Material suddenly became emissive, but not for all objects using it #59207

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opened 2018-12-11 20:42:47 +01:00 by Henrique Balduino Gonzaga · 15 comments

System Information
Operating system: Windows 10 64x
Graphics card: GTX 1070

Blender Version
Broken: 2.8 d415b5c7b8

Short description of error

Material suddenly became emissive, but not for all objects using it

Exact steps for others to reproduce the error

I think i just applyed it to the object and it became emissive. But there are other objects using this material, and they are not behaving like that.

In addition, 10 minutes eatlier a friend of mine sent me a msg saying that this happened to him. Not it happened to me. Not sure of the build he is using, but probally not the same i am.

His image:
WhatsApp Image 2018-12-11 at 16.20.45.jpeg

Casa.blend

**System Information** Operating system: Windows 10 64x Graphics card: GTX 1070 **Blender Version** Broken: 2.8 d415b5c7b85 **Short description of error** Material suddenly became emissive, but not for all objects using it **Exact steps for others to reproduce the error** I think i just applyed it to the object and it became emissive. But there are other objects using this material, and they are not behaving like that. In addition, 10 minutes eatlier a friend of mine sent me a msg saying that this happened to him. Not it happened to me. Not sure of the build he is using, but probally not the same i am. His image: ![WhatsApp Image 2018-12-11 at 16.20.45.jpeg](https://archive.blender.org/developer/F5925164/WhatsApp_Image_2018-12-11_at_16.20.45.jpeg) [Casa.blend](https://archive.blender.org/developer/F5924920/Casa.blend)

Added subscriber: @HenriqueGonzaga

Added subscriber: @HenriqueGonzaga

Now everything else became dark
image.png

It´s weird because the upper part of the wall seems to be working :
image.png

Casa.blend

Cycles works fine.

Now everything else became dark ![image.png](https://archive.blender.org/developer/F5924936/image.png) It´s weird because the upper part of the wall seems to be working : ![image.png](https://archive.blender.org/developer/F5924957/image.png) [Casa.blend](https://archive.blender.org/developer/F5924961/Casa.blend) Cycles works fine.

image.png

After rebooting the computer, the material which was black now is normalized.
But the other one is still emissive.

![image.png](https://archive.blender.org/developer/F5931352/image.png) After rebooting the computer, the material which was black now is normalized. But the other one is still emissive.
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

The textures are missing in the file. Could you pack them into the file and reupload it?

The textures are missing in the file. Could you pack them into the file and reupload it?

Sure :
Casa.blend

Sure : [Casa.blend](https://archive.blender.org/developer/F5932991/Casa.blend)
Member

Added subscriber: @fclem

Added subscriber: @fclem
Member

Can you figure out exact steps to reproduce the bug using this file? Everything looks normal to me.

Can you figure out exact steps to reproduce the bug using this file? Everything looks normal to me.

In #59207#578019, @JacquesLucke wrote:
Can you figure out exact steps to reproduce the bug using this file? Everything looks normal to me.

was that to me or Clement?

Because i have no idea on that case.

But it just happened to me again, and it happened when i changed from cycles to eevee (i am now using build 1fc75dbbce).
The materials came back to normal when i added a new blank material slot on the object that had the problem.

Also it just happened to some of the faces when applying the bevel modifier
image.png

> In #59207#578019, @JacquesLucke wrote: > Can you figure out exact steps to reproduce the bug using this file? Everything looks normal to me. was that to me or Clement? Because i have no idea on that case. But it just happened to me again, and it happened when i changed from cycles to eevee (i am now using build 1fc75dbbceea). The materials came back to normal when i added a new blank material slot on the object that had the problem. Also it just happened to some of the faces when applying the bevel modifier ![image.png](https://archive.blender.org/developer/F6009397/image.png)
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

could be related to #59827?

could be related to #59827?

Added subscriber: @mont29

Added subscriber: @mont29

#59827 has been fixed since then, can you still reproduce the issue?

#59827 has been fixed since then, can you still reproduce the issue?

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2019-04-11 11:54:34 +02:00

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.
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