Node tools: Unable to reference object geometry #114102

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opened 2023-10-24 13:09:18 +02:00 by Hans Goudey · 2 comments
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I haven't had the chance to look into this yet, but I would really like to make sure referencing objects' evaluated geometry works in 4.0, even for objects that aren't in the scene (aren't in the active depsgraph).

If we can't get this working, it would probably be best to disable object inputs to node tools.

I haven't had the chance to look into this yet, but I would really like to make sure referencing objects' evaluated geometry works in 4.0, even for objects that aren't in the scene (aren't in the active depsgraph). If we can't get this working, it would probably be best to disable object inputs to node tools.
Hans Goudey added this to the 4.0 milestone 2023-10-24 13:09:18 +02:00
Hans Goudey added the
Type
Bug
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Nodes & Physics
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labels 2023-10-24 13:09:18 +02:00
Hans Goudey added this to the Nodes & Physics project 2023-10-24 13:09:20 +02:00
Hans Goudey self-assigned this 2023-10-24 13:09:39 +02:00
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Resolved part of the issue in ccfe952f34. Next step is to create a separate depsgraph and evaluate it if necessary.

Resolved part of the issue in ccfe952f3455d4328ade1bb24d948a167a183f28. Next step is to create a separate depsgraph and evaluate it if necessary.
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The next issue is resolved by #114293. The final part of the fix will combine fixing #113383 and doing a similar change to IDs passed by node group inputs in the redo panel.

The next issue is resolved by #114293. The final part of the fix will combine fixing #113383 and doing a similar change to IDs passed by node group inputs in the redo panel.
Blender Bot added
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and removed
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labels 2023-11-01 10:54:55 +01:00
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Reference: blender/blender#114102
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