vertex slide is broken when using shortcut double GG with face projection snap #109633
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.49
Broken: version: 3.6.0, branch: blender-v3.6-release, commit date: 2023-06-27 08:08, hash:
Short description of error
vertex slide is broken when using shortcut double GG with face projection snap.
Exact steps for others to reproduce the error
- open the file,
- press double GG to activate the vertex slide to reproduce the issue.
It works correctly with edge and vertex slide from the menu tho.
The previous behavior was not correct. Edge Slide does not support individual projection. But the
Project Individual Elements option was affecting the result in an unpredictable and incorrect way.
The new behavior is more correct, as it disables any individual projection effects and restores
Snap To Face.
But we can see that
Snap To Face is not really ideal in this case.
We have some solutions:
Snap To Facefor
Project Individual Elementsis enabled.
Project Individual Elementsfor
Snap To Facenot intersect with the face normal plane in
I've committed a fix to main (Support Project Individual Elements for Vert Slide and Edge Slide) and added the commit to the list to be back-ported to 3.6.
Blender LTS: Maintenance Task 3.6
No due date set.
No dependencies set.
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