Texture painting uses wrong values from picker #77736
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Reference: blender/blender#77736
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash:
211b6c29f7
Short description of error
Colour picking while painting in the Image Editor commits the linear RGB values as colour managed - which causes their linear counterparts to differ from what we chose.
While this is desirable for colour channels like Base Color, SSS, and Emission, it's the polar opposite of what we need for data channels like Roughness, where we know exactly what linear values we want, and no conversion should ever happen.
It's as simple as placing a dropdown in the colour picker, offering us the choice between linear and display space.
Exact steps for others to reproduce the error
Added subscriber: @frameshift
#99082 was marked as duplicate of this issue
#88646 was marked as duplicate of this issue
Added subscriber: @brecht
Changed status from 'Needs Triage' to: 'Archived'
This kind of suggestion is outside the scope of the bug tracker:
https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests
@brecht I disagree. Feature requests are scoped to obviously missing things that generally would be nice to have - hence that page's reference to Right-Click Select etc.
The only feature request I see here is that mention of a dropdown - which is a mere suggestion on how to fix the error. It's the error I'm reporting - how exactly it gets solved is up to you.
The error at hand is that Blender only allows colour picking in one space. This results in output that's unexpectedly wrong in many cases. To the vast majority of users, that will look like nothing but a bug.
It just dawned on me that it's probably not limited to texture painting: everywhere the colour picker is used, display space coordinates are returned, right? That would make this probably better discussed in #72424.
But I would never call something this essential a feature request.
Added subscribers: @JamellMoore, @OmarEmaraDev
Added subscriber: @Harti