Sculpt vertex color improvements for 2.91 #78041

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opened 2020-06-19 18:24:23 +02:00 by Brecht Van Lommel · 18 comments

This is a task with the minimal improvements that are needed for vertex colors before the release.

  • Improve confusing distinction between sculpt vertex colors and legacy vertex colors
  • UI: an idea would be to have a single Vertex Colors panel, which list both new and legacy vertex colors in a single list, with an option to convert the legacy colors.
  • Python API: rename from sculpt vertex colors to something else. Could become a single vertex_colors collection with new and legacy colors if the above UI idea is used. (depends on #76659)
  • Support rendering sculpt vertex colors in Vertex Color and Attribute nodes. There is a button to convert to legacy colors, but this is not good enough.
  • Eevee
  • Cycles
  • Vertex Color node autocomplete name of both sculpt and legacy vertex colors
  • Viewport rendering of sculpt vertex colors with modifiers enabled
  • Find a way to immediately show vertex colors when starting to paint in sculpt mode. Perhaps the sculpt overlay settings could have an option to show vertex colors, that under the hood does the same thing as enabling Vertex color, but for just the objects in sculpt mode. This might also be useful in that you don't usually want to scene all objects in the scene with vertex colors.
  • Add icon for toolbar
  • Update importers and exporters for new colors, and attributes in general
    • USD
    • Alembic
    • Add-ons
  • Multires vertex colors
  • Optimize GPU storage by storing colors per vertex instead of per loop when possible
This is a task with the minimal improvements that are needed for vertex colors before the release. - [x] Improve confusing distinction between sculpt vertex colors and legacy vertex colors - [x] UI: an idea would be to have a single Vertex Colors panel, which list both new and legacy vertex colors in a single list, with an option to convert the legacy colors. - [x] Python API: rename from sculpt vertex colors to something else. Could become a single `vertex_colors` collection with new and legacy colors if the above UI idea is used. (depends on #76659) - [x] Support rendering sculpt vertex colors in Vertex Color and Attribute nodes. There is a button to convert to legacy colors, but this is not good enough. - [x] Eevee - [x] Cycles - [x] Vertex Color node autocomplete name of both sculpt and legacy vertex colors - [x] Viewport rendering of sculpt vertex colors with modifiers enabled - [x] Find a way to immediately show vertex colors when starting to paint in sculpt mode. Perhaps the sculpt overlay settings could have an option to show vertex colors, that under the hood does the same thing as enabling Vertex color, but for just the objects in sculpt mode. This might also be useful in that you don't usually want to scene all objects in the scene with vertex colors. - [x] Add icon for toolbar - [ ] Update importers and exporters for new colors, and attributes in general - [ ] USD - [ ] Alembic - [ ] Add-ons - [ ] Multires vertex colors - [ ] Optimize GPU storage by storing colors per vertex instead of per loop when possible
Pablo Dobarro was assigned by Brecht Van Lommel 2020-06-19 18:24:23 +02:00
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Added subscribers: @brecht, @PabloDobarro

Added subscribers: @brecht, @PabloDobarro
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We can handle Multires support for sculpt vertex colors in a separate patch. What I would like to add to this list is the support of rendering sculpt vertex colors in the viewport with modifiers enabled (at least with subdivision surfaces)

We can handle Multires support for sculpt vertex colors in a separate patch. What I would like to add to this list is the support of rendering sculpt vertex colors in the viewport with modifiers enabled (at least with subdivision surfaces)
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Feel free to update the list yourself as well, I just wanted to make an initial one to understand the scope.

Feel free to update the list yourself as well, I just wanted to make an initial one to understand the scope.

Added subscriber: @Wesley-Rossi

Added subscriber: @Wesley-Rossi

Added subscriber: @ckohl_art

Added subscriber: @ckohl_art

This issue was referenced by blender/cycles@b5140b833a

This issue was referenced by blender/cycles@b5140b833a7c61f5a542abb3742b5908656a658d

This issue was referenced by 8903368490

This issue was referenced by 890336849071dd716bc254edbbfa474ed9e61432
Brecht Van Lommel changed title from Sculpt vertex color improvements for 2.90 to Sculpt vertex color improvements for 2.91 2020-07-17 14:41:27 +02:00

Added subscriber: @SirPigeonz

Added subscriber: @SirPigeonz

Added subscriber: @DavidKerdudo

Added subscriber: @DavidKerdudo

Added subscriber: @lrevardel

Added subscriber: @lrevardel

Added subscriber: @Zunio

Added subscriber: @Zunio

Added subscriber: @TheCharacterhero-4

Added subscriber: @TheCharacterhero-4

Added subscriber: @DARRINALDER

Added subscriber: @DARRINALDER

Added subscriber: @ArmoredWolf

Added subscriber: @ArmoredWolf
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Added subscriber: @RedMser

Added subscriber: @RedMser
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Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
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Owner

Remaining tasks will be merged into #97101 (Color attribute improvements).

Remaining tasks will be merged into #97101 (Color attribute improvements).
Thomas Dinges added this to the 2.91 milestone 2023-02-08 16:21:42 +01:00
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Reference: blender/blender#78041
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