Recent Search prioritization makes workflow with large menu less predictable and breaks context prioritization #113302
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Reference: blender/blender#113302
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Blender Version
Broken: 4.0
Worked: 3.6
Short description of error
Not directly a bug but a regression in terms of UX in my opinion. I talked about it with @JacquesLucke and he told me to raise it as a high priority bug to be discussed.
I'll go over my general issues that I personally have with the feature and then give some explicit examples. Then we can evaluate if all the issues can be sufficiently resolved by adjusting the heuristics or if there needs to be a different solution.
My main issue with the feature that is disrupting my workflow is that it makes using the search less predictable. As I'm not keeping track of the history of added nodes in my head, it makes it more difficult to expect a search result when typing in a certain string, as the history ranking might distort the hard heuristics of the search.
My issues lead me to the question what exactly the goal of that feature was in the first place. In my personal opinion there is an objectively sensible way to sort search results, especially if there is context information (e.g. socket type) in play. I understand that massaging all the heuristics that are used in just the right way to get that perfect every time might be very difficult, if not impossible. The solution to that issue is in my opinion:
Some examples:
Math
orVector Math
, whichever was last used, regardless of the socket type.Vector Math
node and then searching forMath
will prioritize theVector Math
node overMath
. Another, more drastic example is searchingInstance on
, adding theInstance on Points
node and searching forPoints
after, which will prioritize theInstance on Points
node again.Poi
, I would expect Points to have a higher priority in this case, regardless of which node I added before that.In general I think this feature is just mixing two things that should stay separate. I get the idea on paper for certain cases, but practically it leads to so many more issues that it actually solves. And in my opinion it approaches the issue from the wrong angle.
I can see a searchable menu history work in general, but imo it should be complementary and not mixed into the regular search.
same as #113289
I can confirm. It indeed breaks the workflow. We already have few bug reports about this: #113302, #113289
I'm not sure in which cases "prioritizing previous search result" is useful (maybe when few letters are typed).
We already store last searched entry in buffer when f3 is pressed (since many versions).
I committed two changes now which improve the behavior
0aa91a30dd
046155572d
I'll close this for now. If there are more issues, please give more concrete examples.