Mesh To Curve Node Is like merging edges to be one spline #112549
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Reference: blender/blender#112549
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: Radeon RX 570 Series ATI Technologies Inc. 4.5.0 Core Profile Context 23.Q3.1.230823
Blender Version
Broken: version: 3.6.2, branch: blender-v3.6-release, commit date: 2023-08-16 16:43, hash:
e53e55951e7a
Worked: (3.4.0 maybe its not the last version is working but that what i have right now on my computer and it works as expected)
Short description of error
Placing Mesh To Curve node after Split Edges node not splitting Edges to Seperated Splines
Exact steps for others to reproduce the error
Group Input(Geometry-Socket) -> Set Spline Type(Curve-Socket) ->Curve To Mesh in the "curve" socket ->Split Edges in the mesh socket -> mesh to Curve -> Group Output
4.Add A Viewer node and Check The Result
With the .blend file attached you just open it and find the result.
This bug is also appear on the game engine of blender UPBGE of the same version (3.6.2)
Hi @end_ahmed , looks like it's the same problem as #109236. It has since been fixed already. You could try downloading latest 3.6 or 4.0 daily build and see.
Will close this issue. Thanks for the report. :D
@ChengduLittleA
I checked them they are not working
I Tried Latest 3.6 and Latest 4.0
@end_ahmed Hey, can you say what is latest 4.0 version have you check?
I reproduced this bug in the latest official release, but not the latest daily build, so it appears the bug has been fixed already.
Please try the latest daily build: https://builder.blender.org/download/
Its my bad sorry ,I enterd Archived Builds And installed the top one thinking that its the latest one ,but now i see that the order there isn't from newest to oldest,
I tried latest Blender 3.6.3 (
71b55b491e
) and its crashing me out of blender when i do the nodes setupBut its working as expected on the latest 4.0.0 (
78315faf8f
)I can confirm the crash and created another report to track this issue. #112590
Thanks for the info.