DupliVerts do not render in Cycles #58956
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#58956
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows 10
Graphics card: Gtx 1070
Blender Version
Broken: 2.80 Beta Date: 2018-12-07 13:17
Worked: 2.79b
Short description of error
Objects instanced across faces or verts (DupliVerts) do not render with Cycles
Exact steps for others to reproduce the error
Added subscriber: @greengiant83
#58202 was marked as duplicate of this issue
#59284 was marked as duplicate of this issue
Added subscriber: @finnb
I have the exact same issue in 2.8, so I can confirm this bug.
Added subscribers: @brecht, @lichtwerk
Can confirm, #54133 is related?
@brecht, I guess this one is for you?
Added subscriber: @ruub
Added subscribers: @Alaska, @Hero-2, @roland, @byRo.br
This issue was referenced by
0edd93effb
Changed status from 'Open' to: 'Resolved'
Upon updating to the December 24/25th version of blender 2.8, the problem is fixed in newly made, basic scenes. However, when I start the viewport cycles renderer in one of my old scenes, it won't stop updating. Normally, it would perform several samples and then say "rendering done" but now it just keeps updating the first, lowest resolution sample. Deleting the dupliverts object or disabling dupliverts stops the issue. Is it possible that this is a side affect of the changes and than all new blend files will not be affected?
Note 1: In that old scene, dupliverts don't render in F12 render either...
Note 2: Re-enabling dupliverts in that file causes the problem to occur again
Note 3: Duplifaces does not have an issue, just dupliverts
Edit: I figured out the issue. Its caused by a modifier (mirror) applied to the duplicator object. Removing the modifier removes the issue. Adding a modifier in a simpler scene causes the issue. Here is my bug report: https://developer.blender.org/T59837