Multires not preserving visibility state when switching levels #122243

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opened 2024-05-25 00:02:59 +02:00 by TheRedWaxPolice · 4 comments

System Information
Operating system: Win 10

Blender Version
Broken: blender-4.2.0-alpha+main.d960b922b311-windows.amd64-release
Worked: No idea...

Short description of error
Not sure if it's a bug or limitation, but the multires doesn't properly preserve the visibility state of the mesh when you switch levels or when you turn off/on the modifier in the viewport...

Exact steps for others to reproduce the error
Add multires to the cube, go to sculpt mode, choose the box hide tool and hide part of the mesh...
Switch to the lower subdivision levels and then go up again, or just turn off and then turn on the modifier....
As you can see, the visibility state is not restored as it was before...

See:

**System Information** Operating system: Win 10 **Blender Version** Broken: blender-4.2.0-alpha+main.d960b922b311-windows.amd64-release Worked: No idea... **Short description of error** Not sure if it's a bug or limitation, but the multires doesn't properly preserve the visibility state of the mesh when you switch levels or when you turn off/on the modifier in the viewport... **Exact steps for others to reproduce the error** Add multires to the cube, go to sculpt mode, choose the box hide tool and hide part of the mesh... Switch to the lower subdivision levels and then go up again, or just turn off and then turn on the modifier.... As you can see, the visibility state is not restored as it was before... See: <video controls="" src="https://projects.blender.org/attachments/5d3c82f5-fd71-4752-a70e-d694437dbb0e"></video>
TheRedWaxPolice added the
Type
Report
Status
Needs Triage
Severity
Normal
labels 2024-05-25 00:03:00 +02:00
Member

As far as I can tell this has exhibited weird behavior since 2.80 at least - I'm inclined to think that this is a limitation, but I don't have enough historical knowledge to say definitively without looking further into the code.

As far as I can tell this has exhibited weird behavior since 2.80 at least - I'm inclined to think that this is a limitation, but I don't have enough historical knowledge to say definitively without looking further into the code.

As far as I can tell this has exhibited weird behavior since 2.80 at least - I'm inclined to think that this is a limitation, but I don't have enough historical knowledge to say definitively without looking further into the code.

I just found out that it worked fine in 2.79... 🤔

So, regression, right?

> As far as I can tell this has exhibited weird behavior since 2.80 at least - I'm inclined to think that this is a limitation, but I don't have enough historical knowledge to say definitively without looking further into the code. I just found out that it worked fine in 2.79... 🤔 <video controls="" src="https://projects.blender.org/attachments/0b68a55e-6223-4876-8f79-81f964e4128d"></video> So, regression, right?
Member

Seems like it, though certainly not a recent one if it broke between 2.79 and 2.80

Seems like it, though certainly not a recent one if it broke between 2.79 and 2.80
Member

I can confirm

I can confirm
Pratik Borhade added
Module
Sculpt, Paint & Texture
Status
Confirmed
and removed
Status
Needs Triage
labels 2024-05-25 08:43:24 +02:00
Bart van der Braak added
Type
Bug
and removed
Type
Report
labels 2024-08-14 13:00:22 +02:00
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Reference: blender/blender#122243
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