Graph Editor: Curve list background color #69059
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Reference: blender/blender#69059
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Implementation: #112861
Problem: the Bone Groups as they are shown currently in the GE interface create visibility problems as shown in this image:
Proposal 01:
Moving bone group color to a small strip on the right side of the curve channel.
Adding the color of the curve to the text, making it more easy to find
Proposal 02:
Same, but using a gradient instead
Combined Proposal:
Sybren suggested this idea in #68972 (Graph Editor: Curve channel colour) so I tried to combined both of them to check how it looks. I think it makes the interface more clean and readable.
Also recreated with the light theme, to check if it generates problems.
Added subscribers: @NachoConesa, @Hjalti, @PabloFournier, @WilliamReynish
We now have three design tasks for the same thing, all opened within a couple of days.
#69059 (Graph Editor: Curve list background color) #68972 (Graph Editor: Curve channel colour) & #68973 (Animation channels list UI)
Please guys, let's stop making virtually identical design tasks.
Added subscriber: @seviscache
Combined proposals suggested by Sybrens to be more like the outliner and my suggestion to "Show Group Colors", use the method to show "Header & Background" panels.
Dark theme
Light theme
Edit Group colors -> Themes/Bone Colors Sets:
Sybren suggester Filter the icons in #68973 (Animation channels list UI):
Clean format using filters and deactivating "Show Group Colors":
Dark theme
Light theme
Inspración:
Added subscriber: @ErickNyanduKabongo
Proposal 2 is much better, because it makes the eye icon and lock icon more visible. Those other proposals are taking more space on my graph editor ( spaces that i don't have :( )
Added subscriber: @BleuRaven
This was discussed in last Tuesday's module meeting.
The decision was to limit the design changes to only the action group color (so not the individual channel colors), and to go for 'proposal 1':
@dr.sybren can this be closed now?
Yup!