 doesn't render the scene as blender demo file in EEVEE **Exact steps for others to reproduce the error** Open Blender splash fox of blender 2.90 Render the scene Freeze and crash of blender when rendering on EEVEE
Gioxyer added the
Type
Report
Status
Needs Triage
Priority
Normal
labels 2023-06-29 14:27:11 +02:00
Iliya Katushenock added the
Interest
EEVEE & Viewport
label 2023-06-29 14:27:53 +02:00

Thanks for the report. This seems like a graphic driver issue. Please double-check if the drivers are up to date and the hardware meets Blender's requirements: https://www.blender.org/download/requirements

To upgrade to the latest driver, see here for more information: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html

Thanks for the report. This seems like a graphic driver issue. Please double-check if the drivers are up to date and the hardware meets Blender's requirements: https://www.blender.org/download/requirements To upgrade to the latest driver, see here for more information: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html
Author

Hi, thanks for the information, I just checked and seems included the series 5000 (Radeon Graphics 5500), as driver require lower version, I have 23.5.2, probably there will be some issue, should I make a clean install?

On the driver page, I have the same version:

https://www.amd.com/en/support/graphics/amd-radeon-5500-series/amd-radeon-rx-5500-series/amd-radeon-rx-5500m

Hi, thanks for the information, I just checked and seems included the series 5000 (Radeon Graphics 5500), as driver require lower version, I have 23.5.2, probably there will be some issue, should I make a clean install? On the driver page, I have the same version: https://www.amd.com/en/support/graphics/amd-radeon-5500-series/amd-radeon-rx-5500-series/amd-radeon-rx-5500m
Member

renderer: 'AMD Radeon(TM) Graphics'
vendor: 'ATI Technologies Inc.'

Hi, from system-info file it seems integrated graphics is used for blender (5500m is not mentioned).
Could you switch to dedicated graphics and see if crash is still replicable?

> renderer: 'AMD Radeon(TM) Graphics' vendor: 'ATI Technologies Inc.' Hi, from system-info file it seems integrated graphics is used for blender (5500m is not mentioned). Could you switch to dedicated graphics and see if crash is still replicable?
Pratik Borhade added
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labels 2023-07-04 07:36:05 +02:00
Author

I have only integrated with Ryzen 5 5500u graphic card, I used only GPU rendering

I have only integrated with Ryzen 5 5500u graphic card, I used only GPU rendering
Member

Ok. So you don't have amd radeon rx 5500m GPU, right? (mentioned at: #109509 (comment))

Could yo try clean installation of drivers then?

Ok. So you don't have `amd radeon rx 5500m` GPU, right? (mentioned at: https://projects.blender.org/blender/blender/issues/109509#issuecomment-969783) Could yo try clean installation of drivers then?
Author

Yes, now gives this error : 'builtin_brush.DRAW' not found for space 'VIEW_3D'

Yes, now gives this error : 'builtin_brush.DRAW' not found for space 'VIEW_3D'
Member

'builtin_brush.DRAW' not found for space 'VIEW_3D'

This is unrelated to crash. That error is related to default tool selection of toolbar (i.e. no tool is active in your toolbar because of wrong reference of draw brush in object mode).

> 'builtin_brush.DRAW' not found for space 'VIEW_3D' This is unrelated to crash. That error is related to default tool selection of toolbar (i.e. no tool is active in your toolbar because of wrong reference of draw brush in object mode).
Author

Here you can find the file, it freeze

Here you can find the file, it freeze
2.2 MiB
Member

I checked your file on integrated AMD GPU, no crash/freeze occurred with EEVEE render.
Also checked 2.90 file, freeze indeed occurred in that file during render but it was due to insufficient memory.

I don't think this is a bug in blender, instead hardware/drivers could be faulty (as captured in the crash.txt file).

I checked your file on integrated AMD GPU, no crash/freeze occurred with EEVEE render. Also checked 2.90 file, freeze indeed occurred in that file during render but it was due to insufficient memory. I don't think this is a bug in blender, instead hardware/drivers could be faulty (as captured in the crash.txt file).
Author
No description provided.
Author

Seems an error of memory from EEVEE on debug output

Error: Not freed memory blocks: 108, total unfreed memory 0.032669 MB

Seems an error of memory from EEVEE on debug output Error: Not freed memory blocks: 108, total unfreed memory 0.032669 MB
Member

Yes, can confirm the memory leak but I'm not sure if it's related to the crash report you have submitted (stack-trace from the report description suggests a crash in AMD drivers)
@mano-wii , any opinions?

Yes, can confirm the memory leak but I'm not sure if it's related to the crash report you have submitted ([stack-trace](https://projects.blender.org/attachments/89d03356-3e38-4e7c-9534-bf5fc17d52df) from the report description suggests a crash in AMD drivers) @mano-wii , any opinions?

This can be related to the "Blenderkit" addon.
@Gioxyer, can you test with Factory Settings? (you can use blender_factory_startup.cmd in that case).

This can be related to the "Blenderkit" addon. @Gioxyer, can you test with Factory Settings? (you can use `blender_factory_startup.cmd` in that case).
Author

Result with blender_factory_startup.cmd

Result with blender_factory_startup.cmd
Pratik Borhade added
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labels 2023-07-18 07:32:01 +02:00
Philipp Oeser changed title from Blender 3.6 problem by rendering scene on EEEVEE (Freeze and crash) to Blender 3.6 problem by rendering scene on EEEVEE (Freeze and crash GL_INVALID_FRAMEBUFFER_OPERATION : Cubemap Workaround End9) 2023-07-20 14:31:08 +02:00
Member

Cannot repro here on both files

This is from the traceback:

GL_INVALID_FRAMEBUFFER_OPERATION : Cubemap Workaround End9

Cannot repro here on both files This is from the traceback: `GL_INVALID_FRAMEBUFFER_OPERATION : Cubemap Workaround End9`

I don't remember exactly what causes the GL_INVALID_FRAMEBUFFER_OPERATION : Cubemap Workaround End9 (maybe the order in which the OpenGL features are enabled or some feature is not available for some drivers), but I know that it is an error that does not affect Blender's usability.

It appears in most debug-gpu logs of AMD GPUs.

I don't think it's related to the freeze.

I don't remember exactly what causes the `GL_INVALID_FRAMEBUFFER_OPERATION : Cubemap Workaround End9` (maybe the order in which the OpenGL features are enabled or some feature is not available for some drivers), but I know that it is an error that does not affect Blender's usability. It appears in most debug-gpu logs of AMD GPUs. I don't think it's related to the freeze.
Member

Have we checked the memory utilization at the time of freeze? (RAM usage)
Could it be due to insufficient memory?

Have we checked the memory utilization at the time of freeze? (RAM usage) Could it be due to insufficient memory?
Pratik Borhade added
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Needs Information from User
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labels 2023-09-06 08:23:15 +02:00
Author

Hi, it can be, generally it goes at 80%

Hi, it can be, generally it goes at 80%
Member

Thanks. Insufficient memory seems related then (because memory leak is also detected #109509 (comment)).
BTW, how much RAM your system has?
Any error event viewer or reliability monitor has reported after the freeze/crash?

Thanks. Insufficient memory seems related then (because memory leak is also detected https://projects.blender.org/blender/blender/issues/109509#issuecomment-972861). BTW, how much RAM your system has? Any error event viewer or reliability monitor has reported after the freeze/crash?
Author

It often happens with freeze, rarely a freeze and crash together, as gpu size it's 1GB dedicated, but it can be more with the CPU+GPU around 4.2GB, generally use around 800MBof 1GB

It often happens with freeze, rarely a freeze and crash together, as gpu size it's 1GB dedicated, but it can be more with the CPU+GPU around 4.2GB, generally use around 800MBof 1GB
Member

as gpu size it's 1GB dedicated

2GB VRAM is minimum requirement: https://www.blender.org/download/requirements/

but it can be more with the CPU+GPU around 4.2GB

That's Shared memory (RAM)
Re: EEVEE engine, it only uses GPU for rendering: https://docs.blender.org/manual/en/latest/render/eevee/limitations.html#cpu-rendering

> as gpu size it's 1GB dedicated 2GB VRAM is minimum requirement: https://www.blender.org/download/requirements/ > but it can be more with the CPU+GPU around 4.2GB That's Shared memory (RAM) Re: EEVEE engine, it only uses GPU for rendering: https://docs.blender.org/manual/en/latest/render/eevee/limitations.html#cpu-rendering
Author

Ok thanks for the details, so basically it doesn't fit for the requirements

Ok thanks for the details, so basically it doesn't fit for the requirements
Member

Seems so. Lowering render settings might avoid the crash.
Closing the report since system is below minimum requirements

Seems so. Lowering render settings might avoid the crash. Closing the report since system is below minimum requirements
Blender Bot added
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labels 2023-09-25 12:57:35 +02:00
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Reference: blender/blender#109509
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