Measurements are being drawn incorrectly if one end is off screen #72121

Closed
opened 2019-12-02 15:54:51 +01:00 by Bent Hillerkus · 10 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.41

Blender Version
Broken: version: 2.82 (sub 3), branch: master, commit date: 2019-11-30 17:33, hash: f1ac64921b

Short description of error
Short video illustrating the problem

Exact steps for others to reproduce the error

  • Use the measure tool to measure for example one edge of the default cube.
  • Now move your view in between the two points. The line should now point in the wrong direction

Here's the default file with a measurement already added:

measuretoolbug.blend

(this is a duplicate of #71629)

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.41 **Blender Version** Broken: version: 2.82 (sub 3), branch: master, commit date: 2019-11-30 17:33, hash: `f1ac64921b` **Short description of error** [Short video illustrating the problem](https://streamable.com/mrcge) **Exact steps for others to reproduce the error** - Use the measure tool to measure for example one edge of the default cube. - Now move your view in between the two points. The line should now point in the wrong direction Here's the default file with a measurement already added: [measuretoolbug.blend](https://archive.blender.org/developer/F8185109/measuretoolbug.blend) (this is a duplicate of #71629)
Author

Added subscriber: @bent

Added subscriber: @bent

#71629 was marked as duplicate of this issue

#71629 was marked as duplicate of this issue

Added subscriber: @AnthonyEdlin

Added subscriber: @AnthonyEdlin

Hi, thanks for the report.

Can confirm that if one of the points is behind the viewport camera then the measure line is incorrect.

%%%Linux-5.3.0-20-generic-x86_64-with-Ubuntu-18.04-bionic 64 Bits
GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.26
2.82 (sub 3), branch: master, commit date: 2019-12-03 13:41, hash: adb6be36e4%%%

Hi, thanks for the report. Can confirm that if one of the points is behind the viewport camera then the measure line is incorrect. %%%Linux-5.3.0-20-generic-x86_64-with-Ubuntu-18.04-bionic 64 Bits GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.26 2.82 (sub 3), branch: master, commit date: 2019-12-03 13:41, hash: `adb6be36e4`%%%

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Added subscriber: @AdamPreisler

Added subscriber: @AdamPreisler

This issue was referenced by 4a9a8611f2

This issue was referenced by 4a9a8611f2bb67ff8ddf51999852e9ebc85ee708

Added subscriber: @fclem

Added subscriber: @fclem

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Clément Foucault self-assigned this 2020-05-25 19:24:22 +02:00

Resolved by 4a9a8611f2

Resolved by 4a9a8611f2
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Reference: blender/blender#72121
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