Double Color and Strength inputs on Lights when checking "Use Nodes" #68535

Closed
opened 2019-08-11 10:30:36 +02:00 by Luca Crisi · 7 comments

System Information
Operating system: Windows 8.1
Graphics card: nVidia GT740M

Blender Version
Broken: 2.80
Worked: 2.79b

Short description of error
Add a Light, check "Use Nodes" and... BAM!
You now have 2 Color and 2 Strenght inputs!

Why is that? Is it a "feature"? I'd call it a bug, because it's very misleading.
Or does it happen only to me? Did I misconfigure anything? May be.

Thank you

Exact steps for others to reproduce the error
Based on the default startup.

**System Information** Operating system: Windows 8.1 Graphics card: nVidia GT740M **Blender Version** Broken: 2.80 Worked: 2.79b **Short description of error** Add a Light, check "Use Nodes" and... BAM! You now have **2** Color and **2** Strenght inputs! Why is that? Is it a "feature"? I'd call it a bug, because it's very misleading. Or does it happen only to me? Did I misconfigure anything? May be. Thank you **Exact steps for others to reproduce the error** Based on the default startup.
Author

Added subscriber: @BugFinder

Added subscriber: @BugFinder
Author

This is what I get

Blender Bug - Double Light inputs.png

This is what I get ![Blender Bug - Double Light inputs.png](https://archive.blender.org/developer/F7659296/Blender_Bug_-_Double_Light_inputs.png)
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

This is by design, not considered a bug atm., see #65859, #68361

This is by design, not considered a bug atm., see #65859, #68361
Member

Closed as duplicate of #65859

Closed as duplicate of #65859
Author

Well, but ... seriously: two input nodes labelled the same as two other input nodes?
I think it would be a good idea if the labels close to the input nodes would have some different text.

Say: Color, Strength for the normal values (as of now) and Color Multiplier, Strength Multiplier for the "Nodes" values.
Probably this would help creating less confusion.

Well, but ... seriously: two input nodes labelled **the same** as two other input nodes? I think it would be a good idea if the labels close to the input nodes would have some **different text**. Say: `Color`, `Strength` for the normal values (as of now) and `Color Multiplier`, `Strength Multiplier` for the "Nodes" values. Probably this would help creating less confusion.
Member

@BugFinder: mind sharing your thoughts in #65859?
[otherwise the responsible dev wont notice...]
[btw.: I am with you in finding this a bit unintuitive...]

@BugFinder: mind sharing your thoughts in #65859? [otherwise the responsible dev wont notice...] [btw.: I am with you in finding this a bit unintuitive...]
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Reference: blender/blender#68535
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