Vertex parenting broken on Curve object with multiple splines #112208
Operating system: Windows 8
Graphics card: NVIDIA
Short description of error
Vertex parenting broken on Curve object with multiple splines
Exact steps for others to reproduce the error
- Add Bezier Curve object
- In edit mode extrude one of the control points couple of times
- Select all points and duplicate the spline
- In object mode add an object to vertex parent - say Monkey
- Try vertex parenting to any of the points from the second spline - the result is the object is parented to a corresponding point from the first spline - not to the desired control point.
Control point parenting worked fine in version 2.83. I haven't tested on more recent past versions.
Can confirm, will check
Just for reference: this was caused by
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