Hardware acceleration in blender not working correctly while gizmos are present (noticeable lag) #57677
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Reference: blender/blender#57677
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System Information
Win 10, GTX 1070
Blender Version
Broken: (example: 2.69.7
4b206af
, see splash screen)blender-2.80.0
4e9911663a
windows64Short description of error
While Gizmos are on ( like transform ) there is noticeable lag when rotating the view in a blender.
This can be noticed only when another background apps are not using hardware acceleration.
All need to be disabled to replicate, that includes chrome running WebGL or NVIDIA Experience.
How to Replicate
Added subscriber: @niewinny
Added subscriber: @Rawalanche
Try this:
I had a similar problem but it was not related to gizmos. It's just that Blender has some issues which cause nVidia GPU's to constantly start idling.
Still noticeable slowdown,
I tried other options as well,
on the other hand
if I change the active tool to the cursor that is not using the gizmo
or with gizmo, if I open chrome and some site that uses WebGL, instant speed up, without closing blender
I also replicated that on Wacom companion 2, win10 intel card
Added subscribers: @fclem, @brecht, @lichtwerk
Cant seem to be able to reproduce on linux (nvidia 970m).
@fclem, @brecht: does that ring a bell somehow?
Closed as duplicate of #61474