Add smart behavior (linking/instanciation) when pasting a collection in the Outliner or the 3DView #69393
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Reference: blender/blender#69393
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System Information
Operating system: Linux-4.15.0-55-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.26
Blender Version
Broken: version: 2.81 (sub 4), branch: master, commit date: 2019-09-01 07:31, hash:
ae43b1d51b
Worked: Never
Short description of error
Copied Collection does not paste correctly in the Outliner
Exact steps for others to reproduce the error
Copy a Collection from the Outliner and Past it in the Outliner - Collection doesn't shown in the 'View Layer' but in 'Orphan Data'
Added subscriber: @Dalkoom
The Bug Is still here
Copy Past in the Outlinerto Copy Past Collection in the OutlinerCopy Past Collection in the Outlinerto Copy Paste Collection in the OutlinerAdded subscribers: @WilliamReynish, @natecraddock, @dfelinto
@Zachman is this something you would be interested on?
@WilliamReynish do we have a clear design on what to do here? It seems that copy/paste for collections is undefined everywhere (e.g., in the viewport is simply paste the objects)
@dfelinto indeed we should make copy/paste work correctly for Collections in the Outliner. I can’t imagine we’d need a whole design task for it, is there anything that isn’t clear here?
Added subscriber: @brecht
@WilliamReynish what is not clear:
What do we expect when copy/paste in outliner?
My suggestion: We copy the collection and add it inside the current selected collection?
What do we do when copy in outliner but paste in viewport?
My suggestion: Instance the collection
I'm not strongly committed to either suggestion just the first thing that came to my mind. @brecht any 2 cents?
@dfelinto I'm willing to look at this, and I think instancing on paste in the viewport makes sense, though I imagine a paste in the outliner would duplicate the collection on the same level as the copied collection.
@dfelinto the seems entirely reasonable.
This is already covered by duplicate. If you copy from a .blend file and paste in another this won't work.
The way I see working elsewhere is to paste in the same level as the current selected element (which by the way is a great concept to determine what is the active collection when not explicitly selecting it).
Added subscriber: @ChristophWerner
This comment was removed by @ChristophWerner
In my opinion this confuses the user. I know the intention behind it to differ between the current focus (Outliner or Viewport) and do somethings that "may" be interesting for the user.
In your case: Make an instance when the viewport is focused and a copy when the outliner is focused.
But I think it would be better to simply do what what the user expects behind a command.
So my proposal for the commands and the results:
"Copy command" -> Copy a collection / an object and Paste it as a real duplicate(a copy).
"Link/Instance" command -> Make a linked version of the collection / or an Instance an object, when the user Paste it into the target.
Please don't do something that is different to the command.
Added subscriber: @dr.sybren
This is a similar issue to #73197 (Collections created with CTRL G do not appear in Outliner View Layer) and #53662 (Usability issues with old group operators).
This is the kind of thing that @Zachman may be interested/persuaded to look at.
Added subscriber: @mont29
This is really not a bug at all, copy/paste is working as expected. Adding smart behavior when pasting a collection is for sure a nice TODO, but there is no bug in current behavior.
Copy Paste Collection in the Outlinerto Add smart behavior (linking/instanciation) when pasting a collection in the Outliner or the 3DView