Fix #112448: Leading deform modifiers skip adding original coordinates #113679

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Hans Goudey merged 1 commits from HooglyBoogly/blender:fix-only-deform-orco into main 2023-10-13 20:35:26 +02:00
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Previously the first group of deform modifiers didn't need to access
original coordinates explicitly because the deformation wasn't included
in the mesh positions. After d20f992322 the mesh is deformed
directly though, so the original coordinates need to be added first.

In the case of this report, the particle system (which is a "deform" modifier
for reasons) didn't have original coordinates to work with, so it created the
child particles at the deformed positions from the shape keys every time.
Though for some reason it only did that in rendered mode.

Previously the first group of deform modifiers didn't need to access original coordinates explicitly because the deformation wasn't included in the mesh positions. After d20f9923224d2637374 the mesh is deformed directly though, so the original coordinates need to be added first. In the case of this report, the particle system (which is a "deform" modifier for reasons) didn't have original coordinates to work with, so it created the child particles at the deformed positions from the shape keys every time. Though for some reason it only did that in rendered mode.
Hans Goudey added 1 commit 2023-10-13 16:33:45 +02:00
buildbot/vexp-code-patch-coordinator Build done. Details
462dbd319e
Fix: Leading deform modifiers skip adding original coordinates
Previously the first group of deform modifiers didn't need to access
original coordinates explicitly because the deformation wasn't included
in the mesh positions. After d20f992322 the mesh is deformed
directly though, so the original coordinates need to be added first.
Hans Goudey changed title from Fix: Leading deform modifiers skip adding original coordinates to Fix #112448: Leading deform modifiers skip adding original coordinates 2023-10-13 16:33:53 +02:00
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@blender-bot build

@blender-bot build
Hans Goudey merged commit 9b0188db03 into main 2023-10-13 20:35:26 +02:00
Hans Goudey deleted branch fix-only-deform-orco 2023-10-13 20:35:28 +02:00
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Reference: blender/blender#113679
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