Unable to adjust "values" for primitives after adding them #64785

Closed
opened 2019-05-18 07:10:21 +02:00 by Eric Leo · 13 comments

System Information
Operating system: Darwin-17.4.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon RX 580 OpenGL Engine ATI Technologies Inc. 4.1 ATI-1.60.26

Blender Version
Broken: version: 2.80 (sub 68), branch: blender2.7, commit date: 2019-05-16 18:25, hash: 387c1f2e0d
Worked: (optional)

Short description of error
When a primitive is added to the scene you cannot change its values in the pop up dialogue box. Everything is dimmed out.

Exact steps for others to reproduce the error
Open blender
Add primitive
attempt to enter new values into dialogue box
does not accept changes

Primitive not working properly.blend

Screen Shot 2019-05-20 at 3.49.21 pm.png

**System Information** Operating system: Darwin-17.4.0-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon RX 580 OpenGL Engine ATI Technologies Inc. 4.1 ATI-1.60.26 **Blender Version** Broken: version: 2.80 (sub 68), branch: blender2.7, commit date: 2019-05-16 18:25, hash: `387c1f2e0d` Worked: (optional) **Short description of error** When a primitive is added to the scene you cannot change its values in the pop up dialogue box. Everything is dimmed out. **Exact steps for others to reproduce the error** Open blender Add primitive attempt to enter new values into dialogue box does not accept changes [Primitive not working properly.blend](https://archive.blender.org/developer/F7049970/Primitive_not_working_properly.blend) ![Screen Shot 2019-05-20 at 3.49.21 pm.png](https://archive.blender.org/developer/F7049973/Screen_Shot_2019-05-20_at_3.49.21_pm.png)
Author

Added subscriber: @DiveMeCarzy

Added subscriber: @DiveMeCarzy

#69656 was marked as duplicate of this issue

#69656 was marked as duplicate of this issue

#64924 was marked as duplicate of this issue

#64924 was marked as duplicate of this issue

Added subscriber: @mont29

Added subscriber: @mont29

You most likely have disabled undo/redo (in Preferences, System tab, Memory & Limits panel, set Undo Steps to something other than 0)…

You most likely have disabled undo/redo (in `Preferences`, `System` tab, `Memory & Limits` panel, set `Undo Steps` to something other than **0**)…

Added subscribers: @lostin3dspace, @Gvgeo-1

Added subscribers: @lostin3dspace, @Gvgeo-1
Author

I just downloaded today's build and everything is working fine now... Have no idea what happened there. I checked my undo/redo preferences, addons, etc , nothing strange there. Anyway, works now.

I just downloaded today's build and everything is working fine now... Have no idea what happened there. I checked my undo/redo preferences, addons, etc , nothing strange there. Anyway, works now.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Philipp Oeser self-assigned this 2019-05-21 10:38:08 +02:00
Member

Glad to hear, closing then

Glad to hear, closing then

Added subscriber: @brecht

Added subscriber: @brecht

This is likely the old issue where an add-on will temporarily disable global undo, cause an exception in the middle of execution, and then not properly restore it.

Perhaps we should add some hardcoded check in Blender to avoid that problem, or provide an alternative way to temporarily disable undo in an add-on that does not affect the preferences.

I'm not sure why so many add-ons disable undo in the first place though. If the operator is set to push an undo step itself then any operators it calls should automatically not do an undo push.

This is likely the old issue where an add-on will temporarily disable global undo, cause an exception in the middle of execution, and then not properly restore it. Perhaps we should add some hardcoded check in Blender to avoid that problem, or provide an alternative way to temporarily disable undo in an add-on that does not affect the preferences. I'm not sure why so many add-ons disable undo in the first place though. If the operator is set to push an undo step itself then any operators it calls should automatically not do an undo push.
Member

Added subscribers: @blenderjoe, @MarcinTwarowski

Added subscribers: @blenderjoe, @MarcinTwarowski
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Reference: blender/blender#64785
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