Gpu Cycles error with MacOs and Gtx580 - Render viewport and No glossy materials (render in black) #50699
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Reference: blender/blender#50699
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System Information
Mac Pro 2.1
MacOS 10.10 Yosemite
Evga GTX 580 3gb - cuda driver 7.5.30
GPU Driver version 10.0.43.310.41.05f01
Blender Version
Broken: 2.78b
9cb21a1
Worked: 2.78a
e8299c8
Short description of error
GPU:
Rendered viewport mode don´t works (plain color), but render tab works (render active scene)
Some materials in black - if you use Difusse works but if you use Glossy works only BSDF: Ashikhmin-Shirley and Sharp (other modes render in black).
All objects are displayed in render with Clay Render
Isolated case:
Only in one scene: duplicate object and only one display correct texture (GPU), other display artifacts in texture.
All object display correct textures in CPU render.
CPU: render fine.
Thx.
Changed status to: 'Open'
Added subscriber: @TomasAceytuno-4
Added subscriber: @Sergey
There was a compilation error of that build. It's being fixed, see comment on #50638.
At the meantime, you can download fixed build there https://download.blender.org/release/Blender2.78/blender-2.78b-OSX_10.6-x86_64-fixed.zip
New update:
Same machine and bootcamp with Win7 ultimate 64 service pack1.
Nvidia driver 369.30
Cuda driver 8.0.44
Blender x64 2.78b
3c04373
Works perfect - No issues
Closed as duplicate of #50638
Thanks Sergey this Build works perfect!
Changed status from 'Duplicate' to: 'Resolved'