Regression: Artifacts after importing fbx file #109599

Closed
opened 2023-07-01 20:56:12 +02:00 by val valgardson · 15 comments

System Information
windows 11
nvidia gforce rtx 2060

Blender Version
Broken: 3.6
Worked: 3.5
Affected by 17d161f565 , 214da4b6b4

Importing obj and fbx ngon files show visual errors (the edge sharpness in not correct.) The legacy obj works fine.
the import works in 3.5
I export out a ngon fbx and/or obj file from Moi3D I import it into blender and I have errors in the mesh model.

Exact steps for others to reproduce the error

  • Import attached fbx file with default preset.

thanks,
Val

**System Information** windows 11 nvidia gforce rtx 2060 **Blender Version** Broken: 3.6 Worked: 3.5 Affected by 17d161f56537d424d369a1dcf4c47d3976842af8 , 214da4b6b432ce03965669df595531fea8dda7d9 Importing obj and fbx ngon files show visual errors (the edge sharpness in not correct.) The legacy obj works fine. the import works in 3.5 I export out a ngon fbx and/or obj file from Moi3D I import it into blender and I have errors in the mesh model. **Exact steps for others to reproduce the error** - Import attached fbx file with default preset. thanks, Val
1.3 MiB
3.6 MiB
3.1 MiB
val valgardson added the
Type
Report
Status
Needs Triage
Priority
Normal
labels 2023-07-01 20:56:13 +02:00
Member

Hi, thanks for the report. No visual differences I noticed. Original and imported object both looks same.
Perhaps import settings has made the difference. Does this happen with default preset?

Hi, thanks for the report. No visual differences I noticed. Original and imported object both looks same. Perhaps import settings has made the difference. Does this happen with default preset?
Pratik Borhade added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2023-07-03 06:20:43 +02:00
Author

please look at these two images. the one labeled 36 shows one of the errors the one labeled 35 is perfect. If you ope up thre fbx file in 3.5 you will see the edge sharpness is perfect but when you open up the fbx you will see it has errors.

please look at these two images. the one labeled 36 shows one of the errors the one labeled 35 is perfect. If you ope up thre fbx file in 3.5 you will see the edge sharpness is perfect but when you open up the fbx you will see it has errors.
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Author

both are default settings

both are default settings
Author

Just to be clear. I uploaded two blender files. One I called 3.5 it is the 3.5 version of blender using the fbx import and the model is perfect. the second is called 3.6 and is the version 3.6 of blender and the edge sharpness is not correct. if you enter edit mode you will see at the point of the visual errors the edge sharpness is missing. it is the same with the OBJ file as well. These are CAD data file exports using Ngons.

Just to be clear. I uploaded two blender files. One I called 3.5 it is the 3.5 version of blender using the fbx import and the model is perfect. the second is called 3.6 and is the version 3.6 of blender and the edge sharpness is not correct. if you enter edit mode you will see at the point of the visual errors the edge sharpness is missing. it is the same with the OBJ file as well. These are CAD data file exports using Ngons.
3.6 MiB
3.7 MiB
Pratik Borhade added
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Needs Triage
and removed
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Needs Information from User
labels 2023-07-18 07:28:40 +02:00
Member

Thanks. Can confirm now.
Looks like this results are due to custom normals (clearing them fixes those artifacts)

Thanks. Can confirm now. Looks like this results are due to custom normals (clearing them fixes those artifacts)
Pratik Borhade changed title from import obj, fbx ngons to Regression: Artifacts after importing fbx file 2023-07-18 09:07:52 +02:00
Pratik Borhade added
Module
Modeling
Status
Confirmed
and removed
Status
Needs Triage
labels 2023-07-18 09:09:50 +02:00
Member

Possibly caused by 17d161f565 / 214da4b6b4
@lichtwerk , can you confirm?

Possibly caused by 17d161f56537d424d369a1dcf4c47d3976842af8 / 214da4b6b432ce03965669df595531fea8dda7d9 @lichtwerk , can you confirm?
Author

yes it has to do with custom normals. if you clear custom normals and set normals to auto smooth it fixes those particular problems but it then causes other problems. Setting it from 30% to 40% or 50% still shows errors in other parts of the mesh. As stated by 214a4b6b4 it doesn't work reducing custom normal calculations.

yes it has to do with custom normals. if you clear custom normals and set normals to auto smooth it fixes those particular problems but it then causes other problems. Setting it from 30% to 40% or 50% still shows errors in other parts of the mesh. As stated by 214a4b6b4 it doesn't work reducing custom normal calculations.
Member

Thanks. I'll raise the priority since this is a regression.

Thanks. I'll raise the priority since this is a regression.
Pratik Borhade added
Priority
High
and removed
Priority
Normal
labels 2023-07-19 04:21:43 +02:00

Hi,

This file appears to be problematic with the legacy obj importer -- the issue is on 3.6 only and not on 3.5

Hi, This file appears to be problematic with the legacy obj importer -- the issue is on 3.6 only and not on 3.5
Author

Yes, that is exactly what I was talking about. the issue is with 3.6 not with 3.5. the importer for FBX and OBJ fail in 3.6 but not in 3.5

thanks,

Yes, that is exactly what I was talking about. the issue is with 3.6 not with 3.5. the importer for FBX and OBJ fail in 3.6 but not in 3.5 thanks,
Member

Did the bisect. 17d161f565 first broke the model during import. Later, 214da4b6b4 improved the situation but still some artifacts are left.
@HooglyBoogly ^

after 17d161f565 after 214da4b6b4
image image
Did the bisect. 17d161f56537d424d369a1dcf4c47d3976842af8 first broke the model during import. Later, 214da4b6b432ce03965669df595531fea8dda7d9 improved the situation but still some artifacts are left. @HooglyBoogly ^ | after 17d161f56537d424d369a1dcf4c47d3976842af8 | after 214da4b6b432ce03965669df595531fea8dda7d9 | | --- | --- | | ![image](/attachments/68ca059b-ab86-4d32-b1a0-80d2cb11575e) | ![image](/attachments/8ff14e7a-c76f-42b0-b244-bfbe68f99cb8) |
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Pratik Borhade added this to the 3.6 LTS milestone 2023-08-04 07:12:29 +02:00
Hans Goudey self-assigned this 2023-08-04 13:59:10 +02:00

Hi,

Sorry to be a nag but are there any estimates on when this might get worked on? Thanks

Hi, Sorry to be a nag but are there any estimates on when this might get worked on? Thanks
Author

here is another file that fails on import (if you are looking for test files) I tried it in 3.6.3 where it fails.
Clearing custom split normal fails as well in 3.6.3
It imports fine in 3.5.1

here is another file that fails on import (if you are looking for test files) I tried it in 3.6.3 where it fails. Clearing custom split normal fails as well in 3.6.3 It imports fine in 3.5.1
8.8 MiB
Hans Goudey added
Type
Bug
and removed
Type
Report
labels 2023-09-27 19:47:32 +02:00
Blender Bot added
Status
Resolved
and removed
Status
Confirmed
labels 2023-09-27 19:51:56 +02:00
Author

@Hans Goudey Hans Goudey will this be corrected in 4? as it is it is still incorrect in 3.6.4
thanks

@Hans Goudey Hans Goudey will this be corrected in 4? as it is it is still incorrect in 3.6.4 thanks
Member

@val2 , in 4.0, yes.
Re: 3.6 LTS, fix will part of 3.6.5

@val2 , in 4.0, yes. Re: 3.6 LTS, fix will part of 3.6.5
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Reference: blender/blender#109599
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