Regression: Gizmo stuck in place when I playback my animation. #110041
Blender version: 3.6, 4.0
When I go back to play my animation the transform is stuck in place, but when I take my mouse and move the play head across the timeline it moves fine, also when reselecting after the bone.
Steps to reproduce
- Open default scene
- create simple translation animation of cube
- select transform tool (make sure gizmo is visible)
- play animation then stop after few frames
(notice gizmo is still at the same position)
Thanks for the report. Can confirm.
Think this has been reported before but couldn't find it atm.
Actually, this seems a recent regression (introduced between 3.5 - 3.6)
Probably caused by
d8388ef36a, will verify
Thanks, will have a look. Crazy how much code started to rely on additional updates after playback/scrubbing ends. Should try to make a better distinction between cases where only a redraw is necessary or an actual depsgraph evaluation is necessary.
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