Multires clay brushes performance issue #79488
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Reference: blender/blender#79488
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System Information
Operating system: Linux-5.4.0-42-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: Quadro GP100/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.100
Blender Version
Broken: version: 2.90.0 Beta, branch: master, commit date: 2020-08-02 18:54, hash:
0264f53e30
Short description of error
When using the multires modifier for sculpting the performance seems to suffer significantly for certain brushes. This gets even worse on lower levels so the performance often is much worse on level 1 when compared to level 3.
2020-08-03 16-22-39.mp4
The performance seems to be especially bad on the Clay & Clay Strips brushes.
Example .blend file
Just to make sure the performance is as reproducible as possible, here is the file of the jacket.
When trying to reproduce this performance on a cube or Suzanne head it wasn't as bad but still noticeable.
jacket.blend
Added subscriber: @JulienKaspar
Added subscriber: @PabloDobarro
Not sure if this is the cause of the issue, but in my computer (i7 9750H, 16GB, GTX1650 4GB) D8442 seems to fix the issue:
With 10k leaf limit:
2020-08-03 17-18-40.mp4
With 1k leaf limit:
2020-08-03 17-16-07.mp4
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @dfelinto
If this is not tagged as BF Blender it doesn't show up in the High Priority bugs list