Crash doing certain modeling operations [customdata_typemap_is_valid] #77893
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Reference: blender/blender#77893
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System Information
Operating system: Darwin-19.6.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 575 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.8
Blender Version
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-06-13 21:25, hash:
b325ecef9c
Worked: (newest version of Blender that worked as expected)
Short description of error
Blender 2.90 Alpha work for a while make crash guide.
Exact steps for others to reproduce the error
Macintosh only.
MacOS 10.15.5
BugsBunny v.0.0.4.blend
between belly through tail.
Knife drag then select 2 or 3 vertex then push the 'M' key
From Vertex click to Face
Select Face
also Add materials and rename to "Extra Select" on materials
Change color.
(leave editmode)
Crash might occur, hard to reproduce.
Added subscriber: @Kent-Davis
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Archived'
@Kent-Davis : I feel your pain. And I do believe you are experiencing crashes.
But: I dont think anything changed since reporting {#77793}?
No example file, no steps to reproduce, no nothing.
I can only repeat myself:
I get me mad why you put invalid too fast!
No file require. Blender 2.90 Alpha work without save not matter cause crash guide. Many times crash.
Then please help us fix the crash by providing steps to reproduce, please.
Or are you saying blender crashes when you just open it? No.
Does it crash when you go into editmode on the default cube? No
It seems to crash when
How are you adding these? Extruding?
@Kent-Davis : Dont get me wrong, stuff you have reported helped numerous times fixing an issue, but you need to help us in a way that is reproducable.
File: BugsBunny v.0.0.4.blend
https://www.dropbox.com/s/14ibvir0hlt49qu/Bugs%20Bunny%202.zip?dl=0
between belly through tail.
Knife drag then select 2 or 3 vertex then push the 'M' key
From Vertex click to Face
Select Face
also Add materials and rename to "Extra Select" on materials
Change color.
Without step by step. Any where and any select.
Changed status from 'Archived' to: 'Needs Triage'
Note: I tried randomly and indeed ran into following assert after doing above steps [leaving editmode]
I have seen this assert before in #77776 (Blender 2.83 crushes after join meshes.)
This is still not really reproducable, just saying.
Blender 2.90 Alpha part 2to Crash doing certain modeling operations [customdata_typemap_is_valid]Added subscriber: @Jeroen-Bakker
Another way to get above assert is to open the file and (you have to be very quick) expand the collection in the outliner before all shaders have properly been built:
@Jeroen-Bakker: does this ring a bell?
I see it is where I made some changes. so will dive deeper. The issue is related to a hack we introduced
d98ae27f02
to fix another issue.I show you previous I send first message of crash. https://developer.blender.org/T77793
After crash then appear longest paragraph appear I copy and paste.
Open the application Blender 2.90 Alpha appear then Command + O then push the ESC key then Control+Command+F 2 times then Command+O then esc cause crash guide while I am do fastest.
I was able to reproduce it with RPanel2_repro.blend open file and keep switching between object and edit mode. First time it took me a minute but I was able to reproduce. Will have a go at it next week.
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Confirmed'
I can't reproduce any of provided files, but will confirm on behalf of @Jeroen-Bakker
The assert is telling the developer that the mesh custom data is in an incorrect state. So somewhere in blender we miss a call to
CustomData_update_typemap
@ideasman42 during drawing of a mesh just after leaving edit mode we can get an assert (CustomData_update_typemap isn't up to date). I expect that there is a missing call to
CustomData_update_typemap
somewhere in the codebase. Note that the new threading in drawing seems seems to point it out, although it is still very hard to reproduce.Does this ring a bell that CustomData_update_typemap isn't up to date when starting drawing?
Added subscriber: @ideasman42
Ah I see that the tangent normals is changing the typemap! what used to be in the main thread, but now is inside a thread so other threads may have a synchorization issue here.
extract_tan_ex
can perform aCustomData_free_layers
,BKE_editmesh_loop_tangent_calc
orBKE_mesh_calc_loop_tangent_ex
this should be moved to the main thread.This issue was referenced by
8f97a64dec
Changed status from 'Confirmed' to: 'Resolved'
July 6, 2020
MacOS 11 for Mac only.
No there worse CRASH GUIDE still.
You may see youtube. https://youtu.be/MpU61sdHnNs
June 6, 2020
I forget to tell you add.
Blender 2.90 Alpha I did not touch anything take a many minutes and few hours until Blender crash guide without I do I did not touch anything.
Still bad crash guide Blender 2.90 Alpha