Unable to select armature/bones on Intel HD 4000 (Windows) #69272

Closed
opened 2019-08-29 00:55:32 +02:00 by Pavel Duong · 6 comments

System Information
Operating system: Windows 10 Pro (1903, 18362.295)
Graphics card: Intel HD Graphics 4000
system-info.txt

Blender Version
Broken: any 2.80, including 2.81
Worked: any version below 2.80

Short description of error

Attempting to select a bone or armature only works if we're clicking on the root bone.

2019-08-29_00-48-36.webm

I'm pretty sure that this is Intel's Windows drivers, since selecting bones and armatures work perfectly fine on Linux.

Interestingly enough, this issue doesn't appear on Rigify's generated rigs.

Toggling OpenGL Depth Picking doesn't appear to do anything.

Not sure if this classifies as a valid report given that the GPU is not officially supported.

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

  • Create an armature
  • Go to edit mode and extrude it into something

Try selecting individual bones and fail.

**System Information** Operating system: Windows 10 Pro (1903, 18362.295) Graphics card: Intel HD Graphics 4000 [system-info.txt](https://archive.blender.org/developer/F7708899/system-info.txt) **Blender Version** Broken: any 2.80, including 2.81 Worked: any version below 2.80 **Short description of error** Attempting to select a bone or armature only works if we're clicking on the *root bone*. [2019-08-29_00-48-36.webm](https://archive.blender.org/developer/F7708896/2019-08-29_00-48-36.webm) I'm pretty sure that this is Intel's Windows drivers, since selecting bones and armatures work perfectly fine on Linux. Interestingly enough, this issue doesn't appear on Rigify's generated rigs. Toggling `OpenGL Depth Picking` doesn't appear to do anything. Not sure if this classifies as a valid report given that the GPU is not officially supported. **Exact steps for others to reproduce the error** Based on the default startup or an attached .blend file (as simple as possible). - Create an armature - Go to edit mode and extrude it into something # Try selecting individual bones and fail.
Author

Added subscriber: @vignette

Added subscriber: @vignette

Added subscriber: @AbidMaqbool

Added subscriber: @AbidMaqbool

IMO, due to un-supported graphics card / drivers causes problem. Many such reports are here...
@vignette Try updating GPU drivers may resolveproblem. Thanks

IMO, due to **un-supported** graphics card / drivers **causes** problem. Many such **reports** are here... @vignette Try **updating GPU drivers** may **resolve**problem. Thanks

Please! Try updatedriver & let we know...
Possible duplicate: #69233 #65138 #68527 #68217 #67951 #67085
Note: Please! Always search previous reports...
Some tips: https://www.youtube.com/watch?v=JTD0OJq_rF4
Have a nice day! Thanks..

Please! Try **update**driver & let we know... Possible duplicate: #69233 #65138 #68527 #68217 #67951 #67085 **Note:** Please! **Always search** previous reports... **Some tips:** https://www.youtube.com/watch?v=JTD0OJq_rF4 Have a nice day! Thanks..
Author

Thanks for the response, you're right, this is indeed a duplicate of the still opened issue.

I have no idea how to close this properly, so if you could close this as a duplicate please?

Thanks for the response, you're right, this is indeed a duplicate of the still opened issue. I have no idea how to close this properly, so if you could close this as a duplicate please?
Member

Closed as duplicate of #65138

Closed as duplicate of #65138
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Reference: blender/blender#69272
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