If an object is keyed, then all the selected values don't change to the input value together #62344
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Reference: blender/blender#62344
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System Information
Operating system: Windows 10
Graphics card: Nvidia GTX 970
Blender Version
Broken:
Blender 2.8, 2019-03-06
Description:
If an object is having a keys on it, and for eg. I drag select all the scale values to change it , it only changes on x scale and no on other two.
With just a cube in the file, if I drag select xyz input of transform and put in a value, it will get applied to all (x,y and z).
But, if I key the cube and go to other frame and then drag select xyz input of transform and put in a number, it will only get applied to x.
(Have attached a gif file showing the same)
Added subscriber: @netricsa
If an object is keyed, then all the selected values don't change to the input attribute togetherto If an object is keyed, then all the selected values don't change to the input value togetherAdded subscriber: @WilliamReynish
I cannot reproduce this on macOS 10.14.
Added subscriber: @MarcinTwarowski
I can reproduce that on Win 10.
Same here.. using Win 10
Added subscriber: @ZedDB
I can confirm on linux too.
I'm guessing this is a duplicate of that bug where with multiple unkeyed values, only the first one to get keyed survives the updates post-keying.
Closed as duplicate of #58721
Just saw that..Yes it does look similar to it !