Shape slider in the Bevel Paramaters Window causing Windows to stop responding when you have multiple asset libraries. #115230

Closed
opened 2023-11-21 11:08:14 +01:00 by rndll · 1 comment

System Information
Operating system: Windows 11 Pro 22631.2715 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 546.01

Blender Version
Broken: version: 4.0.1, branch: blender-v4.0-release, commit date: 2023-11-16 16:40, hash: d0dd92834a08
Worked: 3.6.5-release, 2023-10-16 14:30

Short description of error
If you try to scrub the Shape slider and have multiple large asset libraries in your File Paths, it causes Blender 4.0 (including 4.0.2-release candidate, 2023-11-21 03:31) to ocassionally stop responding, sometimes for up to a minute or so especially if you do it fast enough. This doesn't happen on Blender 3.6.5 and using (P)rofile while Beveling is active isn't affected. Tried on fresh Blender installs/no 3rd party mods and issue still happens.

Exact steps for others to reproduce the error

  1. Have multiple large asset libraries in File Paths.
  2. Edit the default cube on the default startup scene.
  3. Select an edge and use the Bevel tool.
  4. Scrub the shape slider in the parameters window.
**System Information** Operating system: Windows 11 Pro 22631.2715 64 Bits Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 546.01 **Blender Version** Broken: version: 4.0.1, branch: blender-v4.0-release, commit date: 2023-11-16 16:40, hash: `d0dd92834a08` Worked: 3.6.5-release, 2023-10-16 14:30 **Short description of error** If you try to scrub the Shape slider and have multiple large asset libraries in your File Paths, it causes Blender 4.0 (including 4.0.2-release candidate, 2023-11-21 03:31) to ocassionally stop responding, sometimes for up to a minute or so especially if you do it fast enough. This doesn't happen on Blender 3.6.5 and using (P)rofile while Beveling is active isn't affected. Tried on fresh Blender installs/no 3rd party mods and issue still happens. **Exact steps for others to reproduce the error** 1. Have multiple large asset libraries in File Paths. 2. Edit the default cube on the default startup scene. 3. Select an edge and use the Bevel tool. 4. Scrub the shape slider in the parameters window.
rndll added the
Priority
Normal
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Report
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Needs Triage
labels 2023-11-21 11:08:15 +01:00
Member

Hi, this is same as #115091, closing.

Hi, this is same as #115091, closing.
Blender Bot added
Status
Archived
and removed
Status
Needs Triage
labels 2023-11-21 11:19:44 +01:00
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Reference: blender/blender#115230
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