Polybuild Ignores GPU Depth Picking #115351

Open
opened 2023-11-24 13:32:14 +01:00 by Zsolt · 2 comments

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 545.84

Blender Version
Broken: version: 4.0.0, branch: blender-v4.0-release, commit date: 2023-11-13 17:26, hash: 878f71061b8e
Worked: (newest version of Blender that worked as expected)

Short description of error
Hi,

Polybuild ignores Depth picking, Keeps highlighting vertices in the distance instead of the Edge in the front, make super hard to perform some Edge related PolyBuild Actions. See Attached file, and screenshot.

PolyBuild_BlenderDepthPickingIssue.png

Exact steps for others to reproduce the error

  • Open attached .blend file
**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 545.84 **Blender Version** Broken: version: 4.0.0, branch: blender-v4.0-release, commit date: 2023-11-13 17:26, hash: `878f71061b8e` Worked: (newest version of Blender that worked as expected) **Short description of error** Hi, Polybuild ignores Depth picking, Keeps highlighting vertices in the distance instead of the Edge in the front, make super hard to perform some Edge related PolyBuild Actions. See Attached file, and screenshot. ![PolyBuild_BlenderDepthPickingIssue.png](attachments/d958fdf0-0bf0-4aa8-bfb9-5ad6fae6bf5c) **Exact steps for others to reproduce the error** - Open attached .blend file
Zsolt added the
Status
Needs Triage
Priority
Normal
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Report
labels 2023-11-24 13:32:15 +01:00

Thank you for the report.

It seems similar to another reported issue:
#60935 - "Poly Build tool is not detecting verts/edges properly."

However, it is not a duplicate as the other report mentioned that the issue is related to the small size of the object and the orthographic view, which is not seen with the file attached in this report.

So confirming.

Thank you for the report. It seems similar to another reported issue: #60935 - "Poly Build tool is not detecting verts/edges properly." However, it is not a duplicate as the other report mentioned that the issue is related to the small size of the object and the orthographic view, which is not seen with the file attached in this report. So confirming.
Germano Cavalcante added
Module
Modeling
Status
Confirmed
and removed
Status
Needs Triage
labels 2023-11-25 14:41:39 +01:00
Zsolt changed title from Polybuild Ignores GPU Detpth Picking to Polybuild Ignores GPU Depth Picking 2023-11-25 15:50:07 +01:00
Author

@mano-wii Any news on this one?
Its pretty Frustrating when u cannot select elements in the front. Makes basically imposiible to use the polybuild tool for retopo :(

@mano-wii Any news on this one? Its pretty Frustrating when u cannot select elements in the front. Makes basically imposiible to use the polybuild tool for retopo :(
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Reference: blender/blender#115351
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