3D cursor settings did not inherit for shortcut use #77457

Closed
opened 2020-06-05 17:37:06 +02:00 by Konstantin · 4 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.59

Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: 211b6c29f7

Short description of error
3D cursor settings did not inherit for shortcut use
If you setup settings for 3d cursor it will not affect 3d cursor if using trough shortcut

image.png

Exact steps for others to reproduce the error

  1. Change 3d cursor settings to geometry
  2. Change tool
  3. Use 3d cursor through shortcut SHIFT+Right Mouse it will still using view orientation
**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.59 **Blender Version** Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: `211b6c29f7` **Short description of error** 3D cursor settings did not inherit for shortcut use If you setup settings for 3d cursor it will not affect 3d cursor if using trough shortcut ![image.png](https://archive.blender.org/developer/F8579640/image.png) **Exact steps for others to reproduce the error** 1. Change 3d cursor settings to geometry 2. Change tool 3. Use 3d cursor through shortcut SHIFT+Right Mouse it will still using view orientation
Author

Added subscriber: @youthatninja

Added subscriber: @youthatninja
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

This is working as expected. Blender uses the View orientation as defined in the user preferences (in the screen shots you've shown). Change the option in the user preferences to Geometry to "fix" this.

Will merge this task into #58209 as they are the same report.

This is working as expected. Blender uses the `View` orientation as defined in the user preferences (in the screen shots you've shown). Change the option in the user preferences to Geometry to "fix" this. Will merge this task into #58209 as they are the same report.
Member

Closed as duplicate of #58209

Closed as duplicate of #58209
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Reference: blender/blender#77457
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