Bone isn't affected by influence keyframe if the action is shared (*). #46344
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Reference: blender/blender#46344
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(*) The complete tittle would be: "Bone isn't affected by influence keyframe if the same action is shared with another armature with bones with different names".
80-influence-not-respected.blend
The channel of the armature "C" gets red underlined. So, the Action is affected of this "red-underlineness"... so, armature "B" is affected too.
I know that this is a kinky bug... it is not normal/suggested to use the same action in different armatures with different bones. I discovered this bug by doing that, by mistake.
Maybe it is not usefull to put time on fixing it, because it is not a normal configuration. You guys decide.
Changed status to: 'Open'
Added subscriber: @MarioSottile
Added subscriber: @Blendify
Added subscribers: @JoshuaLeung, @mont29
Have to summon @JoshuaLeung here… Do we consider this as known limitation of current system, or is it really a bug? That 'fighting' between valid/invalid state in shared actions if not that nice, gives a bit non-predictable results.
Added subscriber: @Sergey
This isn't really a solvable problem within the current design. Considering it a TODO for 2.8.