Snaping in solid mode (Xray 1.0) doesnt snap to "occluded" geometry #110259

Closed
opened 2023-07-19 11:03:44 +02:00 by Sergey Bogatchev · 5 comments

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 780/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 474.44

Blender Version
Broken: version: 3.6.1, branch: blender-v3.6-release, commit date: 2023-07-17 12:50, hash: 8bda729ef4dc
Worked: 3.5.1
Short description of error
Snaping in solid mode doesn't work well

Exact steps for others to reproduce the error
Add cube. Solid mode with X-ray=1. Some poligons dont see snap.

**System Information** Operating system: Windows-10-10.0.17763-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 780/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 474.44 **Blender Version** Broken: version: 3.6.1, branch: blender-v3.6-release, commit date: 2023-07-17 12:50, hash: `8bda729ef4dc` Worked: 3.5.1 **Short description of error** Snaping in solid mode doesn't work well **Exact steps for others to reproduce the error** Add cube. Solid mode with X-ray=1. Some poligons dont see snap.
Sergey Bogatchev added the
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labels 2023-07-19 11:03:45 +02:00
Member

This was an issue in 3.6.0, but should be fixed in 3.6.1

Are you sure this is is using 3.6.1?
@mano-wii : can you repro in 3.6.1?

This was an issue in 3.6.0, but should be fixed in 3.6.1 Are you sure this is is using 3.6.1? @mano-wii : can you repro in 3.6.1?

This was an issue in 3.6.0, but should be fixed in 3.6.1

Are you sure this is is using 3.6.1?
@mano-wii : can you repro in 3.6.1?

yes is reliz 3.6.1 - snap worked good in wireframe, or in solid mode with X-ray=0.5...

> This was an issue in 3.6.0, but should be fixed in 3.6.1 > > Are you sure this is is using 3.6.1? > @mano-wii : can you repro in 3.6.1? yes is reliz 3.6.1 - snap worked good in wireframe, or in solid mode with X-ray=0.5...
Member

Ah, I think I missed the bit of setting XRay to 1.0

image

So yeah, can confirm now.
@mano-wii : mind checking?

Ah, I think I missed the bit of setting XRay to 1.0 ![image](/attachments/d3592c9d-20e5-4567-a484-2732a686b618) So yeah, can confirm now. @mano-wii : mind checking?
Philipp Oeser changed title from Snaping in solid mode doesn't work well to Snaping in solid mode (Xray 1.0) doesnt snap to "occluded" geometry 2023-07-19 14:05:25 +02:00
i'm get from https://download.blender.org/release/Blender3.6/blender-3.6.1-windows-x64.zip

Occlusion of edited meshes is a special case. It never worked properly and needs to be handled differently.

I made a correction and created a PR to be applied in blender 3.6 -> !110263

Occlusion of edited meshes is a special case. It never worked properly and needs to be handled differently. I made a correction and created a PR to be applied in blender 3.6 -> !110263
Blender Bot added
Status
Resolved
and removed
Status
Confirmed
labels 2023-07-19 15:57:28 +02:00
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Reference: blender/blender#110259
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