Blender 2.90.1 lags and crashes unpredictably #81908
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Reference: blender/blender#81908
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System Information
Operating system: Linux-5.4.72-1-lts-x86_64-with-glibc2.29 64 Bits
Graphics card: Mesa Intel(R) UHD Graphics 630 (CFL GT2) Intel 4.6 (Core Profile) Mesa 20.2.1
Blender Version
Broken: version: 2.90.1, branch: makepkg (modified), commit date: 2020-09-23 06:43, hash:
3e85bb34d0
Worked: 2.82
Short description of error
Blender intermittently lags when performing various tasks, such as adding a subdivision surface modifier or moving to rendered mode. After several lags, Blender crashes with no crash log.
Exact steps for others to reproduce the error
Unfortunately, there is no exact formula to make the program crash. I start the program in debug mode using: blender --debug > blender-debug.log 2>&1
At the time of the last crash, here was the information contained in the log:
Switching to fully guarded memory allocator.
Blender 2.90.1
Build: 2020-09-29 00:05:18 Linux Release
argv- [x] = blender
argv- [x] = --debug
Read prefs: /home/cmhughes/.config/blender/2.90/config/userpref.blend
read file /home/cmhughes/.config/blender/2.90/config/startup.blend
read file /home/cmhughes/.config/blender/2.90/config/startup.blend
Writing homefile: '/home/cmhughes/.config/blender/2.90/config/startup.blend' Info: Total files 0 | Changed 0 | Failed 0
ok
Info: Deleted 3 object(s)
read file
read file
mesh_ensure_tessellation_customdata: warning! Tessellation uvs or vcol data got out of sync, had to reset!
SyntaxError: unexpected EOF while parsing
SyntaxError: unexpected EOF while parsing
Info: Deleted 1 object(s)
Additionally, looking at my system journal, I find an audit entry that mentions an "ANOM_ABEND" occurred:
ANOM_ABEND auid=1000 uid=1000 gid=1000 ses=1 pid=558135 comm="blender" exe="/usr/bin/blender" sig=6 res=1
This abend resulted in a systemd-coredump. There 40 Stack trace entries that follow. If you feel these entries are meaningful to your research, I will be happy to provide them.
Any assistance you can provide will be greatly appreciated. I have been using blender on and off for the last 7 years, or so. I really enjoy the product and would like to be able to create, again.
Thank you for your time.
Added subscriber: @Cowhead
Here is the most relevant information in the core dump stack trace:
Oct 20 20:12:15 cmh-arch systemd-coredump[698968]: Process 558135 (blender) of user 1000 dumped core.
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
Can you check
dmesg
output? this sounds quite similar to #77466Here is the dmesg output when Blender started to hang. It does seem to be associated with the GPU, if I'm reading the information correctly.
[ 485.232607] i915 0000:00:02.0: GPU HANG: ecode 9:1:0x87f99eb9, in blender [2625], hang on rcs0
[ 485.233611] i915 0000:00:02.0: Resetting rcs0 for hang on rcs0
[ 503.221732] i915 0000:00:02.0: Resetting rcs0 for hang on rcs0
[ 531.220883] i915 0000:00:02.0: Resetting rcs0 for hang on rcs0
[ 531.222039] audit: type=1701 audit(1603516628.018:52): auid=1000 uid=1000 gid=1000 ses=1 pid=2625 comm="blender" exe="/usr/bin/blender" sig=6 res=1
[ 531.251178] audit: type=1130 audit(1603516628.048:53): pid=1 uid=0 auid=4294967295 ses=4294967295 msg='unit=systemd-coredump@0-55280-0 comm="systemd" exe="/usr/lib/systemd/systemd" hostname=? addr=? terminal=? res=success'
[ 536.568637] audit: type=1131 audit(1603516633.358:54): pid=1 uid=0 auid=4294967295 ses=4294967295 msg='unit=systemd-coredump@0-55280-0 comm="systemd" exe="/usr/lib/systemd/systemd" hostname=? addr=? terminal=? res=success'
As I did before, I do have the results of a blender --debug log for this occurrence:
Switching to fully guarded memory allocator.
Blender 2.90.1
Build: 2020-09-29 00:05:18 Linux Release
argv- [x] = blender
argv- [x] = --debug
Read prefs: /home/cmhughes/.config/blender/2.90/config/userpref.blend
read file /home/cmhughes/.config/blender/2.90/config/startup.blend
read file /home/cmhughes/.config/blender/2.90/config/startup.blend
Info: Deleted 1 object(s)
read file
read file
redo_cb: operator redo Add Ico Sphere
SyntaxError: unexpected EOF while parsing
I hope this helps. Please let me know anything else you would like for me to try.
Added subscriber: @kursadk
I just hit this bug with Animation Nodes setup, I am copying one mesh data to another.
WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_290\blender.git\source\blender\blenkernel\intern\anim_sys.c:355 BKE_animsys_store_rna_setting: Animato: Invalid path. ID = 'Spawn.Locations.C',
'particle_systems["ParticleSettings"].seed[0]'
mesh_ensure_tessellation_customdata: warning! Tessellation uvs or vcol data got out of sync, had to reset!
@Cowhead thank you for info, I will close this as duplicate.
@kursadk I think you have different problem than what this report describes. If you think you have found a bug, please make new report. Just keep in mind, that animation nodes are not official addon, so make sure you can reproduce it without this addon.
Closed as duplicate of #77466