Regression: Wireframe overlay on mesh Merge by Distance omits some edges #109577
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Reference: blender/blender#109577
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 531.61
Blender Version
Broken: version: 3.6.0 Alpha, branch: main, commit date: 2023-04-03 18:55, hash:
14b112ef825f
Worked: version: 3.6.0 Alpha, branch: main, commit date: 2023-03-31 02:03, hash:
cde99075e870
Short description of error
Wireframe overlay on a mesh with geometry node setup of Extrude Mesh -> Merge by Distance omits some edges.
Omission seems random and most times it's a few edges, but sometimes almost half of edges are omitted.
Exact steps for others to reproduce the error
missing_wireframe_edges.blend
It does not always happen. You may have to mute/unmute the Merge By Distance node several times to see it. It may be hard to notice in case it's just a couple of edges missing.
Wireframe overlay on mesh with Extrude Mesh -> Merge by Distance omits some edgesto Regression: Wireframe overlay on mesh Merge by Distance omits some edgesThe problem can be reproduced with an array of cubes. The only problem is that they have contiguous polygons. I see that this is a regression, thanks for the report!
I suspect it is caused by
1380ee74ff
@mano-wii /
Thanks for the report.
It was fixed in 4.0 (main).
For 3.6 the fix was put on the list To Be Backported.
Blender LTS: Maintenance Task 3.6