Affect Only: Origin/Parents not working in Transform Panel of the 3D View #71437

Closed
opened 2019-11-09 07:36:20 +01:00 by Ryan · 29 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-07 20:33, hash: eefd806afc
Worked: (optional)

Short description of error
Affect Only: Origin not working in Item > Transform Panel of the "N" context panel of the 3D View.

When Affect Only: Origin is toggled on changing the properties of the "N" context panel should not be affecting to geometry.

I'm trying to reset origin rotation but it also changes the geometry.

blender_2019-11-09_02-28-48.png

**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60 **Blender Version** Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-07 20:33, hash: `eefd806afc` Worked: (optional) **Short description of error** Affect Only: Origin not working in Item > Transform Panel of the "N" context panel of the 3D View. When Affect Only: Origin is toggled on changing the properties of the "N" context panel should not be affecting to geometry. I'm trying to reset origin rotation but it also changes the geometry. ![blender_2019-11-09_02-28-48.png](https://archive.blender.org/developer/F7997981/blender_2019-11-09_02-28-48.png)
Author

Added subscriber: @RyanJEC

Added subscriber: @RyanJEC

#96703 was marked as duplicate of this issue

#96703 was marked as duplicate of this issue

#90007 was marked as duplicate of this issue

#90007 was marked as duplicate of this issue

#87533 was marked as duplicate of this issue

#87533 was marked as duplicate of this issue

#85339 was marked as duplicate of this issue

#85339 was marked as duplicate of this issue

#84993 was marked as duplicate of this issue

#84993 was marked as duplicate of this issue

#83385 was marked as duplicate of this issue

#83385 was marked as duplicate of this issue

Added subscriber: @Stan_Pancakes

Added subscriber: @Stan_Pancakes

I'd generalize this a bit. When Affect Origins is set, most of the transforms seem to indeed affect origin only (i.e. Object -> Transform, Object -> Mirror). Unfortunately, neither the Transform panel, nor Object -> Clear operators seem to be aware of that setting, and still affect the object, and not just origin.

I'd generalize this a bit. When Affect Origins is set, most of the transforms seem to indeed affect origin only (i.e. Object -> Transform, Object -> Mirror). Unfortunately, neither the Transform panel, nor Object -> Clear operators seem to be aware of that setting, and still affect the object, and not just origin.
Member

Added subscriber: @zazizizou

Added subscriber: @zazizizou
Member

Thanks for reporting. I can reproduce this too. Investigating...

Thanks for reporting. I can reproduce this too. Investigating...
Member

This might be intentional, because the transform panel also ignores locking constrains for location, rotation and scale, whereas tools that operate on objects have to respect constrains / affect only.

This might be intentional, because the transform panel also ignores locking constrains for location, rotation and scale, whereas tools that operate on objects have to respect constrains / affect only.
Author

Maybe solve this by adding an Origin Panel that edits Transform, Rotation, and Scale like the 3D Cursor has it's own panel for changing that stuff. Under View > 3D Cursor.

blender_2019-11-11_18-04-11.png

Maybe solve this by adding an Origin Panel that edits Transform, Rotation, and Scale like the 3D Cursor has it's own panel for changing that stuff. Under View > 3D Cursor. ![blender_2019-11-11_18-04-11.png](https://archive.blender.org/developer/F8038234/blender_2019-11-11_18-04-11.png)

Added subscriber: @robbott

Added subscriber: @robbott

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Jean First self-assigned this 2019-11-30 17:18:23 +01:00

Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.

For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors. For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Added subscriber: @vademenev

Added subscriber: @vademenev

In #71437#821520, @robbott wrote:
Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.

For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Hello! I am do not understand, why it not a bug? Please help me:

  1. Affect only is option of Transformation:
    Screenshot_20191130_202700.png
  2. Location of object also is Transformation:
    Screenshot_20191130_202745.png

If the “Affect only” is enabled as Origins and is part of the Transformation, the changing values in the “Item” panel should be applied to the Origins, and not to the object. Isn't that a bug?

When I change values at Location, option Affect only with Origins does not work as expected

Thanks!

> In #71437#821520, @robbott wrote: > Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors. > > For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests > > For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug Hello! I am do not understand, why it not a bug? Please help me: 1. `Affect only` is option of Transformation: ![Screenshot_20191130_202700.png](https://archive.blender.org/developer/F8181810/Screenshot_20191130_202700.png) 2. Location of object also is Transformation: ![Screenshot_20191130_202745.png](https://archive.blender.org/developer/F8181813/Screenshot_20191130_202745.png) If the “Affect only” is enabled as Origins and is part of the Transformation, the changing values in the “Item” panel should be applied to the Origins, and not to the object. Isn't that a bug? When I change values at Location, option `Affect only` with Origins does not work as expected Thanks!
Member

That "Affect Only" refers to tools, like when you press 'G' to grab or 'R' to rotate. The transform panel refers to the object as a whole. That's why this is not a bug.

Now this might be bad design or confusing to users, but as mentioned before, intentional behavior is not defined as a bug.

That "Affect Only" refers to tools, like when you press 'G' to grab or 'R' to rotate. The transform panel refers to the object *as a whole*. That's why this is not a bug. Now this might be bad design or confusing to users, but as mentioned before, intentional behavior is not defined as a bug.

In #71437#821569, @zazizizou wrote:
That "Affect Only" refers to tools, like when you press 'G' to grab or 'R' to rotate. The transform panel refers to the object as a whole. That's why this is not a bug.

Thanks! Now I understand difference.

> In #71437#821569, @zazizizou wrote: > That "Affect Only" refers to tools, like when you press 'G' to grab or 'R' to rotate. The transform panel refers to the object *as a whole*. That's why this is not a bug. Thanks! Now I understand difference.

Added subscriber: @AlexandruPop

Added subscriber: @AlexandruPop

Hello!
I was also prepearing to report this as a bug when I found this bug report.
If this is not a bug then the fact that when the affect only origins is enabled you can go to the object_menu/transform/align_to_transform_orientation and only the object's origin is rotated should be a bug. The other commands in the menu like randomize_transform and align_objects have no effect on the origin just to the object as a whole.

The align_to_transform_orientation aplied only to the origin is the only way I can find to align the object's origin to a known orientation, so if it's a bug and get resolved then I'm in trouble when, for example, I import a model wich has all its parts's origins at 0,0,0.

Hello! I was also prepearing to report this as a bug when I found this bug report. If this is not a bug then the fact that when the affect only origins is enabled you can go to the object_menu/transform/align_to_transform_orientation and only the object's origin is rotated should be a bug. The other commands in the menu like randomize_transform and align_objects have no effect on the origin just to the object as a whole. The align_to_transform_orientation aplied only to the origin is the only way I can find to align the object's origin to a known orientation, so if it's a bug and get resolved then I'm in trouble when, for example, I import a model wich has all its parts's origins at 0,0,0.

Added subscriber: @EricJomphe

Added subscriber: @EricJomphe

Added subscribers: @rjg, @pablovazquez, @PabloDobarro

Added subscribers: @rjg, @pablovazquez, @PabloDobarro
Member
Added subscribers: @MassimilianoPuliero, @filedescriptor

Added subscriber: @blenderhighschool

Added subscriber: @blenderhighschool
Member

Added subscribers: @shaqualeek, @lichtwerk

Added subscribers: @shaqualeek, @lichtwerk
Philipp Oeser changed title from Affect Only: Origin not working in Transform Panel of the 3D View to Affect Only: Origin/Parents not working in Transform Panel of the 3D View 2021-07-21 14:01:35 +02:00
Member

Added subscribers: @LalaGhost, @PratikPB2123

Added subscribers: @LalaGhost, @PratikPB2123
Member

Added subscribers: @DavidKozma, @Aurontwist

Added subscribers: @DavidKozma, @Aurontwist
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
10 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#71437
No description provided.