BLENDER 4.2 CRASH: both Cycles and Eevee in material preview is an issue, and Eevee is issue with render view #125148

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opened 2024-07-21 00:56:18 +02:00 by Jeffery-Notreal-Bezos · 10 comments

System Information:
Operating system: Windows 10 Pro

Graphics card: NVIDIA GeForce GT 640M, intel(r) hd graphics 4000

Blender Version:
Broken: 4.2 (newest) July 1-20
Worked: 4.1 or 4.1.2, (I forgot)

Short Version of Error:
EEVEE: When in Eevee rendering, when I click material preview, blender crashes and in rendered view, but for some reason it works when I minimize the screen enough, it works but everything is SO SLOW
CYCLES: In Cycles rendering, when you click the material preview, it crashes but also works when minimized the window enough and is also SO VERY SLOW in material preview, but in rendered view it is surprisingly fast now, I like it but I still cannot go to material preview without complications.
BOTH: even in a simple project with just the default cube, the problem still happens the same way

REPLICATE STEPS:
EVEE:

  • Open Blender 4.2 (newest)
  • on any project, even just default cube one, open material preview in full-screen
  • it crashes
  • it works better if you minimize the the window before you go to material preview
  • its very very slow
  • go to render view
  • it crashes unless the window is minimized enough

CYCLES:

  • Open Blender 4.2 (newest)
  • on any project, even just default cube one, open material preview in full-screen
  • it crashes
  • it works better if you minimize the the window before you go to material preview
  • its very very slow
  • go to render view
  • it doesn't crash
  • it is much faster than Cycles in 4.1 version <---- I like

The file I put is is a screen recording of the issue

High Priority

System Information: Operating system: Windows 10 Pro Graphics card: NVIDIA GeForce GT 640M, intel(r) hd graphics 4000 Blender Version: Broken: 4.2 (newest) July 1-20 Worked: 4.1 or 4.1.2, (I forgot) Short Version of Error: EEVEE: When in Eevee rendering, when I click material preview, blender crashes and in rendered view, but for some reason it works when I minimize the screen enough, it works but everything is SO SLOW CYCLES: In Cycles rendering, when you click the material preview, it crashes but also works when minimized the window enough and is also SO VERY SLOW in material preview, but in rendered view it is surprisingly fast now, I like it but I still cannot go to material preview without complications. BOTH: even in a simple project with just the default cube, the problem still happens the same way REPLICATE STEPS: EVEE: - Open Blender 4.2 (newest) - on any project, even just default cube one, open material preview in full-screen - it crashes - it works better if you minimize the the window before you go to material preview - its very very slow - go to render view - it crashes unless the window is minimized enough CYCLES: - Open Blender 4.2 (newest) - on any project, even just default cube one, open material preview in full-screen - it crashes - it works better if you minimize the the window before you go to material preview - its very very slow - go to render view - it doesn't crash - it is much faster than Cycles in 4.1 version <---- I like The file I put is is a screen recording of the issue High Priority
Jeffery-Notreal-Bezos added the
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labels 2024-07-21 00:56:19 +02:00
Jeffery-Notreal-Bezos changed title from BLENDER CRASH: both Cycles and Eevee in material preview is an issue, and Eevee is issue with render view to BLENDER 4.2 CRASH: both Cycles and Eevee in material preview is an issue, and Eevee is issue with render view 2024-07-21 00:59:37 +02:00

Are you running blender with the integrated (intel hd 4000 you said) gpu? That might explain why material preview is so slow and even crashes.

Are you running blender with the integrated (intel hd 4000 you said) gpu? That might explain why material preview is so slow and even crashes.

oh, so I have to use my CPU?

oh, so I have to use my CPU?
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Member

Please use Help > Save System Info and upload the system info file, and also crash logs instructions here.

GT640M should be enough to run blender as it should support OpenGL 4.4 , could you try forcing blender to run in discrete graphics in your nvidia control panel and see if it works?

Please use `Help > Save System Info` and upload the system info file, and also crash logs [instructions here](https://docs.blender.org/manual/en/latest/troubleshooting/crash.html#windows). GT640M should be enough to run blender as [it should support OpenGL 4.4](https://www.nvidia.com/en-gb/geforce/gaming-laptops/geforce-gt-640m-le/specifications/) , could you try forcing blender to run in discrete graphics in your nvidia control panel and see if it works?
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I deleted blender, and downloaded the newest version again, and the same problem happens, here is some new files.

I deleted blender, and downloaded the newest version again, and the same problem happens, here is some new files.

GT640M should be enough to run blender as it should support OpenGL 4.4 , could you try forcing blender to run in discrete graphics in your nvidia control panel and see if it works?

I dont know what you mean by that on your last request

> GT640M should be enough to run blender as [it should support OpenGL 4.4](https://www.nvidia.com/en-gb/geforce/gaming-laptops/geforce-gt-640m-le/specifications/) , **could you try forcing blender to run in discrete graphics in your nvidia control panel and see if it works?** I dont know what you mean by that on your last request

Did you ever figure this out? I have the same issue after updating to 4.2.
Never had a problem before.
running:
Mac
3GHZ 8core Intel Xeon
64G of RAM
AMD Fire Pro D700 6G

Did you ever figure this out? I have the same issue after updating to 4.2. Never had a problem before. running: Mac 3GHZ 8core Intel Xeon 64G of RAM AMD Fire Pro D700 6G
Member

@Branko-Pesich could you upload GPU debug logs as well?

@Branko-Pesich could you upload [GPU debug logs](https://docs.blender.org/manual/en/latest/troubleshooting/crash.html#windows) as well?

@YimingWu Everything was solved after I updated my NVIDIA driver!

@YimingWu Everything was solved after I updated my NVIDIA driver!

Did you ever figure this out? I have the same issue after updating to 4.2.
Never had a problem before.
running:
Mac
3GHZ 8core Intel Xeon
64G of RAM
AMD Fire Pro D700 6G

I figured out how to fix it on my windows PC, I updated my NVIDIA driver, Is there a way to update a Mac processor driver?

> Did you ever figure this out? I have the same issue after updating to 4.2. > Never had a problem before. > running: > Mac > 3GHZ 8core Intel Xeon > 64G of RAM > AMD Fire Pro D700 6G I figured out how to fix it on my windows PC, I updated my NVIDIA driver, Is there a way to update a Mac processor driver?

I fixed it by updating the driver, guys!

I fixed it by updating the driver, guys!
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Reference: blender/blender#125148
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