UI: Unexposed shortcut-keys in the VSE/UI housekeeping #112598

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opened 2023-09-19 20:45:07 +02:00 by tintwotin · 5 comments

System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 531.79

Blender Version
Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash: e1ccd9d4a1d3
Worked: (newest version of Blender that worked as expected)

Short description of error
I don't know who is supposed to do QA/QC for things like this, but I'm not going to make an issue for each one of these. Bottom line is that this part of Blender needs housekeeping in the UI. Using the default key setup on a computer with Danish localization, multiple keys assigned are not exposed in the menus.

Split: "K" is not exposed.
Hold Split: "Shift + K" is not exposed.
image

Image > Clear all are missing keys:
image

Regression: In Tweak Tool Mode, Click + drag in empty space, used to Box Select, now it does nothing. If this is working as intended, then consider letting Tool Box Select be the default selection mode.

Sequence Render Animation/Image are missing shortcut keys. Render Image is F12 and Render Animation is Ctrl + F12.
image

Side of Frame... Current Frame is missing a key. So, should also be considered renamed to something more meaningful.
image

?
image

Set Preview range to Selected is missing a key. In the NLA Ctrl + Alt + P is assigned for this.
Set Frame Range to Selected is missing a key.
image

Preview
Tranform Move is missing "G" as shortcut.
image

Clear: All entries have keys assigned alt+g, alt+s, alt+r, but they're not exposed:
image

Toolbar: All tools are not showing the correct keys aka. g, s, r etc.
image

IIRC there are also several wait-for-input operators which are not even exposed yet:
https://archive.blender.org/developer/differential/0012/0012255/index.html#326873

**System Information** Operating system: Windows-10-10.0.22621-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 531.79 **Blender Version** Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash: `e1ccd9d4a1d3` Worked: (newest version of Blender that worked as expected) **Short description of error** I don't know who is supposed to do QA/QC for things like this, but I'm not going to make an issue for each one of these. Bottom line is that this part of Blender needs housekeeping in the UI. Using the default key setup on a computer with Danish localization, multiple keys assigned are not exposed in the menus. Split: "K" is not exposed. Hold Split: "Shift + K" is not exposed. ![image](/attachments/0964f873-ee4b-4f7f-9087-9b1b457b7c1b) Image > Clear all are missing keys: ![image](/attachments/4e42a019-2e72-4db6-ab84-db823fef5794) Regression: In Tweak Tool Mode, Click + drag in empty space, used to Box Select, now it does nothing. If this is working as intended, then consider letting Tool Box Select be the default selection mode. Sequence Render Animation/Image are missing shortcut keys. Render Image is F12 and Render Animation is Ctrl + F12. ![image](/attachments/5e5b5231-721d-4add-a0fa-cdefa473ffeb) Side of Frame... Current Frame is missing a key. So, should also be considered renamed to something more meaningful. ![image](/attachments/0b4e0272-fd26-42f9-a45d-51cf8aacd1ca) ? ![image](/attachments/e4399feb-54d5-404d-b03d-ee77996f77d9) Set Preview range to Selected is missing a key. In the NLA Ctrl + Alt + P is assigned for this. Set Frame Range to Selected is missing a key. ![image](/attachments/34c5b303-81cf-4fde-a4c2-1b8b77ecd8ed) Preview Tranform Move is missing "G" as shortcut. ![image](/attachments/ec43ee12-3d9c-4dca-ab4b-ec836d6abb4a) Clear: All entries have keys assigned alt+g, alt+s, alt+r, but they're not exposed: ![image](/attachments/82d7e25c-4aee-439b-a28b-2c28392e15c7) Toolbar: All tools are not showing the correct keys aka. g, s, r etc. ![image](/attachments/e50234e0-b0db-4ca1-858d-a8f7ec03fb51) IIRC there are also several wait-for-input operators which are not even exposed yet: https://archive.blender.org/developer/differential/0012/0012255/index.html#326873
tintwotin added the
Priority
Normal
Status
Needs Triage
Type
Report
labels 2023-09-19 20:45:07 +02:00
Member

Thanks for the report. I can confirm.
I'm not sure how they are exposed/displayed in panel, I'll check the code for fix.

Thanks for the report. I can confirm. I'm not sure how they are exposed/displayed in panel, I'll check the code for fix.

Some of the missing shortcuts on the interface are caused by a non-fully matched operator properties. For example, the "Split" menu entry defines the side explicitly, while the shortcut uses mouse-dependent position. Solution to this problem would be to change the operator_context for those operators in the menu to EXEC_DEFAULT and resolve SEQ_SIDE_MOUSE to SEQ_SIDE_RIGHT in the sequencer_split_exec.

Some other shortcuts are missing in the menus because the shortcuts are defines for a specific region. For example, the transform clear operators for the images are only defined for the preview region keymap only. Some of those operators could be moved to a more global keymap scope, but not all of them.

Some of the missing shortcuts on the interface are caused by a non-fully matched operator properties. For example, the "Split" menu entry defines the side explicitly, while the shortcut uses mouse-dependent position. Solution to this problem would be to change the `operator_context` for those operators in the menu to `EXEC_DEFAULT` and resolve `SEQ_SIDE_MOUSE` to `SEQ_SIDE_RIGHT` in the `sequencer_split_exec`. Some other shortcuts are missing in the menus because the shortcuts are defines for a specific region. For example, the transform clear operators for the images are only defined for the preview region keymap only. Some of those operators could be moved to a more global keymap scope, but not all of them.
Sergey Sharybin added
Module
VFX & Video
Type
Bug
and removed
Module
User Interface
Type
Report
labels 2023-09-28 10:28:45 +02:00
Author

Related: #90586

Related: https://projects.blender.org/blender/blender/issues/90586
Author
Related: https://archive.blender.org/developer/differential/0012/0012537/index.html
Author
Related: https://archive.blender.org/developer/differential/0012/0012513/index.html
tintwotin changed title from UI: Unexposed keys in the VSE/UI housekeeping to UI: Unexposed shortcut-keys in the VSE/UI housekeeping 2024-04-05 14:11:35 +02:00
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Reference: blender/blender#112598
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