Asset Library assets added through Node Add menu ignore Import Method #111777
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Reference: blender/blender#111777
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System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 536.99
Blender Version
Broken: version: 3.6.2, branch: blender-v3.6-release, commit date: 2023-08-16 16:43, hash:
e53e55951e7a
Worked: (newest version of Blender that worked as expected)
Short description of error
Assets added to Node Editor through the Add menu will ignore the Import Method specific in User Preferences->File Paths and instead will be always appended. This is inconsistent with the behavior of assets when drag and dropped from the Asset Browser to the Node Editor.
Exact steps for others to reproduce the error
Result: Asset node groups from external library added from the node Add menu are always appended.
Expected: Asset node groups from external library added from the node Add menu respect the "Import Method" user preference.
Hi, thanks for the report. Unable to confirm this in 3.6.3/4.0
Yes, you're right. They are "appended" when added from add menu.
Yeah, hard to guess this without
node options
cc @JulianEisel
Cannot repro in current main.
This should have been fixed by
2549272f02
.@Rawalanche : can you re-check with a 4.0 build from https://builder.blender.org/download/daily/?
Note: this is on the backport list #109399 (but had conflicts -- will also try to still get this into 3.6 LTS)
@Rawalanche 👋 ^
Yes, I can confirm it's fixed now.
Thanks, good to know. Closing.