Blender crashes when adding a particle system to a mesh object and switching the type to Hair #83199

Closed
opened 2020-11-29 21:09:24 +01:00 by Robert Greayer · 170 comments

System Information

Operating system: Graphics card: User:
Darwin-19.6.0-x86_64-i386-64bit 64 Bits AMD Radeon R9 M380 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.18 @robgreayer
macOS-12.4-x86_64-i386-64bit AMD Radeon Pro 5500M OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.8.54 @bittihiisi

Blender Version
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: 0f45cab862
Worked: 2.90.1

Short description of error
When adding a new "hair" particle system to a project file, Blender (2.91) crashes.
Sometimes you need to enable children for the crash to occur (Happens to @bittihiisi)
It doesn't matter if the renderer is Eevee or Workbench

Exact steps for others to reproduce the error
2 ways to reproduce:
1st way:

  • Open default project with Blender 2.91
  • Select default cube
  • Select Particle System tab in Properties panel
  • Add new Particle System
  • Click on Hair
    If it doesn't crash immediately, enable children

2nd way:

  • Open a file created in Blender 2.90.1 with a mesh with a hair particle system already in it.
**System Information** |Operating system:|Graphics card:|User: |---|---|--- |Darwin-19.6.0-x86_64-i386-64bit 64 Bits|AMD Radeon R9 M380 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.18|@robgreayer |macOS-12.4-x86_64-i386-64bit|AMD Radeon Pro 5500M OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.8.54|@bittihiisi **Blender Version** Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: `0f45cab862` Worked: 2.90.1 **Short description of error** When adding a new "hair" particle system to a project file, Blender (2.91) crashes. Sometimes you need to enable children for the crash to occur (Happens to @bittihiisi) It doesn't matter if the renderer is Eevee or Workbench **Exact steps for others to reproduce the error** 2 ways to reproduce: 1st way: - Open default project with Blender 2.91 - Select default cube - Select Particle System tab in Properties panel - Add new Particle System - Click on Hair If it doesn't crash immediately, enable children 2nd way: - Open a file created in Blender 2.90.1 with a mesh with a hair particle system already in it.
Author

Added subscriber: @robgreayer

Added subscriber: @robgreayer

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Author
[test3.blend](https://archive.blender.org/developer/F9409455/test3.blend)

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I can't reproduce the issue both the instruction and the file don't cause a crash on my test system (Windows, Nvidia GPU). There is a very similar report #82989.

When Blender crashes the macOS Crash Reporter should open and display the stack trace. Could you please copy that into a file and attach it to your bug report?

I can't reproduce the issue both the instruction and the file don't cause a crash on my test system (Windows, Nvidia GPU). There is a very similar report #82989. When Blender crashes the macOS Crash Reporter should open and display the stack trace. Could you please copy that into a file and attach it to your bug report?
Author
[crash.txt](https://archive.blender.org/developer/F9414344/crash.txt)

@robgreayer This appears to be an issue with the graphics driver. Please update it to the most recent version before 20.11.2. Don't use Adrenalin 2020 Edition 20.11.2 Optional, 27.20.14501.18003 as it is known to cause problems (see #83088).

~~@robgreayer This appears to be an issue with the graphics driver. Please update it to the most recent version before 20.11.2. Don't use Adrenalin 2020 Edition 20.11.2 Optional, 27.20.14501.18003 as it is known to cause problems (see #83088).~~
Author

Since it is MacOS, one can only upgrade the driver by upgrading to a newer version of the operating system. I'm currently running a very recent OS (Catalina 10.15.7 (19H2) ).

I can upgrade to Big Sur and see if that helps, but I won't have control over the version of the driver that Big Sur (11.0.1) includes.

I should note though: this works correctly on Blender 2.90.1, with the same OS version & driver. This implies that something in the Blender codebase has changed to cause this crash (between 2.90.1 and 2.91.0), even if the floating point exception is happening in the driver.

[I will update to MacOSX 11.0.1 and see if it helps, though I don't know if that will be a viable solution for all iMac users who encounter this problem]

Since it is MacOS, one can only upgrade the driver by upgrading to a newer version of the operating system. I'm currently running a very recent OS (Catalina 10.15.7 (19H2) ). I can upgrade to Big Sur and see if that helps, but I won't have control over the version of the driver that Big Sur (11.0.1) includes. I should note though: this works correctly on `Blender 2.90.1`, with the `same OS version & driver`. This implies that something in the Blender codebase has changed to cause this crash (between 2.90.1 and 2.91.0), even if the floating point exception is happening in the driver. [I will update to MacOSX 11.0.1 and see if it helps, though I don't know if that will be a viable solution for all iMac users who encounter this problem]

@robgreayer You're right. In that case you don't have to and apparently it also occurred on a different GPU on Windows in the other ticket.

@robgreayer You're right. In that case you don't have to and apparently it also occurred on a different GPU on Windows in the other ticket.
Author

crash2.txt Unfortunately it also occurs in 11.0.1 (Big Sur). I've attached the crash report from that as well, in case it helps.

[crash2.txt](https://archive.blender.org/developer/F9415986/crash2.txt) Unfortunately it also occurs in 11.0.1 (Big Sur). I've attached the crash report from that as well, in case it helps.

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Added subscribers: @Bruin47, @mano-wii

Added subscribers: @Bruin47, @mano-wii

Hi. If I turn Physics Type to "None" with the Particle Type set to "Emitter" and then switch to "Hair" Blender does not crash. However no hair is generated. Maybe a clue??

Hi. If I turn Physics Type to "None" with the Particle Type set to "Emitter" and then switch to "Hair" Blender does not crash. However no hair is generated. Maybe a clue??

Added subscribers: @nishanth227, @filedescriptor

Added subscribers: @nishanth227, @filedescriptor

Added subscriber: @antlep

Added subscriber: @antlep

I confirmed what ever is the version of Blender (>2.91.2), on Big Sur (11.1). It crashed :(

edit :
same scenario with blender 2.93 LTS

I confirmed what ever is the version of Blender (>2.91.2), on Big Sur (11.1). It crashed :( edit : same scenario with blender 2.93 LTS

Added subscriber: @cowzrblue

Added subscriber: @cowzrblue

Confirmed I'm getting the same exact crash.
I also turned Physics Type to "None" with the Particle Type set to "Emitter" and switched to "Hair" with no crash. However no hair is generated, turned back, and crashed.

iMac Catalina 10.15.7
• AMD Radeon R9 M390 2GB
• 3.2 GHz Quad-Core Intel Core i5
Blender Crash.txt

blender_debug_output.txt

Confirmed I'm getting the same exact crash. I also turned Physics Type to "None" with the Particle Type set to "Emitter" and switched to "Hair" with no crash. However no hair is generated, turned back, and crashed. iMac Catalina 10.15.7 • AMD Radeon R9 M390 2GB • 3.2 GHz Quad-Core Intel Core i5 [Blender Crash.txt](https://archive.blender.org/developer/F9794668/Blender_Crash.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F9794669/blender_debug_output.txt)

Added subscriber: @kofodjesper

Added subscriber: @kofodjesper

I have the same problem on a Mac Pro 2013 with Catalina, but it worked fine in Blender 2.83.

I have the same problem on a Mac Pro 2013 with Catalina, but it worked fine in Blender 2.83.

Added subscriber: @AWeber

Added subscriber: @AWeber

I am having the same problem and, was able to recreate the problem as mentioned above.

MacBook Pro mid-2015

  • Catalina 10.15.7
  • Blender version: 2.91.0

Crash Report:
Blender 2.91.0 Crash Report.rtf

I am having the same problem and, was able to recreate the problem as mentioned above. MacBook Pro mid-2015 - Catalina 10.15.7 - Blender version: 2.91.0 Crash Report: [Blender 2.91.0 Crash Report.rtf](https://archive.blender.org/developer/F9910127/Blender_2.91.0_Crash_Report.rtf)
Member
Added subscribers: @mattporter, @ankitm, @PhilipWatkin, @jacques74, @JamesStudios, @adrianjaffe, @girafic, @PratikPB2123, @Maxlnk, @lichtwerk, @BaldName
Member

Since this is reported so often, will dare setting to High priority.

Since this is reported so often, will dare setting to High priority.

Had to move to a 2019 iMac running 10.14.6 (18G8022) temporarily and hair works fine. Still crashing on leave and return though. 2.92.0 2021-02-25

Had to move to a 2019 iMac running 10.14.6 (18G8022) temporarily and hair works fine. Still crashing on leave and return though. 2.92.0 2021-02-25

Added subscriber: @gypsypanthr

Added subscriber: @gypsypanthr

{F9938032}I am having the same issue. Crashes the moment I click hair.

MacOS Big Sur 11.2.3 (20D91)
Blender version 2.92.0

Mac Pro (Late 2013)
3.7 GHz Quad-Core Intel Xeon E5
16 GB 1866 MHz DDR3
AMD FirePro D300 2 GB

{[F9938032](https://archive.blender.org/developer/F9938032/Blender_2.92.0_Crash_Report.rtf)}I am having the same issue. Crashes the moment I click hair. MacOS Big Sur 11.2.3 (20D91) Blender version 2.92.0 Mac Pro (Late 2013) 3.7 GHz Quad-Core Intel Xeon E5 16 GB 1866 MHz DDR3 AMD FirePro [D300](https://archive.blender.org/developer/D300) 2 GB
Member

Added subscriber: @kstebbs

Added subscriber: @kstebbs
Member

Added subscriber: @fclem

Added subscriber: @fclem
Member

@fclem: does this ring a bell?

@fclem: does this ring a bell?
Member

Added subscriber: @itz_me

Added subscriber: @itz_me

I installed an add-on that uses hair particle systems and it somehow manages to work even though Blender crashes if I select he hair particle system myself.

I installed an add-on that uses hair particle systems and it somehow manages to work even though Blender crashes if I select he hair particle system myself.

Added subscriber: @Qazpal

Added subscriber: @Qazpal

In #83199#1154503, @gypsypanthr wrote:
I installed an add-on that uses hair particle systems and it somehow manages to work even though Blender crashes if I select he hair particle system myself.

What add-on are you using?

I too have the same problem. Also, after consulting other people that have the same problem, it tends to happen in older Macs only. I haven't met anyone with the problem who has a Mac from 2017 or later. I'm on a late 2014 iMac. Also, this is tagged as Eevee and view port but it does not function on Cycles either.

It only crashes Blender if the particle system renders as a Path. If you add a particle system, disable it's visibility from the viewport, change it object or collection instancing, you can enable it in the viewport and it works fine. If you try to render as path though, even with only 1 hair, Blender crashes.

> In #83199#1154503, @gypsypanthr wrote: > I installed an add-on that uses hair particle systems and it somehow manages to work even though Blender crashes if I select he hair particle system myself. What add-on are you using? I too have the same problem. Also, after consulting other people that have the same problem, it tends to happen in older Macs only. I haven't met anyone with the problem who has a Mac from 2017 or later. I'm on a late 2014 iMac. Also, this is tagged as Eevee and view port but it does not function on Cycles either. It only crashes Blender if the particle system renders as a Path. If you add a particle system, disable it's visibility from the viewport, change it object or collection instancing, you can enable it in the viewport and it works fine. If you try to render as path though, even with only 1 hair, Blender crashes.

It’s called true terrain 3.0. Thanks for the info! I’m on a 2013 “trash can” Mac Pro.

It’s called true terrain 3.0. Thanks for the info! I’m on a 2013 “trash can” Mac Pro.

Added subscriber: @bruce-4

Added subscriber: @bruce-4

I also have this issue on Big Sur. New project with default cube selected, add hair and instant crash.

Process: Blender [4188]
Path: /Applications/Blender.app/Contents/MacOS/Blender
Identifier: org.blenderfoundation.blender
Version: 2.92.0 (2.92.0 2021-02-25)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Blender [4188]
User ID: 502

Date/Time: 2021-05-11 13:21:42.215 +0100
OS Version: macOS 11.2.3 (20D91)
Report Version: 12
Anonymous UUID: 1D05972B-3E59-86A2-47BB-F512D2F75C5C

Time Awake Since Boot: 12000 seconds

System Integrity Protection: enabled

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_ARITHMETIC (SIGFPE)
Exception Codes: EXC_I386_DIV (divide by zero)
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Floating point exception: 8
Termination Reason: Namespace SIGNAL, Code 0x8
Terminating Process: exc handler [4188]

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.apple.AMDRadeonX4000GLDriver 0x000000011d62324c glrUpdateTexture + 1188
1 libGPUSupportMercury.dylib 0x00007fff46f156c0 gpusLoadCurrentTextures + 533
2 com.apple.AMDRadeonX4000GLDriver 0x000000011d5f34f4 gldUpdateDispatch + 243
3 GLEngine 0x00007fff6ce7f76f gleDoDrawDispatchCoreGL3 + 690
4 GLEngine 0x00007fff6ce46940 gleDrawArraysOrElements_Entries_Body + 151
5 GLEngine 0x00007fff6ce4bf7c glDrawElementsInstancedBaseVertex_GL3Exec + 268
6 libGL.dylib 0x00007fff6cd933cf glDrawElementsInstancedBaseVertex + 45
7 org.blenderfoundation.blender 0x0000000104ad1ec5 draw_call_single_do + 469
8 org.blenderfoundation.blender 0x0000000104ad164c drw_draw_pass_ex + 1692
9 org.blenderfoundation.blender 0x0000000104ad0f9f DRW_draw_pass + 31
10 org.blenderfoundation.blender 0x0000000104afb03a workbench_draw_sample + 330
11 org.blenderfoundation.blender 0x0000000104afb2ae workbench_draw_scene + 94
12 org.blenderfoundation.blender 0x0000000104ac833a drw_engines_draw_scene + 186
13 org.blenderfoundation.blender 0x0000000104ac6e5d DRW_draw_render_loop_ex + 1565
14 org.blenderfoundation.blender 0x00000001053e5cf8 view3d_main_region_draw + 136
15 org.blenderfoundation.blender 0x0000000104f82810 ED_region_do_draw + 336
16 org.blenderfoundation.blender 0x00000001049a0ced wm_draw_update + 1757
17 org.blenderfoundation.blender 0x000000010499e370 WM_main + 48
18 org.blenderfoundation.blender 0x000000010457cb8b main + 907
19 libdyld.dylib 0x00007fff2036d621 start + 1

Thread 1:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 2:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 3:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 4:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 5:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 6:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 7:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 8:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 9:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 10:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 11:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 12:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98
3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50
4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct >, void (IlmThread_2_4::Thread::)(), IlmThread_2_4::Thread> >(void*) + 62
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 13:
0 libsystem_pthread.dylib 0x00007fff2034e458 start_wqthread + 0

Thread 14:
0 libsystem_pthread.dylib 0x00007fff2034e458 start_wqthread + 0

Thread 15:: AMCP Logging Spool
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 com.apple.audio.caulk 0x00007fff2869692a caulk::mach::semaphore::wait_or_error() + 16
2 com.apple.audio.caulk 0x00007fff286836e6 caulk::semaphore::timed_wait(double) + 110
3 com.apple.audio.caulk 0x00007fff28683634 caulk::concurrent::details::worker_thread::run() + 30
4 com.apple.audio.caulk 0x00007fff286833c0 void* caulk::thread_proxy<std::__1::tuple<caulk:🧵:attributes, void (caulk::concurrent::details::worker_thread::)(), std::__1::tuplecaulk::concurrent::details::worker_thread* > >(void) + 45
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 16:
0 libsystem_pthread.dylib 0x00007fff2034e458 start_wqthread + 0

Thread 17:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff2031de7e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff2031e1f0 mach_msg + 60
2 com.apple.audio.CoreAudio 0x00007fff21d76dd5 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 111
3 com.apple.audio.CoreAudio 0x00007fff21c12467 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 3435
4 com.apple.audio.CoreAudio 0x00007fff21db5f2a HALB_IOThread::Entry(void*) + 72
5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 18:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 19:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 20:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 21:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 22:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 23:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 24:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 25:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 26:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 27:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 28:
0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10
1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104
2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9
3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 29:: com.apple.NSEventThread
0 libsystem_kernel.dylib 0x00007fff2031de7e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff2031e1f0 mach_msg + 60
2 com.apple.CoreFoundation 0x00007fff2044a50d __CFRunLoopServiceMachPort + 316
3 com.apple.CoreFoundation 0x00007fff20448bf6 __CFRunLoopRun + 1319
4 com.apple.CoreFoundation 0x00007fff20447fe2 CFRunLoopRunSpecific + 567
5 com.apple.AppKit 0x00007fff22d237c6 _NSEventThread + 124
6 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224
7 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15

Thread 0 crashed with X86 Thread State (64-bit):

rax: 0x000000000000fa00  rbx: 0x000060000072d4e0  rcx: 0x0000000000000000  rdx: 0x0000000000000000
rdi: 0x00007fad4f45e600  rsi: 0x0000000000000000  rbp: 0x00007ffeeb7c67f0  rsp: 0x00007ffeeb7c67c0
 r8: 0x0000000000000006   r9: 0xffffffff00000000  r10: 0x00007fad4f45e648  r11: 0x0000000000000001
r12: 0x00007fad0f26bcb0  r13: 0x00007fad0f26bcb0  r14: 0x00007fad4f45e600  r15: 0x0000600001441e50
rip: 0x000000011d62324c  rfl: 0x0000000000010246  cr2: 0x000000012debf000

Logical CPU: 0
Error Code: 0x00000000
Trap Number: 0

Thread 0 instruction stream:
0f 44 09 d8 09 d0 44 09-d0 09 d8 09 c8 31 c9 41 .D....D......1.A
89 4d 48 45 89 45 4c 41-89 4d 50 41 89 45 54 0f .MHE.ELA.MPA.ET.
57 c0 41 0f 11 45 58 4d-85 ff 74 5c 49 8b 47 10 W.A..EXM..t\I.G.
48 85 c0 74 53 48 8b 18-48 85 db 74 4b 66 41 83 H..tSH..H..tKfA.

be 9c 01 00 00 00 49 8b-07 48 8b 40 10 41 8b 4d  ......I..H.@.A.M

4c 78 10 89 ce c1 ee 10-81 e6 ff 3f 00 00 31 d2 Lx.........?..1.
[48]f7 f6 41 89 45 50 49-8b 47 10 48 8b 40 20 41 H..A.EPI.G.H.@ A <==
89 45 48 48 c1 e8 20 0f-b7 c0 81 e1 00 00 ff ff .EHH.. .........
09 c1 41 89 4d 4c eb 0a-41 c7 45 50 00 00 00 00 ..A.ML..A.EP....
31 db 49 8b 7d 18 48 39-fb 74 3b 48 85 ff 74 15 1.I.}.H9.t;H..t.
4d 8d 7d 18 e8 e3 ed 08-00 0f 57 c0 41 0f 11 47 M.}.......W.A..G
10 41 0f 11 07 48 85 db-74 1c 48 89 df e8 d0 ed .A...H..t.H.....


Thread 0 last branch register state not available.

Binary Images:
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0x11da04000 - 0x11da9ffff dyld (832.7.3) <0D4EA85F-7E30-338B-9215-314A5A5539B6> /usr/lib/dyld
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0x12a89e000 - 0x12a8a7fff +_socket.cpython-37m-darwin.so (0) /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_socket.cpython-37m-darwin.so
0x12a8fa000 - 0x12a8fdfff +select.cpython-37m-darwin.so (0) <02400D4C-4C27-3FCA-B63B-7F29026E1FB1> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/select.cpython-37m-darwin.so
0x12a908000 - 0x12a90efff +binascii.cpython-37m-darwin.so (0) <03796BF6-3DC5-3C9B-9D69-32549A2602EB> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/binascii.cpython-37m-darwin.so
0x12a957000 - 0x12a957fff +_bisect.cpython-37m-darwin.so (0) <1F871C75-B7E3-3531-B4FD-9127E49825DD> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_bisect.cpython-37m-darwin.so
0x12a95f000 - 0x12ab78fff +_hashlib.cpython-37m-darwin.so (0) /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_hashlib.cpython-37m-darwin.so
0x12ac11000 - 0x12ac16fff +_blake2.cpython-37m-darwin.so (0) <7FD886EF-36D2-329A-B8CE-AAF09D7269E8> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_blake2.cpython-37m-darwin.so
0x12ac20000 - 0x12ac30fff +_sha3.cpython-37m-darwin.so (0) /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_sha3.cpython-37m-darwin.so
0x12acbb000 - 0x12acbcfff +_random.cpython-37m-darwin.so (0) <6EA0F0A9-EB67-39B1-8BC9-CD20C494E8F6> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_random.cpython-37m-darwin.so
0x12ad04000 - 0x12ad12fff +_datetime.cpython-37m-darwin.so (0) <87D99FDA-6F48-3410-B90A-CD992418681B> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_datetime.cpython-37m-darwin.so
0x12ad62000 - 0x12ad74fff +zlib.cpython-37m-darwin.so (0) <8EF3CAAD-13A3-3C17-B25F-8F3D16F65850> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/zlib.cpython-37m-darwin.so
0x12adbf000 - 0x12add5fff +_bz2.cpython-37m-darwin.so (0) /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_bz2.cpython-37m-darwin.so
0x12ade0000 - 0x12ae0efff +_lzma.cpython-37m-darwin.so (0) /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_lzma.cpython-37m-darwin.so
0x12ae1d000 - 0x12ae1dfff +grp.cpython-37m-darwin.so (0) <DEEAC15B-D65-3D28-9F79-32426A8C67B7> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/grp.cpython-37m-darwin.so
0x12ae65000 - 0x12ae65fff +_scproxy.cpython-37m-darwin.so (0) <9673CE7F-B1B9-3C49-96D2-D03BFEB345AE> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_scproxy.cpython-37m-darwin.so
0x12af6d000 - 0x12af7ffff +_pickle.cpython-37m-darwin.so (0) <85237162-4DE3-38EA-99F5-287A1DB8BB02> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_pickle.cpython-37m-darwin.so
0x12af90000 - 0x12af91fff +_queue.cpython-37m-darwin.so (0) <2E95FB49-FE7E-3065-A632-9E7EBE8D25EA> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_queue.cpython-37m-darwin.so
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0x12b826000 - 0x12b863fff +_decimal.cpython-37m-darwin.so (0) /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/lib-dynload/_decimal.cpython-37m-darwin.so
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0x12b9a2000 - 0x12b9d2fff +common.cpython-37m-darwin.so (0) <61D582CA-1C59-3309-8A00-F442A082F200> /Applications/Blender.app/Contents/Resources/2.92/python/lib/python3.7/site-packages/numpy/random/common.cpython-37m-darwin.so
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0x7fff2bfa0000 - 0x7fff2bfa6fff com.apple.GPUWrangler (6.2.2 - 6.2.2) <60363868-111B-36CF-9CDF-2643DF82002D> /System/Library/PrivateFrameworks/GPUWrangler.framework/Versions/A/GPUWrangler
0x7fff2bfa7000 - 0x7fff2bfa9fff libRadiance.dylib (2130.3.5) /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
0x7fff2bfaa000 - 0x7fff2bfaffff com.apple.DSExternalDisplay (3.1 - 380) <010F8260-BC46-361E-BE59-540F765EFE74> /System/Library/PrivateFrameworks/DSExternalDisplay.framework/Versions/A/DSExternalDisplay
0x7fff2bfb0000 - 0x7fff2bfd4fff libJPEG.dylib (2130.3.5) /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x7fff2bfd5000 - 0x7fff2c004fff com.apple.ATSUI (1.0 - 1) <6C45783D-CF90-3F11-BA86-92D31A9B68CA> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATSUI.framework/Versions/A/ATSUI
0x7fff2c005000 - 0x7fff2c009fff libGIF.dylib (2130.3.5) /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x7fff2c00a000 - 0x7fff2c013fff com.apple.CMCaptureCore (1.0 - 80.20.5) <2B7E468B-D901-3EA9-85CF-82FD753785BD> /System/Library/PrivateFrameworks/CMCaptureCore.framework/Versions/A/CMCaptureCore
0x7fff2c014000 - 0x7fff2c05bfff com.apple.print.framework.PrintCore (16 - 531) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
0x7fff2c05c000 - 0x7fff2c128fff com.apple.TextureIO (3.10.9 - 3.10.9) <50BA07A4-02E8-38EE-B0B9-B12C277B563B> /System/Library/PrivateFrameworks/TextureIO.framework/Versions/A/TextureIO
0x7fff2c129000 - 0x7fff2c131fff com.apple.InternationalSupport (1.0 - 60) /System/Library/PrivateFrameworks/InternationalSupport.framework/Versions/A/InternationalSupport
0x7fff2c132000 - 0x7fff2c1adfff com.apple.datadetectorscore (8.0 - 674) /System/Library/PrivateFrameworks/DataDetectorsCore.framework/Versions/A/DataDetectorsCore
0x7fff2c1ae000 - 0x7fff2c20cfff com.apple.UserActivity (435 - 435) <12250395-D660-3CC1-81DB-565340F2651B> /System/Library/PrivateFrameworks/UserActivity.framework/Versions/A/UserActivity
0x7fff2ce5b000 - 0x7fff2ce8cfff libSessionUtility.dylib (76.7) <6AAD02A0-9590-3CED-9568-36E05C59AA2B> /System/Library/PrivateFrameworks/AudioSession.framework/libSessionUtility.dylib
0x7fff2ce8d000 - 0x7fff2cfbdfff com.apple.audio.toolbox.AudioToolbox (1.14 - 1.14) <8E53C25F-9FE2-372E-8374-6A598D72C4C1> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x7fff2cfbe000 - 0x7fff2d025fff com.apple.audio.AudioSession (1.0 - 76.7) /System/Library/PrivateFrameworks/AudioSession.framework/Versions/A/AudioSession
0x7fff2d026000 - 0x7fff2d038fff libAudioStatistics.dylib (25.4) <303533DD-D1-3CE8-A5A4-EC29F464FC3A> /usr/lib/libAudioStatistics.dylib
0x7fff2d039000 - 0x7fff2d048fff com.apple.speech.synthesis.framework (9.0.51.2 - 9.0.51.2) <14F3382B-2B8E-31E5-8C73-73F0B8DD05F0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
0x7fff2d049000 - 0x7fff2d0b4fff com.apple.ApplicationServices.ATS (377 - 516) <3DD60168-A0F3-3388-8DDE-69F81280AE91> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x7fff2d0b5000 - 0x7fff2d0cdfff libresolv.9.dylib (68) <7B043B4A-71CE-3F6E-91F0-CBBED47A9EA9> /usr/lib/libresolv.9.dylib
0x7fff2d200000 - 0x7fff2d2dffff libSMC.dylib (20) /usr/lib/libSMC.dylib
0x7fff2d2e0000 - 0x7fff2d33ffff libcups.2.dylib (494.1) /usr/lib/libcups.2.dylib
0x7fff2d340000 - 0x7fff2d34ffff com.apple.LangAnalysis (1.7.0 - 254) <14703020-3124-3C62-A9DB-6DD28024CD42> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
0x7fff2d350000 - 0x7fff2d35afff com.apple.NetAuth (6.2 - 6.2) /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A/NetAuth
0x7fff2d35b000 - 0x7fff2d362fff com.apple.ColorSyncLegacy (4.13.0 - 1) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSyncLegacy.framework/Versions/A/ColorSyncLegacy
0x7fff2d363000 - 0x7fff2d36efff com.apple.QD (4.0 - 416) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
0x7fff2d36f000 - 0x7fff2d9ddfff com.apple.audio.AudioResourceArbitration (1.0 - 1) <6A293E4C-1E2D-36DA-B416-FBED7286CD6E> /System/Library/PrivateFrameworks/AudioResourceArbitration.framework/Versions/A/AudioResourceArbitration
0x7fff2d9de000 - 0x7fff2d9eafff com.apple.perfdata (1.0 - 67.40.1) /System/Library/PrivateFrameworks/perfdata.framework/Versions/A/perfdata
0x7fff2d9eb000 - 0x7fff2d9f9fff libperfcheck.dylib (41) <5AFDC5C6-EBB6-33E4-9215-1AACE6C6F6EE> /usr/lib/libperfcheck.dylib
0x7fff2d9fa000 - 0x7fff2da09fff com.apple.Kerberos (3.0 - 1) <02FFA3CA-F8AF-3211-9159-36BC29612650> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
0x7fff2da0a000 - 0x7fff2da59fff com.apple.GSS (4.0 - 2.0) <5D06022E-C963-390A-9487-90BD1B61BC20> /System/Library/Frameworks/GSS.framework/Versions/A/GSS
0x7fff2da5a000 - 0x7fff2da6afff com.apple.CommonAuth (4.0 - 2.0) /System/Library/PrivateFrameworks/CommonAuth.framework/Versions/A/CommonAuth
0x7fff2dabf000 - 0x7fff2dae1fff com.apple.security.KeychainCircle.KeychainCircle (1.0 - 1) <6F4B051F-BC33-3880-81B2-5C62DABFF02D> /System/Library/PrivateFrameworks/KeychainCircle.framework/Versions/A/KeychainCircle
0x7fff2dae2000 - 0x7fff2daeafff com.apple.CorePhoneNumbers (1.0 - 1) /System/Library/PrivateFrameworks/CorePhoneNumbers.framework/Versions/A/CorePhoneNumbers
0x7fff2dc3f000 - 0x7fff2dc3ffff liblaunch.dylib (2038.80.3) /usr/lib/system/liblaunch.dylib
0x7fff2e43a000 - 0x7fff2e581fff com.apple.Sharing (1579 - 1579) <4925CAB3-09C0-373C-A5D3-9BB5FF025A4F> /System/Library/PrivateFrameworks/Sharing.framework/Versions/A/Sharing
0x7fff2e582000 - 0x7fff2e6a2fff com.apple.Bluetooth (8.0.3 - 8.0.3d9) /System/Library/Frameworks/IOBluetooth.framework/Versions/A/IOBluetooth
0x7fff2e6a3000 - 0x7fff2e6b7fff com.apple.AppContainer (4.0 - 509.60.2) /System/Library/PrivateFrameworks/AppContainer.framework/Versions/A/AppContainer
0x7fff2e6b8000 - 0x7fff2e6bbfff com.apple.SecCodeWrapper (4.0 - 509.60.2) <1BEC89D6-6AC8-36C2-89AE-41662D14DC50> /System/Library/PrivateFrameworks/SecCodeWrapper.framework/Versions/A/SecCodeWrapper
0x7fff2e6bc000 - 0x7fff2e715fff com.apple.ProtectedCloudStorage (1.0 - 1) <88EF8B12-617E-316C-9036-18357E27BC0A> /System/Library/PrivateFrameworks/ProtectedCloudStorage.framework/Versions/A/ProtectedCloudStorage
0x7fff2fe6c000 - 0x7fff2fe97fff com.apple.RemoteViewServices (2.0 - 163) <661A448B-2901-33CD-B13C-362D61AFD998> /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/RemoteViewServices
0x7fff2fe98000 - 0x7fff2fea7fff com.apple.SpeechRecognitionCore (6.1.12 - 6.1.12) /System/Library/PrivateFrameworks/SpeechRecognitionCore.framework/Versions/A/SpeechRecognitionCore
0x7fff2fea8000 - 0x7fff2feaffff com.apple.speech.recognition.framework (6.0.3 - 6.0.3) <8C33ECFF-2FBF-30FF-87EA-32A508860543> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
0x7fff300f3000 - 0x7fff300f3fff libsystem_product_info_filter.dylib (8.40.1) <20310EE6-2C3F-361A-9ECA-4223AFC03B65> /usr/lib/system/libsystem_product_info_filter.dylib
0x7fff301ce000 - 0x7fff301cefff com.apple.Accelerate.vecLib (3.11 - vecLib 3.11) <7A6BDD87-91EE-3D5C-8FA4-6861B12EBA29> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x7fff301f5000 - 0x7fff301f5fff com.apple.CoreServices (1122.11 - 1122.11) /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x7fff304c3000 - 0x7fff304c3fff com.apple.Accelerate (1.11 - Accelerate 1.11) <40317321-FF2B-38B7-B584-7CC4C5F5A889> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x7fff30d3a000 - 0x7fff30d9cfff com.apple.CoreBluetooth (1.0 - 1) /System/Library/Frameworks/CoreBluetooth.framework/Versions/A/CoreBluetooth
0x7fff30d9d000 - 0x7fff30da6fff com.apple.SymptomDiagnosticReporter (1.0 - 79.40.12) <83B5E330-D786-34D2-AEE6-6F7B34D6FE9C> /System/Library/PrivateFrameworks/SymptomDiagnosticReporter.framework/Versions/A/SymptomDiagnosticReporter
0x7fff30dbb000 - 0x7fff30dc7fff com.apple.AppleIDAuthSupport (1.0 - 1) <964BA0DB-E86E-3F81-BB82-CC27184B6D20> /System/Library/PrivateFrameworks/AppleIDAuthSupport.framework/Versions/A/AppleIDAuthSupport
0x7fff30dc8000 - 0x7fff30e70fff com.apple.DiscRecording (9.0.3 - 9030.4.5) <2B9AA549-63FD-36BB-AE05-ABD5DAC41279> /System/Library/Frameworks/DiscRecording.framework/Versions/A/DiscRecording
0x7fff30e71000 - 0x7fff30ea4fff com.apple.MediaKit (16 - 927.40.2) /System/Library/PrivateFrameworks/MediaKit.framework/Versions/A/MediaKit
0x7fff30ea5000 - 0x7fff30f90fff com.apple.DiskManagement (14.0 - 1733.80.1) <9281E3F8-EAFE-3367-B7D5-23687AA6EB70> /System/Library/PrivateFrameworks/DiskManagement.framework/Versions/A/DiskManagement
0x7fff3137e000 - 0x7fff3149efff com.apple.FileProvider (326.3 - 326.3) /System/Library/Frameworks/FileProvider.framework/Versions/A/FileProvider
0x7fff3149f000 - 0x7fff314c2fff com.apple.GenerationalStorage (2.0 - 322) <974A1465-7AA4-347E-8606-CF35160FFA92> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/GenerationalStorage
0x7fff31e25000 - 0x7fff31e61fff com.apple.DebugSymbols (195.1 - 195.1) <12A5A6E2-6C84-3FCA-9927-8B9E241C607F> /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbols
0x7fff31e62000 - 0x7fff31f1ffff com.apple.CoreSymbolication (12.2 - 64541.4) /System/Library/PrivateFrameworks/CoreSymbolication.framework/Versions/A/CoreSymbolication
0x7fff32db6000 - 0x7fff32e19fff com.apple.framework.Apple80211 (17.0 - 1728) /System/Library/PrivateFrameworks/Apple80211.framework/Versions/A/Apple80211
0x7fff32e1a000 - 0x7fff32f6cfff com.apple.CoreWiFi (3.0 - 341) /System/Library/PrivateFrameworks/CoreWiFi.framework/Versions/A/CoreWiFi
0x7fff331d9000 - 0x7fff331e8fff com.apple.xpc.RemoteServiceDiscovery (1.0 - 2038.80.3) <78AF1606-37D8-3424-92AE-071A9F43AA0F> /System/Library/PrivateFrameworks/RemoteServiceDiscovery.framework/Versions/A/RemoteServiceDiscovery
0x7fff331e9000 - 0x7fff33200fff com.apple.xpc.RemoteXPC (1.0 - 2038.80.3) /System/Library/PrivateFrameworks/RemoteXPC.framework/Versions/A/RemoteXPC
0x7fff33248000 - 0x7fff3324bfff com.apple.help (1.3.8 - 71) <6074D81C-4507-35A6-88D7-D82309F81587> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help
0x7fff3324c000 - 0x7fff33253fff com.apple.EFILogin (2.0 - 2) /System/Library/PrivateFrameworks/EFILogin.framework/Versions/A/EFILogin
0x7fff33254000 - 0x7fff3325ffff libcsfde.dylib (554) <9CDB9580-DD1C-347E-91C5-6D92D96F52F5> /usr/lib/libcsfde.dylib
0x7fff3348d000 - 0x7fff3348dfff com.apple.ApplicationServices (48 - 50) <42B48E32-1918-3178-8DE0-E8126B9EC088> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x7fff3378e000 - 0x7fff3378efff libHeimdalProxy.dylib (79) <85526E13-1E48-377A-A700-EE3F5648A6E3> /System/Library/Frameworks/Kerberos.framework/Versions/A/Libraries/libHeimdalProxy.dylib
0x7fff33841000 - 0x7fff33841fff com.apple.audio.units.AudioUnit (1.14 - 1.14) <8CF768B8-836B-3DA8-9F0A-8CF840348202> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x7fff3395a000 - 0x7fff34167fff com.apple.vision.EspressoFramework (1.0 - 256.2.2) <70E23334-A179-3671-A930-A7AB9EC77BDD> /System/Library/PrivateFrameworks/Espresso.framework/Versions/A/Espresso
0x7fff34168000 - 0x7fff3417ffff com.apple.ANEServices (4.52 - 4.52) <50EF6199-93EF-3227-B64A-313BC1DF41AE> /System/Library/PrivateFrameworks/ANEServices.framework/Versions/A/ANEServices
0x7fff347f8000 - 0x7fff34848fff com.apple.ChunkingLibrary (334 - 334) /System/Library/PrivateFrameworks/ChunkingLibrary.framework/Versions/A/ChunkingLibrary
0x7fff35114000 - 0x7fff3512afff com.apple.CoreML.AppleNeuralEngine (1.0 - 1) /System/Library/PrivateFrameworks/AppleNeuralEngine.framework/Versions/A/AppleNeuralEngine
0x7fff35290000 - 0x7fff35293fff com.apple.Cocoa (6.11 - 23) /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
0x7fff366d7000 - 0x7fff366f2fff com.apple.openscripting (1.7 - 190) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x7fff366f3000 - 0x7fff366f6fff com.apple.securityhi (9.0 - 55008) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
0x7fff366f7000 - 0x7fff366fafff com.apple.ink.framework (10.15 - 227) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
0x7fff366fb000 - 0x7fff366fefff com.apple.CommonPanels (1.2.6 - 101) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels
0x7fff366ff000 - 0x7fff36706fff com.apple.ImageCapture (1708.1 - 1708.1) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
0x7fff396f4000 - 0x7fff396f7fff com.apple.OSAServicesClient (1.0 - 1) <201350F5-56C4-3342-AD10-4BE20772C52B> /System/Library/PrivateFrameworks/OSAServicesClient.framework/Versions/A/OSAServicesClient
0x7fff3d3fd000 - 0x7fff3d400fff com.apple.print.framework.Print (15 - 271) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
0x7fff3d401000 - 0x7fff3d404fff com.apple.Carbon (160 - 164) <7395C7E9-AE3B-3547-8773-4F3A70B241AA> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x7fff3d689000 - 0x7fff3d6a8fff com.apple.private.SystemPolicy (1.0 - 1) <29F5E3FE-CF12-3242-9FD3-4950DA38E4D0> /System/Library/PrivateFrameworks/SystemPolicy.framework/Versions/A/SystemPolicy
0x7fff3dfd2000 - 0x7fff3dfddfff com.apple.MallocStackLogging (1.0 - 1) <507894FA-6738-372B-9A10-C38AFC9DA079> /System/Library/PrivateFrameworks/MallocStackLogging.framework/Versions/A/MallocStackLogging
0x7fff3dff3000 - 0x7fff3e005fff libmis.dylib (274.60.2) <6C720DC2-E50E-3A8D-8494-F8C007DF8DF4> /usr/lib/libmis.dylib
0x7fff417bf000 - 0x7fff417c8fff com.apple.IOAccelMemoryInfo (1.0 - 1) <544B95BE-810E-3D94-AEB1-D5C117D946D7> /System/Library/PrivateFrameworks/IOAccelMemoryInfo.framework/Versions/A/IOAccelMemoryInfo
0x7fff41bff000 - 0x7fff41c1cfff libCGInterfaces.dylib (544.2) <8D95C64A-A90F-352F-AB9D-FF3AA792BC25> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib
0x7fff46f0d000 - 0x7fff46f18fff libGPUSupportMercury.dylib (18.1.1) <1321060E-8F56-3917-8F4D-510A4DB45798> /System/Library/PrivateFrameworks/GPUSupport.framework/Versions/A/Libraries/libGPUSupportMercury.dylib
0x7fff4857b000 - 0x7fff485cafff com.apple.osanalytics.OSAnalytics (1.0 - 1) /System/Library/PrivateFrameworks/OSAnalytics.framework/Versions/A/OSAnalytics
0x7fff52553000 - 0x7fff525e5fff com.apple.Symbolication (12.2 - 64541.7.1) /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolication
0x7fff56736000 - 0x7fff56739fff com.apple.ForceFeedback (1.0.6 - 1.0.6) <8782199E-5556-3FB6-87E8-03472B480BAA> /System/Library/Frameworks/ForceFeedback.framework/Versions/A/ForceFeedback
0x7fff5f1cc000 - 0x7fff5fbdffff libSC.dylib (4.2.15) <86667FD2-E9BB-39FE-82E9-7B1F0230A922> /System/Library/Extensions/AMDShared.bundle/Contents/PlugIns/libSC.dylib
0x7fff6a6f1000 - 0x7fff6a6f5fff libmetal_timestamp.dylib (31001.161) /System/Library/PrivateFrameworks/GPUCompiler.framework/Versions/31001/Libraries/libmetal_timestamp.dylib
0x7fff6cb5f000 - 0x7fff6cb65fff libCoreFSCache.dylib (177.22) <44489BD1-3963-35DF-86F1-DE95778AC0DB> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreFSCache.dylib
0x7fff6cb66000 - 0x7fff6cb6afff libCoreVMClient.dylib (177.22) <989F6CBF-CCEF-340D-9CB5-EC4133707040> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreVMClient.dylib
0x7fff6cb6b000 - 0x7fff6cb7afff com.apple.opengl (18.1.1 - 18.1.1) /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x7fff6cb7b000 - 0x7fff6cb7dfff libCVMSPluginSupport.dylib (18.1.1) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCVMSPluginSupport.dylib
0x7fff6cb7e000 - 0x7fff6cb86fff libGFXShared.dylib (18.1.1) <45A1FFDC-03B7-3D64-AFAF-16D321B53D28> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib
0x7fff6cb87000 - 0x7fff6cbbafff libGLImage.dylib (18.1.1) <16D10CE1-C2A1-3E24-A617-766CB6E9133C> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x7fff6cbbb000 - 0x7fff6cbf7fff libGLU.dylib (18.1.1) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
0x7fff6cbf8000 - 0x7fff6cd8cfff libGLProgrammability.dylib (18.1.1) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x7fff6cd8d000 - 0x7fff6cd97fff libGL.dylib (18.1.1) <68ABAADE-2DB4-3412-9F36-CA1AEAC8E9F6> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x7fff6cd98000 - 0x7fff6cf13fff GLEngine (18.1.1) <2C9F1F38-F0CA-3416-9A6E-C0E3F40C3AAC> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLEngine.bundle/GLEngine
0x7fff6cf14000 - 0x7fff6cf3dfff GLRendererFloat (18.1.1) /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
0x7fff6e1ce000 - 0x7fff6e226fff com.apple.opencl (4.5 - 4.5) <40B70A3B-D981-3E4A-9BEC-F22EF84118F5> /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL
0x7fff6ed70000 - 0x7fff6ef30fff com.apple.AMDMTLBronzeDriver (4.2.15 - 4.0.2) <66C89195-BF36-39DB-8227-2BCC2D586A2F> /System/Library/Extensions/AMDMTLBronzeDriver.bundle/Contents/MacOS/AMDMTLBronzeDriver
0x7fff6f0a9000 - 0x7fff6f0f8fff ATIRadeonX4000SCLib.dylib (4.2.15) <15BBABAC-572B-35BB-B086-7B7FCE9A4FE7> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib
0x7fff6fab8000 - 0x7fff6fadafff com.apple.audio.OpenAL (1.8 - 1.8) <43D5D99A-39C3-30F3-BB9E-5B83EEA9DAFD> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
0x7fff78393000 - 0x7fff7839afff libRosetta.dylib (203.30) <44C477D9-013F-3A6D-A9FE-68A89214E6A5> /usr/lib/libRosetta.dylib

External Modification Summary:

Calls made by other processes targeting this process:
  task_for_pid: 1
  thread_create: 0
  thread_set_state: 0
Calls made by this process:
  task_for_pid: 0
  thread_create: 0
  thread_set_state: 0
Calls made by all processes on this machine:
  task_for_pid: 12051
  thread_create: 0
  thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=951.7M resident=0K(0%) swapped_out_or_unallocated=951.7M(100%)
Writable regions: Total=1.8G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.8G(100%)

                              VIRTUAL   REGION 

REGION TYPE SIZE COUNT (non-coalesced)
=======
Accelerate framework 256K 2
Activity Tracing 256K 1
CG backing stores 2880K 18
CG image 16K 3
CoreAnimation 32K 7
CoreGraphics 12K 3
CoreUI image data 268K 5
Foundation 16K 1
Kernel Alloc Once 8K 1
MALLOC 417.3M 74
MALLOC guard page 48K 10
MALLOC_MEDIUM (reserved) 904.0M 8 reserved VM address space (unallocated)
MALLOC_NANO (reserved) 384.0M 1 reserved VM address space (unallocated)
OpenGL GLSL 256K 3
STACK GUARD 120K 30
Stack 54.2M 31
VM_ALLOCATE 45.2M 270
__CTF 759 1
__DATA 87.8M 373
__DATA_CONST 12.7M 184
__DATA_DIRTY 555K 102
__FONT_DATA 4K 1
__GLSLBUILTINS 5176K 1
__LINKEDIT 545.8M 60
__OBJC_RO 60.6M 1
__OBJC_RW 2449K 2
__TEXT 406.0M 364
__UNICODE 588K 1
mapped file 260.3M 33
shared memory 40K 4
=======
TOTAL 3.1G 1595
TOTAL, minus reserved VM space 1.9G 1595

Model: MacPro6,1, BootROM 132.0.0.0.0, 6 processors, 6-Core Intel Xeon E5, 3.5 GHz, 64 GB, SMC 2.20f18
Graphics: kHW_AMDFireProD500Item, AMD FirePro D500, spdisplays_pcie_device, 3 GB
Graphics: kHW_AMDFireProD500Item, AMD FirePro D500, spdisplays_pcie_device, 3 GB
Memory Module: DIMM1, 16 GB, DDR3 ECC, 1866 MHz, 0x80CE, 0x4D33393342324737304442302D434D412020
Memory Module: DIMM2, 16 GB, DDR3 ECC, 1866 MHz, 0x80CE, 0x4D33393342324737304442302D434D412020
Memory Module: DIMM3, 16 GB, DDR3 ECC, 1866 MHz, 0x80CE, 0x4D33393342324737304442302D434D412020
Memory Module: DIMM4, 16 GB, DDR3 ECC, 1866 MHz, 0x80CE, 0x4D33393342324737304442302D434D412020
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x135), Broadcom BCM43xx 1.0 (7.77.111.1 AirPortDriverBrcmNIC-1675.1)
Bluetooth: Version 8.0.3d9, 3 services, 27 devices, 1 incoming serial ports
Network Service: Ethernet 1, Ethernet, en0
Network Service: Wi-Fi, AirPort, en2
PCI Card: AMD FirePro D500, sppci_displaycontroller, Slot-1
PCI Card: AMD FirePro D500, sppci_displaycontroller, Slot-2
USB Device: USB 2.0 Bus
USB Device: Hub
USB Device: BRCM20702 Hub
USB Device: Bluetooth USB Host Controller
USB Device: USB 3.0 Bus
USB Device: Apple Mobile Device (Recovery Mode)
USB Device: Hub
USB Device: Apple Cinema Display
USB Device: Moto C
Thunderbolt Bus: Mac Pro, Apple Inc., 19.2
Thunderbolt Bus: Mac Pro, Apple Inc., 19.2
Thunderbolt Bus: Mac Pro, Apple Inc., 19.2

I also have this issue on Big Sur. New project with default cube selected, add hair and instant crash. Process: Blender [4188] Path: /Applications/Blender.app/Contents/MacOS/Blender Identifier: org.blenderfoundation.blender Version: 2.92.0 (2.92.0 2021-02-25) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Blender [4188] User ID: 502 Date/Time: 2021-05-11 13:21:42.215 +0100 OS Version: macOS 11.2.3 (20D91) Report Version: 12 Anonymous UUID: 1D05972B-3E59-86A2-47BB-F512D2F75C5C Time Awake Since Boot: 12000 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_ARITHMETIC (SIGFPE) Exception Codes: EXC_I386_DIV (divide by zero) Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Floating point exception: 8 Termination Reason: Namespace SIGNAL, Code 0x8 Terminating Process: exc handler [4188] Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 com.apple.AMDRadeonX4000GLDriver 0x000000011d62324c glrUpdateTexture + 1188 1 libGPUSupportMercury.dylib 0x00007fff46f156c0 gpusLoadCurrentTextures + 533 2 com.apple.AMDRadeonX4000GLDriver 0x000000011d5f34f4 gldUpdateDispatch + 243 3 GLEngine 0x00007fff6ce7f76f gleDoDrawDispatchCoreGL3 + 690 4 GLEngine 0x00007fff6ce46940 gleDrawArraysOrElements_Entries_Body + 151 5 GLEngine 0x00007fff6ce4bf7c glDrawElementsInstancedBaseVertex_GL3Exec + 268 6 libGL.dylib 0x00007fff6cd933cf glDrawElementsInstancedBaseVertex + 45 7 org.blenderfoundation.blender 0x0000000104ad1ec5 draw_call_single_do + 469 8 org.blenderfoundation.blender 0x0000000104ad164c drw_draw_pass_ex + 1692 9 org.blenderfoundation.blender 0x0000000104ad0f9f DRW_draw_pass + 31 10 org.blenderfoundation.blender 0x0000000104afb03a workbench_draw_sample + 330 11 org.blenderfoundation.blender 0x0000000104afb2ae workbench_draw_scene + 94 12 org.blenderfoundation.blender 0x0000000104ac833a drw_engines_draw_scene + 186 13 org.blenderfoundation.blender 0x0000000104ac6e5d DRW_draw_render_loop_ex + 1565 14 org.blenderfoundation.blender 0x00000001053e5cf8 view3d_main_region_draw + 136 15 org.blenderfoundation.blender 0x0000000104f82810 ED_region_do_draw + 336 16 org.blenderfoundation.blender 0x00000001049a0ced wm_draw_update + 1757 17 org.blenderfoundation.blender 0x000000010499e370 WM_main + 48 18 org.blenderfoundation.blender 0x000000010457cb8b main + 907 19 libdyld.dylib 0x00007fff2036d621 start + 1 Thread 1: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 2: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 3: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 4: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 5: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 6: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 7: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 8: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 9: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 10: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 11: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 12: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fff201a6c5c _dispatch_sema4_wait + 16 2 libdispatch.dylib 0x00007fff201a712e _dispatch_semaphore_wait_slow + 98 3 org.blenderfoundation.blender 0x000000010a671b12 IlmThread_2_4::(anonymous namespace)::DefaultWorkerThread::run() + 50 4 org.blenderfoundation.blender 0x000000010a67067e void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (IlmThread_2_4::Thread::*)(), IlmThread_2_4::Thread*> >(void*) + 62 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 13: 0 libsystem_pthread.dylib 0x00007fff2034e458 start_wqthread + 0 Thread 14: 0 libsystem_pthread.dylib 0x00007fff2034e458 start_wqthread + 0 Thread 15:: AMCP Logging Spool 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 com.apple.audio.caulk 0x00007fff2869692a caulk::mach::semaphore::wait_or_error() + 16 2 com.apple.audio.caulk 0x00007fff286836e6 caulk::semaphore::timed_wait(double) + 110 3 com.apple.audio.caulk 0x00007fff28683634 caulk::concurrent::details::worker_thread::run() + 30 4 com.apple.audio.caulk 0x00007fff286833c0 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 45 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 16: 0 libsystem_pthread.dylib 0x00007fff2034e458 start_wqthread + 0 Thread 17:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x00007fff2031de7e mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff2031e1f0 mach_msg + 60 2 com.apple.audio.CoreAudio 0x00007fff21d76dd5 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 111 3 com.apple.audio.CoreAudio 0x00007fff21c12467 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 3435 4 com.apple.audio.CoreAudio 0x00007fff21db5f2a HALB_IOThread::Entry(void*) + 72 5 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 6 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 18: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 19: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 20: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 21: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 22: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 23: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 24: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 25: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 26: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 27: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 28: 0 libsystem_kernel.dylib 0x00007fff2031deba semaphore_wait_trap + 10 1 org.blenderfoundation.blender 0x0000000104994ec8 tbb::internal::rml::private_worker::run() + 104 2 org.blenderfoundation.blender 0x0000000104994e59 tbb::internal::rml::private_worker::thread_routine(void*) + 9 3 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 4 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 29:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x00007fff2031de7e mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff2031e1f0 mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff2044a50d __CFRunLoopServiceMachPort + 316 3 com.apple.CoreFoundation 0x00007fff20448bf6 __CFRunLoopRun + 1319 4 com.apple.CoreFoundation 0x00007fff20447fe2 CFRunLoopRunSpecific + 567 5 com.apple.AppKit 0x00007fff22d237c6 _NSEventThread + 124 6 libsystem_pthread.dylib 0x00007fff20352950 _pthread_start + 224 7 libsystem_pthread.dylib 0x00007fff2034e47b thread_start + 15 Thread 0 crashed with X86 Thread State (64-bit): ``` rax: 0x000000000000fa00 rbx: 0x000060000072d4e0 rcx: 0x0000000000000000 rdx: 0x0000000000000000 rdi: 0x00007fad4f45e600 rsi: 0x0000000000000000 rbp: 0x00007ffeeb7c67f0 rsp: 0x00007ffeeb7c67c0 r8: 0x0000000000000006 r9: 0xffffffff00000000 r10: 0x00007fad4f45e648 r11: 0x0000000000000001 r12: 0x00007fad0f26bcb0 r13: 0x00007fad0f26bcb0 r14: 0x00007fad4f45e600 r15: 0x0000600001441e50 rip: 0x000000011d62324c rfl: 0x0000000000010246 cr2: 0x000000012debf000 ``` Logical CPU: 0 Error Code: 0x00000000 Trap Number: 0 Thread 0 instruction stream: 0f 44 09 d8 09 d0 44 09-d0 09 d8 09 c8 31 c9 41 .D....D......1.A 89 4d 48 45 89 45 4c 41-89 4d 50 41 89 45 54 0f .MHE.ELA.MPA.ET. 57 c0 41 0f 11 45 58 4d-85 ff 74 5c 49 8b 47 10 W.A..EXM..t\I.G. 48 85 c0 74 53 48 8b 18-48 85 db 74 4b 66 41 83 H..tSH..H..tKfA. ``` be 9c 01 00 00 00 49 8b-07 48 8b 40 10 41 8b 4d ......I..H.@.A.M ``` 4c 78 10 89 ce c1 ee 10-81 e6 ff 3f 00 00 31 d2 Lx.........?..1. [48]f7 f6 41 89 45 50 49-8b 47 10 48 8b 40 20 41 H..A.EPI.G.H.@ A <== 89 45 48 48 c1 e8 20 0f-b7 c0 81 e1 00 00 ff ff .EHH.. ......... 09 c1 41 89 4d 4c eb 0a-41 c7 45 50 00 00 00 00 ..A.ML..A.EP.... 31 db 49 8b 7d 18 48 39-fb 74 3b 48 85 ff 74 15 1.I.}.H9.t;H..t. 4d 8d 7d 18 e8 e3 ed 08-00 0f 57 c0 41 0f 11 47 M.}.......W.A..G 10 41 0f 11 07 48 85 db-74 1c 48 89 df e8 d0 ed .A...H..t.H..... ``` ``` Thread 0 last branch register state not available. 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0x7fff6cb86fff libGFXShared.dylib (18.1.1) <45A1FFDC-03B7-3D64-AFAF-16D321B53D28> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib 0x7fff6cb87000 - 0x7fff6cbbafff libGLImage.dylib (18.1.1) <16D10CE1-C2A1-3E24-A617-766CB6E9133C> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib 0x7fff6cbbb000 - 0x7fff6cbf7fff libGLU.dylib (18.1.1) <F0DD35B5-3692-3BE5-AD3D-4F6B237EF6AD> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib 0x7fff6cbf8000 - 0x7fff6cd8cfff libGLProgrammability.dylib (18.1.1) <F8A8DACC-1932-3DEF-A269-396E4981B4D0> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib 0x7fff6cd8d000 - 0x7fff6cd97fff libGL.dylib (18.1.1) <68ABAADE-2DB4-3412-9F36-CA1AEAC8E9F6> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib 0x7fff6cd98000 - 0x7fff6cf13fff GLEngine (18.1.1) <2C9F1F38-F0CA-3416-9A6E-C0E3F40C3AAC> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLEngine.bundle/GLEngine 0x7fff6cf14000 - 0x7fff6cf3dfff GLRendererFloat (18.1.1) <A66AB383-EE4C-325C-8115-78F2B3FFECC7> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat 0x7fff6e1ce000 - 0x7fff6e226fff com.apple.opencl (4.5 - 4.5) <40B70A3B-[D981](https://archive.blender.org/developer/D981)-3E4A-9BEC-F22EF84118F5> /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL 0x7fff6ed70000 - 0x7fff6ef30fff com.apple.AMDMTLBronzeDriver (4.2.15 - 4.0.2) <66C89195-BF36-39DB-8227-2BCC2D586A2F> /System/Library/Extensions/AMDMTLBronzeDriver.bundle/Contents/MacOS/AMDMTLBronzeDriver 0x7fff6f0a9000 - 0x7fff6f0f8fff ATIRadeonX4000SCLib.dylib (4.2.15) <15BBABAC-572B-35BB-B086-7B7FCE9A4FE7> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib 0x7fff6fab8000 - 0x7fff6fadafff com.apple.audio.OpenAL (1.8 - 1.8) <43D5D99A-39C3-30F3-BB9E-5B83EEA9DAFD> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL 0x7fff78393000 - 0x7fff7839afff libRosetta.dylib (203.30) <44C477D9-013F-3A6D-A9FE-68A89214E6A5> /usr/lib/libRosetta.dylib External Modification Summary: ``` Calls made by other processes targeting this process: task_for_pid: 1 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 12051 thread_create: 0 thread_set_state: 0 ``` VM Region Summary: ReadOnly portion of Libraries: Total=951.7M resident=0K(0%) swapped_out_or_unallocated=951.7M(100%) Writable regions: Total=1.8G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.8G(100%) ``` VIRTUAL REGION ``` REGION TYPE SIZE COUNT (non-coalesced) **=======** Accelerate framework 256K 2 Activity Tracing 256K 1 CG backing stores 2880K 18 CG image 16K 3 CoreAnimation 32K 7 CoreGraphics 12K 3 CoreUI image data 268K 5 Foundation 16K 1 Kernel Alloc Once 8K 1 MALLOC 417.3M 74 MALLOC guard page 48K 10 MALLOC_MEDIUM (reserved) 904.0M 8 reserved VM address space (unallocated) MALLOC_NANO (reserved) 384.0M 1 reserved VM address space (unallocated) OpenGL GLSL 256K 3 STACK GUARD 120K 30 Stack 54.2M 31 VM_ALLOCATE 45.2M 270 __CTF 759 1 __DATA 87.8M 373 __DATA_CONST 12.7M 184 __DATA_DIRTY 555K 102 __FONT_DATA 4K 1 __GLSLBUILTINS 5176K 1 __LINKEDIT 545.8M 60 __OBJC_RO 60.6M 1 __OBJC_RW 2449K 2 __TEXT 406.0M 364 __UNICODE 588K 1 mapped file 260.3M 33 shared memory 40K 4 **=======** TOTAL 3.1G 1595 TOTAL, minus reserved VM space 1.9G 1595 Model: MacPro6,1, BootROM 132.0.0.0.0, 6 processors, 6-Core Intel Xeon E5, 3.5 GHz, 64 GB, SMC 2.20f18 Graphics: kHW_AMDFireProD500Item, AMD FirePro [D500](https://archive.blender.org/developer/D500), spdisplays_pcie_device, 3 GB Graphics: kHW_AMDFireProD500Item, AMD FirePro [D500](https://archive.blender.org/developer/D500), spdisplays_pcie_device, 3 GB Memory Module: DIMM1, 16 GB, DDR3 ECC, 1866 MHz, 0x80CE, 0x4D33393342324737304442302D434D412020 Memory Module: DIMM2, 16 GB, DDR3 ECC, 1866 MHz, 0x80CE, 0x4D33393342324737304442302D434D412020 Memory Module: DIMM3, 16 GB, DDR3 ECC, 1866 MHz, 0x80CE, 0x4D33393342324737304442302D434D412020 Memory Module: DIMM4, 16 GB, DDR3 ECC, 1866 MHz, 0x80CE, 0x4D33393342324737304442302D434D412020 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x135), Broadcom BCM43xx 1.0 (7.77.111.1 AirPortDriverBrcmNIC-1675.1) Bluetooth: Version 8.0.3d9, 3 services, 27 devices, 1 incoming serial ports Network Service: Ethernet 1, Ethernet, en0 Network Service: Wi-Fi, AirPort, en2 PCI Card: AMD FirePro [D500](https://archive.blender.org/developer/D500), sppci_displaycontroller, Slot-1 PCI Card: AMD FirePro [D500](https://archive.blender.org/developer/D500), sppci_displaycontroller, Slot-2 USB Device: USB 2.0 Bus USB Device: Hub USB Device: BRCM20702 Hub USB Device: Bluetooth USB Host Controller USB Device: USB 3.0 Bus USB Device: Apple Mobile Device (Recovery Mode) USB Device: Hub USB Device: Apple Cinema Display USB Device: Moto C Thunderbolt Bus: Mac Pro, Apple Inc., 19.2 Thunderbolt Bus: Mac Pro, Apple Inc., 19.2 Thunderbolt Bus: Mac Pro, Apple Inc., 19.2

I experimenting today that if you change the particules "render" property to "object" for my exemple it works (of course you have to put an object).
But as you come back to "path" setting instead of "object", it crashes.
I know it doesn't solve the problem but it may help some experts ;)

my machine :
MacBook Pro 15" (early 2015)
MacOs 11.14
Ram = 16Go
Vrai = AMD Radeon R9 M370X + iris pro 1536Mo

I experimenting today that if you change the particules "render" property to "object" for my exemple it works (of course you have to put an object). But as you come back to "path" setting instead of "object", it crashes. I know it doesn't solve the problem but it may help some experts ;) my machine : MacBook Pro 15" (early 2015) MacOs 11.14 Ram = 16Go Vrai = AMD Radeon R9 M370X + iris pro 1536Mo

Added subscriber: @Zandman

Added subscriber: @Zandman

Blender 2.92.0 doesn't crash on my old Macbook 2013 running macOS Mojave 10.14.6. I'm planning on updating it to Cataline soon, so may check again later.

Blender 2.92.0 doesn't crash on my old Macbook 2013 running macOS Mojave 10.14.6. I'm planning on updating it to Cataline soon, so may check again later.

Added subscribers: @conqueran, @iss

Added subscribers: @conqueran, @iss

Added subscriber: @FlavioOliveira

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Added subscriber: @jyun1002
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Added subscriber: @RedMser

Added subscriber: @RedMser
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Added subscriber: @PhlixFer

Added subscriber: @PhlixFer

Added subscriber: @thorvaldsson

Added subscriber: @thorvaldsson

MB-Lab 1.7.8 crashes on my 2015 MacBook Pro (mac os 11.3) the moment I try to add Particle Hair, if I'm running Blender 2.93.2. If I downgrade to Blender 2.83 LTS, it seems to work fine.

MB-Lab 1.7.8 crashes on my 2015 MacBook Pro (mac os 11.3) the moment I try to add Particle Hair, if I'm running Blender 2.93.2. If I downgrade to Blender 2.83 LTS, it seems to work fine.

Added subscriber: @Evan-9

Added subscriber: @Evan-9

I also have the exact same problem on my linux machine
Operating system: Linux-5.13.11-1-MANJARO-x86_64-with-glibc2.33 64 Bits
Graphics card: Mesa DRI Intel(R) HD Graphics 4000 (IVB GT2) Intel Open Source Technology Center 4.2 (Core Profile) Mesa 21.1.6

when running blender from consle and clicking hair it crashes with this error

ERROR (gpu.shader): hair_refine_shader_compute_create ComputeShader:

    | 
1 | #version 430
    |           ^
    | Error: GLSL 4.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.50, 3.30, 4.00, 4.10, 4.20, 1.00 ES, and 3.00 ES
    | 
    | Error: Compute shaders require GLSL 4.30 or GLSL ES 3.10

Writing: /tmp/blender.crash.txt
works fine on blender version 2.93.2
but breaks on blender version 3.0.0

I also have the exact same problem on my linux machine Operating system: Linux-5.13.11-1-MANJARO-x86_64-with-glibc2.33 64 Bits Graphics card: Mesa DRI Intel(R) HD Graphics 4000 (IVB GT2) Intel Open Source Technology Center 4.2 (Core Profile) Mesa 21.1.6 when running blender from consle and clicking hair it crashes with this error ERROR (gpu.shader): hair_refine_shader_compute_create ComputeShader: ``` | ``` 1 | #version 430 ``` | ^ | Error: GLSL 4.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.50, 3.30, 4.00, 4.10, 4.20, 1.00 ES, and 3.00 ES | | Error: Compute shaders require GLSL 4.30 or GLSL ES 3.10 ``` Writing: /tmp/blender.crash.txt works fine on blender version 2.93.2 but breaks on blender version 3.0.0

Added subscriber: @dezmented

Added subscriber: @dezmented

Somehow managed to create a file with hair particles after several crashes. Now, can't open said file using 2.93.1 Mac 2013 TrashCan Mac BigSur Version 11.5.2{F10361470}

Somehow managed to create a file with hair particles after several crashes. Now, can't open said file using 2.93.1 Mac 2013 TrashCan Mac BigSur Version 11.5.2{[F10361470](https://archive.blender.org/developer/F10361470/virusblend.blend)}
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Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
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Linux crash is unrelated. Compute shaders are not used when running on Mac. But it could be related to the transform feedback emulation. Perhaps the workaround is broken.

I don’t have a Mac with amd in my Arsenal. Will check if someone at bi has one I can borrow.

Linux crash is unrelated. Compute shaders are not used when running on Mac. But it could be related to the transform feedback emulation. Perhaps the workaround is broken. I don’t have a Mac with amd in my Arsenal. Will check if someone at bi has one I can borrow.
Jeroen Bakker self-assigned this 2021-09-01 23:24:49 +02:00
Member

@Evan-9 can you create a separate ticket for your issue. It seems like your driver reports that it can handle compute shaders before it became widely supported. We should find out to lower the OpenGL required version in order to solve your issue.

@Evan-9 can you create a separate ticket for your issue. It seems like your driver reports that it can handle compute shaders before it became widely supported. We should find out to lower the OpenGL required version in order to solve your issue.

Added subscriber: @Blender4CNC

Added subscriber: @Blender4CNC

New user here. Just wanted to let y'all know that this bug still doesn't seem to be resolved. I'm running MacOS 11.5.2 2.8 GHz, quad-core intel core i7, AMD Radeon R9 M370X 2 GB
Blender 2.93.5

New user here. Just wanted to let y'all know that this bug still doesn't seem to be resolved. I'm running MacOS 11.5.2 2.8 GHz, quad-core intel core i7, AMD Radeon R9 M370X 2 GB Blender 2.93.5

Can confirm that @thorvaldsson 's assertion that downgrading to blender 2.8.17 will prevent the crash. So if you're like me and just trying to get through Blender Guru's Donut exercise this may be the fix for you.

Can confirm that @thorvaldsson 's assertion that downgrading to blender 2.8.17 will prevent the crash. So if you're like me and just trying to get through Blender Guru's Donut exercise this may be the fix for you.
Member

The crash log above tells us that there is a division by zero error inside certain AMD GPU drivers. We tried to reproduce it on the machines we have here but weren't successful. Is there different behavior when you change the hair shape to strip (eevee setting)?

The crash log above tells us that there is a division by zero error inside certain AMD GPU drivers. We tried to reproduce it on the machines we have here but weren't successful. Is there different behavior when you change the hair shape to strip (eevee setting)?
Member

Wasn't able to reproduce on another cape verde GPU. (windows with latest drivers). So it might be out dated GPU drivers, but that is tight to the MacOS in your case.

Wasn't able to reproduce on another `cape verde` GPU. (windows with latest drivers). So it might be out dated GPU drivers, but that is tight to the MacOS in your case.

Added subscriber: @markj

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Jeroen Bakker was unassigned by Robert Tilt 2021-09-23 13:57:57 +02:00

iMac crashes on trying to add a particle system to any object in 9.3.4 with latest iMac OS.
Mac (Retina 5K, 27-inch, Late 2015)
3.2 GHz Quad-Core Intel Core i5
AMD Radeon R9 M390 2 GB

iMac crashes on trying to add a particle system to any object in 9.3.4 with latest iMac OS. Mac (Retina 5K, 27-inch, Late 2015) 3.2 GHz Quad-Core Intel Core i5 AMD Radeon R9 M390 2 GB

How did I remove Jeroen - and what does that mean????

How did I remove Jeroen - and what does that mean????
Jeroen Bakker was assigned by Germano Cavalcante 2021-09-23 14:23:09 +02:00
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Blender 2.94.3 crashes on my older MacBook but not on my newer Mac when I have a hair particle system attached to a mesh and do the following:

I load my .blend file, and as soon as I change

 Particle Properties>Viewport Display>Display As>None 

from None to either Rendered or Path, Blender 2.94.3 crashes immediately with a divide by zero error.

  • Crashes on my Mid 2015 MacBook Pro running macOS Big Sur 11.6 (20G165).
  • Does not crash on my 15-inch 2018 MacBook Pro running macos Big Sur 11.3.1
  • Does not crash on my CyberPower PC Model C running Ubuntu Linux 20.04 LTS Focal Fossa. I don't have any GPU cards on this PC.

It seems to crash only when Children->Simple or Children->Interpolated is enabled.

I'm a newbie to Blender, but I'll try to see if I can build Blender 2.94.3 from source in XCode on my older MacBook and find out where the divide by 0 is happening.

Blender 2.94.3 crashes on my older MacBook but not on my newer Mac when I have a hair particle system attached to a mesh and do the following: I load my .blend file, and as soon as I change ``` Particle Properties>Viewport Display>Display As>None ``` from None to either Rendered or Path, Blender 2.94.3 crashes immediately with a divide by zero error. - Crashes on my Mid 2015 MacBook Pro running macOS Big Sur 11.6 (20G165). - Does not crash on my 15-inch 2018 MacBook Pro running macos Big Sur 11.3.1 - Does not crash on my CyberPower PC Model C running Ubuntu Linux 20.04 LTS Focal Fossa. I don't have any GPU cards on this PC. It seems to crash only when Children->Simple or Children->Interpolated is enabled. I'm a newbie to Blender, but I'll try to see if I can build Blender 2.94.3 from source in XCode on my older MacBook and find out where the divide by 0 is happening.
Jeroen Bakker removed their assignment 2021-10-04 10:16:51 +02:00
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I haven't been able to reproduce the issue on my systems. Anyone who can reproduce can take on the challenge to fix this issue.

I haven't been able to reproduce the issue on my systems. Anyone who can reproduce can take on the challenge to fix this issue.

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

I also couldn't replicate it on the mac that I have available.
The initial description mentions version 2.91.0 and the comment from @WhiteHusky mentions version 2.94.3. Does this mean that in development version 3.0.0 this is already fixed?

Please, whoever can replicate the problem, try the latest daily build: https://builder.blender.org/download/


System Information
Operating system: macOS-11.5.2-arm64-arm-64bit 64 Bits
Graphics card: Apple M1 Apple 4.1 Metal - 71.7.1

I also couldn't replicate it on the mac that I have available. The initial description mentions version `2.91.0` and the comment from @WhiteHusky mentions version `2.94.3`. Does this mean that in development version 3.0.0 this is already fixed? Please, whoever can replicate the problem, try the latest daily build: https://builder.blender.org/download/ --- **System Information** Operating system: macOS-11.5.2-arm64-arm-64bit 64 Bits Graphics card: Apple M1 Apple 4.1 Metal - 71.7.1

Crashes in the same way using this daily build:
Blender 30.0.0 - Alpha Intel Release (Oct 5, 02:21:39 - master - 18959c502d)
I'm running on a
MacBook Pro (Retina 15-inch, Mid 2015) running macOS Big Sur Version 11.6.

Crashes in the same way using this daily build: Blender 30.0.0 - Alpha Intel Release (Oct 5, 02:21:39 - master - 18959c502d62) I'm running on a MacBook Pro (Retina 15-inch, Mid 2015) running macOS Big Sur Version 11.6.

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

This bug only occurs on older Macs so it's normal that you wouldn't be able to replicate it on your M1 mac. It also occurs in the development 3.0. @mano-wii

This bug only occurs on older Macs so it's normal that you wouldn't be able to replicate it on your M1 mac. It also occurs in the development 3.0. @mano-wii

I'm no expert, but it seems to be crashing in the graphics card driver.

  • My system: MacBook Pro (Retina 15-inch, Mid 2015) running macOS Big Sur Version 11.6, Intel CPU
  • Graphics cards: AMD Radeon R9 M370X GPU, Intel Iris Pro GPU.
  • Blender version: Built from source code according to instructions, branch = master, 3.0.0 (3.0.0 2021-10-07) commit 23791db1456332ee83b16156dc117eaa873a765c,Date: Thu Oct 7 21:23:02 2021 +0200

(Same version of blender doesn't crash on a 2018 MacBook which has an Intel UHD Graphics 630 GPU, and Radeon Pro 560X GPU).

Crash dump:

Process: Blender [74177]
Path: /Users/USER/*/Blender.app/Contents/MacOS/Blender
Identifier: org.blenderfoundation.blender
Version: 3.0.0 (3.0.0 2021-10-07)
Code Type: X86-64 (Native)
Parent Process: bash [51099]
Responsible: Terminal [874]
User ID: 501
Date/Time: 2021-10-07 14:34:30.308 -0700
OS Version: macOS 11.3.1 (20E241)
Report Version: 12
Anonymous UUID: 154F39DE-4868-5C12-A624-8672D55CBB8A
Sleep/Wake UUID: BF867972-7683-44F2-A269-486F19E59E00
Time Awake Since Boot: 26000 seconds
Time Since Wake: 56 seconds
System Integrity Protection: disabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_ARITHMETIC (SIGFPE)
Exception Codes: EXC_I386_DIV (divide by zero)
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Floating point exception: 8
Termination Reason: Namespace SIGNAL, Code 0x8
Terminating Process: exc handler [74177]
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.apple.AMDRadeonX4000GLDriver 0x000000011f460f29 glrUpdateTexture + 1199
1 libGPUSupportMercury.dylib 0x00007fff462186dd gpusLoadCurrentTextures + 521
2 com.apple.AMDRadeonX4000GLDriver 0x000000011f430cf4 gldUpdateDispatch + 243
3 GLEngine 0x00007fff6bc6c2ec gleDoDrawDispatchCoreGL3 + 674
4 GLEngine 0x00007fff6bc331da gleDrawArraysOrElements_Entries_Body + 151
5 GLEngine 0x00007fff6bc3885a glDrawElementsInstancedBaseVertex_GL3Exec + 268
6 libGL.dylib 0x00007fff6bb7f3cf glDrawElementsInstancedBaseVertex + 45
7 org.blenderfoundation.blender 0x0000000102a084f3 draw_call_single_do + 467
8 org.blenderfoundation.blender 0x0000000102a07b48 drw_draw_pass_ex + 1384
9 org.blenderfoundation.blender 0x0000000102a075cf DRW_draw_pass + 31
10 org.blenderfoundation.blender 0x0000000102a354fa workbench_draw_sample + 330
11 org.blenderfoundation.blender 0x0000000102a356ce workbench_draw_scene + 94
12 org.blenderfoundation.blender 0x00000001029fcf99 drw_engines_draw_scene + 185
13 org.blenderfoundation.blender 0x00000001029fc2d1 DRW_draw_render_loop_ex + 1441
14 org.blenderfoundation.blender 0x0000000103488f4a view3d_main_region_draw + 138
15 org.blenderfoundation.blender 0x0000000102f784e1 ED_region_do_draw + 337
16 org.blenderfoundation.blender 0x000000010288b64d wm_draw_update + 1757
17 org.blenderfoundation.blender 0x0000000102888de0 WM_main + 48
18 org.blenderfoundation.blender 0x00000001023114d3 main + 883
19 libdyld.dylib 0x00007fff203d8f3d start + 1

I'm no expert, but it seems to be crashing in the graphics card driver. - My system: MacBook Pro (Retina 15-inch, Mid 2015) running macOS Big Sur Version 11.6, Intel CPU - Graphics cards: AMD Radeon R9 M370X GPU, Intel Iris Pro GPU. - Blender version: Built from source code according to instructions, branch = master, 3.0.0 (3.0.0 2021-10-07) commit 23791db1456332ee83b16156dc117eaa873a765c,Date: Thu Oct 7 21:23:02 2021 +0200 (Same version of blender doesn't crash on a 2018 MacBook which has an Intel UHD Graphics 630 GPU, and Radeon Pro 560X GPU). Crash dump: Process: Blender [74177] Path: /Users/USER/*/Blender.app/Contents/MacOS/Blender Identifier: org.blenderfoundation.blender Version: 3.0.0 (3.0.0 2021-10-07) Code Type: X86-64 (Native) Parent Process: bash [51099] Responsible: Terminal [874] User ID: 501 Date/Time: 2021-10-07 14:34:30.308 -0700 OS Version: macOS 11.3.1 (20E241) Report Version: 12 Anonymous UUID: 154F39DE-4868-5C12-A624-8672D55CBB8A Sleep/Wake UUID: BF867972-7683-44F2-A269-486F19E59E00 Time Awake Since Boot: 26000 seconds Time Since Wake: 56 seconds System Integrity Protection: disabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_ARITHMETIC (SIGFPE) Exception Codes: EXC_I386_DIV (divide by zero) Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Floating point exception: 8 Termination Reason: Namespace SIGNAL, Code 0x8 Terminating Process: exc handler [74177] Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 com.apple.AMDRadeonX4000GLDriver 0x000000011f460f29 glrUpdateTexture + 1199 1 libGPUSupportMercury.dylib 0x00007fff462186dd gpusLoadCurrentTextures + 521 2 com.apple.AMDRadeonX4000GLDriver 0x000000011f430cf4 gldUpdateDispatch + 243 3 GLEngine 0x00007fff6bc6c2ec gleDoDrawDispatchCoreGL3 + 674 4 GLEngine 0x00007fff6bc331da gleDrawArraysOrElements_Entries_Body + 151 5 GLEngine 0x00007fff6bc3885a glDrawElementsInstancedBaseVertex_GL3Exec + 268 6 libGL.dylib 0x00007fff6bb7f3cf glDrawElementsInstancedBaseVertex + 45 7 org.blenderfoundation.blender 0x0000000102a084f3 draw_call_single_do + 467 8 org.blenderfoundation.blender 0x0000000102a07b48 drw_draw_pass_ex + 1384 9 org.blenderfoundation.blender 0x0000000102a075cf DRW_draw_pass + 31 10 org.blenderfoundation.blender 0x0000000102a354fa workbench_draw_sample + 330 11 org.blenderfoundation.blender 0x0000000102a356ce workbench_draw_scene + 94 12 org.blenderfoundation.blender 0x00000001029fcf99 drw_engines_draw_scene + 185 13 org.blenderfoundation.blender 0x00000001029fc2d1 DRW_draw_render_loop_ex + 1441 14 org.blenderfoundation.blender 0x0000000103488f4a view3d_main_region_draw + 138 15 org.blenderfoundation.blender 0x0000000102f784e1 ED_region_do_draw + 337 16 org.blenderfoundation.blender 0x000000010288b64d wm_draw_update + 1757 17 org.blenderfoundation.blender 0x0000000102888de0 WM_main + 48 18 org.blenderfoundation.blender 0x00000001023114d3 main + 883 19 libdyld.dylib 0x00007fff203d8f3d start + 1

It looks like AMD doesn't support updated drivers for Apple products:

  https://www.amd.com/en/support/previous-drivers/graphics/amd-radeon-r9-series/amd-radeon-r9-300-series/amd-radeon-r9-370x

Is there a way Blender can configured to use the Intel GPU instead of the AMD GPU on the 2015 MacBook? Or failing that, some sort of workaround which resets the AMD card state before rendering hair? Or maybe I'll just run Blender on an Ubuntu PC with an NVIDIA GPU :)

It looks like AMD doesn't support updated drivers for Apple products: ``` https://www.amd.com/en/support/previous-drivers/graphics/amd-radeon-r9-series/amd-radeon-r9-300-series/amd-radeon-r9-370x ``` Is there a way Blender can configured to use the Intel GPU instead of the AMD GPU on the 2015 MacBook? Or failing that, some sort of workaround which resets the AMD card state before rendering hair? Or maybe I'll just run Blender on an Ubuntu PC with an NVIDIA GPU :)

Hi Blender Friends,

Here's an Xcode stack trace (attached).

System: MacBook Pro (Retina 15-inch, Mid 2015) running macOS Big Sur Version 11.6
Xcode: 13.0 (13A233)
Blender: 3.0.0 alpha built from source in Xcode, branch = master, Sat Oct 19 14:40:37 2021
To Reproduce: I used Method #1 (Launch blender with default cube, add particle system, click on hair, immediate crash).
XCodeStackTraceDefaultCubeAddParticleSystemClickOnHair.png
Cheers,
Sean

Hi Blender Friends, Here's an Xcode stack trace (attached). System: MacBook Pro (Retina 15-inch, Mid 2015) running macOS Big Sur Version 11.6 Xcode: 13.0 (13A233) Blender: 3.0.0 alpha built from source in Xcode, branch = master, Sat Oct 19 14:40:37 2021 To Reproduce: I used Method #1 (Launch blender with default cube, add particle system, click on hair, immediate crash). ![XCodeStackTraceDefaultCubeAddParticleSystemClickOnHair.png](https://archive.blender.org/developer/F10922596/XCodeStackTraceDefaultCubeAddParticleSystemClickOnHair.png) Cheers, Sean

Apologies... Wrong date: I did git pull today, Oct 9. Attaching the Blender git log.BlenderGitVersion3.0.0alpha.png

Apologies... Wrong date: I did git pull today, Oct 9. Attaching the Blender git log.![BlenderGitVersion3.0.0alpha.png](https://archive.blender.org/developer/F10922769/BlenderGitVersion3.0.0alpha.png)

I would have expected the call to glDrawElementsInstancedBaseVertex() to at least return an error status and not crash with a divide by 0 error. So I'd think the root cause is in AMD's driver for the GPU. Maybe a future macOS release would have an updated driver? I can see glDrawElementsInstancedBaseVertex() is called multiple times to draw Blender's UI, but only seems to crash for me when adding Particle System = Hair. I'd trust the developers to know if there's any workaround possible or desirable.

Here's another way to reproduce a crash in the Particle System for Hair (in a different location).

  1. Launch blender with default cube.
  2. Add particle system.
  3. Set Emission->Number = 0
  4. Click on Hair (no crash yet).
  5. Particle Edit-> Try to add hairs to the cube with the brush.
  6. Immediate crash.

I've attached an XCode stack trace for the crash.

System: MacBook Pro (Retina 15-inch, Mid 2015) running macOS Big Sur Version 11.6
Xcode: 13.0 (13A233)
Blender: 3.0.0 alpha built from source in Xcode, branch = master, Sat Oct 19 14:40:37 2021

XCodeStackTraceZeroEmissionAddHairsCrash.png
SetNumberOfHairsZero.png

I would have expected the call to glDrawElementsInstancedBaseVertex() to at least return an error status and not crash with a divide by 0 error. So I'd think the root cause is in AMD's driver for the GPU. Maybe a future macOS release would have an updated driver? I can see glDrawElementsInstancedBaseVertex() is called multiple times to draw Blender's UI, but only seems to crash for me when adding Particle System = Hair. I'd trust the developers to know if there's any workaround possible or desirable. Here's another way to reproduce a crash in the Particle System for Hair (in a different location). 1. Launch blender with default cube. 2. Add particle system. 3. Set Emission->Number = 0 4. Click on Hair (no crash yet). 5. Particle Edit-> Try to add hairs to the cube with the brush. 6. Immediate crash. I've attached an XCode stack trace for the crash. System: MacBook Pro (Retina 15-inch, Mid 2015) running macOS Big Sur Version 11.6 Xcode: 13.0 (13A233) Blender: 3.0.0 alpha built from source in Xcode, branch = master, Sat Oct 19 14:40:37 2021 ![XCodeStackTraceZeroEmissionAddHairsCrash.png](https://archive.blender.org/developer/F10956848/XCodeStackTraceZeroEmissionAddHairsCrash.png) ![SetNumberOfHairsZero.png](https://archive.blender.org/developer/F10956846/SetNumberOfHairsZero.png)
Author

Regarding the question of "is this a driver problem": with the same driverand same Mac version, this bug does NOT exist in Blender 2.90.1, but does exist in blender 2.91.x onward. I.e. this bug was introduced by a code change in Blender. This is all in the original description of the problem:

Blender Version
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: 0f45cab862
Worked: 2.90.1

Regarding the question of "is this a driver problem": with the **same driver**and **same Mac version**, this bug does NOT exist in Blender 2.90.1, but does exist in blender 2.91.x onward. I.e. this bug was introduced by a code change in Blender. This is all in the original description of the problem: Blender Version Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: 0f45cab862 **Worked: 2.90.1**

Thanks, Robert. My mistake. I'll be happy to follow this thread and test any Blender code fixes in future builds.

Thanks, Robert. My mistake. I'll be happy to follow this thread and test any Blender code fixes in future builds.

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This error was present in one of the 3.0 assemblies, but when I downloaded the new version this problem was not. At least in Windows.
2.93.6 (Windows) has no problem.

This error was present in one of the 3.0 assemblies, but when I downloaded the new version this problem was not. At least in Windows. 2.93.6 (Windows) has no problem.

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Same thing. 3.0 release. Both upgraded from previous versions (main setup) and clean portable install. Crashes on "hair" tab click after adding a new particle system to the default cube.
crash.txt - https://justpaste.it/7yqnd

Same thing. 3.0 release. Both upgraded from previous versions (main setup) and clean portable install. Crashes on "hair" tab click after adding a new particle system to the default cube. crash.txt - https://justpaste.it/7yqnd
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@calutron has mentioned workaround to avoid this crash: #75832#1253873 (may work for some of you)

@calutron has mentioned workaround to avoid this crash: #75832#1253873 (may work for some of you)

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I just updated from macOS Big Sur to Monterey (12.1) and now I get this crash, when setup hair particles - both in blender 3.0 and 2.93
I never had this crash before on my machine, which is a MacPro 2013 with AMD FirePro 500 graphics cards.

I just updated from macOS Big Sur to Monterey (12.1) and now I get this crash, when setup hair particles - both in blender 3.0 and 2.93 I never had this crash before on my machine, which is a MacPro 2013 with AMD FirePro 500 graphics cards.

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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 4600 Intel 4.3.0 - Build 20.19.15.4326

It happens exactly the same, I thought it was due to having those files "from old versions", but after updating it again, and deleting all the files, I thought it could be a problem with my computer, with this new version.

It happens to me, even having windows operating system.

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: Intel(R) HD Graphics 4600 Intel 4.3.0 - Build 20.19.15.4326 It happens exactly the same, I thought it was due to having those files "from old versions", but after updating it again, and deleting all the files, I thought it could be a problem with my computer, with this new version. It happens to me, even having windows operating system.

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Same problem persists for the Mid '15 Macbook Pro (A1398) with macOS 12.3 (21E230) & Blender Version 3.1.0 (3.1.0 2022-03-09).

You can find the crash report attached.

blender-a1398-crash-report-220402.rtf

Same problem persists for the Mid '15 Macbook Pro (A1398) with macOS 12.3 (21E230) & Blender Version 3.1.0 (3.1.0 2022-03-09). You can find the crash report attached. [blender-a1398-crash-report-220402.rtf](https://archive.blender.org/developer/F12964330/blender-a1398-crash-report-220402.rtf)

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We have tried to reproduce this on different Apple hardware, but are not able to. This could be that it fails on 7 year old Mac that we don't have, but as long as we are not able to reproduce we cannot say if we are able to fix it. Or that it is a platform bug.

We have tried to reproduce this on different Apple hardware, but are not able to. This could be that it fails on 7 year old Mac that we don't have, but as long as we are not able to reproduce we cannot say if we are able to fix it. Or that it is a platform bug.

Hi Jeron

Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread.

“Hi this is still broken. I found a weird fix that works:
On default cube make new particle system.
Set emission to 0.
Now change it to Hair mode
Change Viewport Display from "Rendered" to "Path"
Change emission to any number
Render one frame
Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.”
Kind regards
Jesper Kofod

Hi Jeron Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread. “Hi this is still broken. I found a weird fix that works: On default cube make new particle system. Set emission to 0. Now change it to Hair mode Change Viewport Display from "Rendered" to "Path" Change emission to any number Render one frame Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.” Kind regards Jesper Kofod
Member

@kofodjesper thanks for the repost.
Most likely this points out to an incorrect state within the driver. that is being set when performing these actions. I cannot tell which of the thousands gpu calls is fixing the state.
So would need access to a machine to narrow that down.

@kofodjesper thanks for the repost. Most likely this points out to an incorrect state within the driver. that is being set when performing these actions. I cannot tell which of the thousands gpu calls is fixing the state. So would need access to a machine to narrow that down.
https://www.ebay.co.uk/itm/115368150136?hash=item1adc7a4478:g:YyUAAOSwCF1ib-wz You're welcome 🤣

In #83199#1357973, @kofodjesper wrote:
Hi Jeron

Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread.

“Hi this is still broken. I found a weird fix that works:
On default cube make new particle system.
Set emission to 0.
Now change it to Hair mode
Change Viewport Display from "Rendered" to "Path"
Change emission to any number
Render one frame
Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.”
Kind regards
Jesper Kofod

I don't understand 'Change Viewport Display from "Rendered" to "Path" - what is "Path"?

> In #83199#1357973, @kofodjesper wrote: > Hi Jeron > > Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread. > > “Hi this is still broken. I found a weird fix that works: > On default cube make new particle system. > Set emission to 0. > Now change it to Hair mode > Change Viewport Display from "Rendered" to "Path" > Change emission to any number > Render one frame > Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.” > Kind regards > Jesper Kofod I don't understand 'Change Viewport Display from "Rendered" to "Path" - what is "Path"?

Can confirm the workaround works on my mid-2015 macbook pro- thank you very much for the tip!

In #83199#1359312, @bruce-4 wrote:
I don't understand 'Change Viewport Display from "Rendered" to "Path" - what is "Path"?

It is an option in the particle settings: viewport display- see attached screenshot:
Screen Shot 2022-05-16 at 8.11.30 AM.png

Can confirm the workaround works on my mid-2015 macbook pro- thank you very much for the tip! > In #83199#1359312, @bruce-4 wrote: > I don't understand 'Change Viewport Display from "Rendered" to "Path" - what is "Path"? It is an option in the particle settings: viewport display- see attached screenshot: ![Screen Shot 2022-05-16 at 8.11.30 AM.png](https://archive.blender.org/developer/F13079251/Screen_Shot_2022-05-16_at_8.11.30_AM.png)

In #83199#1359388, @robear wrote:
Can confirm the workaround works on my mid-2015 macbook pro- thank you very much for the tip!

In #83199#1359312, @bruce-4 wrote:
I don't understand 'Change Viewport Display from "Rendered" to "Path" - what is "Path"?

It is an option in the particle settings: viewport display- see attached screenshot:
Screen Shot 2022-05-16 at 8.11.30 AM.png

Ah got it - thanks. I can confirm this workaround is also good on my Mac Pro 2013 with AMD FirePro D500 3 GB

> In #83199#1359388, @robear wrote: > Can confirm the workaround works on my mid-2015 macbook pro- thank you very much for the tip! > >> In #83199#1359312, @bruce-4 wrote: >> I don't understand 'Change Viewport Display from "Rendered" to "Path" - what is "Path"? > > It is an option in the particle settings: viewport display- see attached screenshot: > ![Screen Shot 2022-05-16 at 8.11.30 AM.png](https://archive.blender.org/developer/F13079251/Screen_Shot_2022-05-16_at_8.11.30_AM.png) Ah got it - thanks. I can confirm this workaround is also good on my Mac Pro 2013 with AMD FirePro [D500](https://archive.blender.org/developer/D500) 3 GB

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Lowering the priority as none of the developers of the GPU module can reproduce it. We are only able to fix this if we are able to get access to the hardware where this fails.
I do believe that the issue is somewhere around draw_hair. As there are issues in the mac driver (not supporting opengl3.3 correctly) we have a different code path there.

According to the stacktrace there is a division by zero when uploading the textures (I assume a texture containing hair data).
What could mean that a previous step didn't generate any hair.

Lowering the priority as none of the developers of the GPU module can reproduce it. We are only able to fix this if we are able to get access to the hardware where this fails. I do believe that the issue is somewhere around draw_hair. As there are issues in the mac driver (not supporting opengl3.3 correctly) we have a different code path there. According to the stacktrace there is a division by zero when uploading the textures (I assume a texture containing hair data). What could mean that a previous step didn't generate any hair.

What access is required?

In #83199#1362662, @Jeroen-Bakker wrote:
Lowering the priority as none of the developers of the GPU module can reproduce it. We are only able to fix this if we are able to get access to the hardware where this fails.
I do believe that the issue is somewhere around draw_hair. As there are issues in the mac driver (not supporting opengl3.3 correctly) we have a different code path there.

According to the stacktrace there is a division by zero when uploading the textures (I assume a texture containing hair data).
What could mean that a previous step didn't generate any hair.

What access is required? > In #83199#1362662, @Jeroen-Bakker wrote: > Lowering the priority as none of the developers of the GPU module can reproduce it. We are only able to fix this if we are able to get access to the hardware where this fails. > I do believe that the issue is somewhere around draw_hair. As there are issues in the mac driver (not supporting opengl3.3 correctly) we have a different code path there. > > According to the stacktrace there is a division by zero when uploading the textures (I assume a texture containing hair data). > What could mean that a previous step didn't generate any hair.
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For me physical access is the best option. I tried remote before but due to the lack of opengl debuggers on Mac and the amount of software to install before you can compile blender it is hard to do and can take a day.

For me physical access is the best option. I tried remote before but due to the lack of opengl debuggers on Mac and the amount of software to install before you can compile blender it is hard to do and can take a day.

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In #83199#1357973, @kofodjesper wrote:
Hi Jeron

Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread.

“Hi this is still broken. I found a weird fix that works:
On default cube make new particle system.
Set emission to 0.
Now change it to Hair mode
Change Viewport Display from "Rendered" to "Path"
Change emission to any number
Render one frame
Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.”
Kind regards
Jesper Kofod

Doesn't work for me. My Mac crash after the rendering (of one frame or more)

> In #83199#1357973, @kofodjesper wrote: > Hi Jeron > > Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread. > > “Hi this is still broken. I found a weird fix that works: > On default cube make new particle system. > Set emission to 0. > Now change it to Hair mode > Change Viewport Display from "Rendered" to "Path" > Change emission to any number > Render one frame > Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.” > Kind regards > Jesper Kofod Doesn't work for me. My Mac crash after the rendering (of one frame or more)
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Changed status from 'Needs Developer To Reproduce' to: 'Needs Triage'

Changed status from 'Needs Developer To Reproduce' to: 'Needs Triage'

In #83199#1388931, @myosis wrote:

In #83199#1357973, @kofodjesper wrote:
Hi Jeron

Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread.

“Hi this is still broken. I found a weird fix that works:
On default cube make new particle system.
Set emission to 0.
Now change it to Hair mode
Change Viewport Display from "Rendered" to "Path"
Change emission to any number
Render one frame
Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.”
Kind regards
Jesper Kofod

Doesn't work for me. My Mac crash after the rendering (of one frame or more)

Doesn't work for me either. Even with following the above steps, once I switch over to Hair, it crashes Blender on my iMac (Retina 5K, 27-inch, Late 2015), 3.2 GHz Quad-Core Intel Core i5, 8 GB 1867 MHz DDR3 - AMD Radeon R9 M380 2 GB

> In #83199#1388931, @myosis wrote: >> In #83199#1357973, @kofodjesper wrote: >> Hi Jeron >> >> Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread. >> >> “Hi this is still broken. I found a weird fix that works: >> On default cube make new particle system. >> Set emission to 0. >> Now change it to Hair mode >> Change Viewport Display from "Rendered" to "Path" >> Change emission to any number >> Render one frame >> Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.” >> Kind regards >> Jesper Kofod > > Doesn't work for me. My Mac crash after the rendering (of one frame or more) Doesn't work for me either. Even with following the above steps, once I switch over to Hair, it crashes Blender on my iMac (Retina 5K, 27-inch, Late 2015), 3.2 GHz Quad-Core Intel Core i5, 8 GB 1867 MHz DDR3 - AMD Radeon R9 M380 2 GB
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In #83199#1403618, @manamedia wrote:

In #83199#1388931, @myosis wrote:

In #83199#1357973, @kofodjesper wrote:
Hi Jeron

Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread.

“Hi this is still broken. I found a weird fix that works:
On default cube make new particle system.
Set emission to 0.
Now change it to Hair mode
Change Viewport Display from "Rendered" to "Path"
Change emission to any number
Render one frame
Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.”
Kind regards
Jesper Kofod

Doesn't work for me. My Mac crash after the rendering (of one frame or more)

Doesn't work for me either. Even with following the above steps, once I switch over to Hair, it crashes Blender on my iMac (Retina 5K, 27-inch, Late 2015), 3.2 GHz Quad-Core Intel Core i5, 8 GB 1867 MHz DDR3 - AMD Radeon R9 M380 2 GB

Doesn't work for me either

System Information
Operating system: mac os monterey 12.1
Graphics card: AMD Radeon R9 M390 2 GB

3.2 GHz Quad-Core Intel Core i5
iMac

Blender Version
Broken: (3.2.0, and 3.2.2 )
Worked: (newest version of Blender that worked as expected)

crashed.

> In #83199#1403618, @manamedia wrote: >> In #83199#1388931, @myosis wrote: >>> In #83199#1357973, @kofodjesper wrote: >>> Hi Jeron >>> >>> Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread. >>> >>> “Hi this is still broken. I found a weird fix that works: >>> On default cube make new particle system. >>> Set emission to 0. >>> Now change it to Hair mode >>> Change Viewport Display from "Rendered" to "Path" >>> Change emission to any number >>> Render one frame >>> Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.” >>> Kind regards >>> Jesper Kofod >> >> Doesn't work for me. My Mac crash after the rendering (of one frame or more) > > Doesn't work for me either. Even with following the above steps, once I switch over to Hair, it crashes Blender on my iMac (Retina 5K, 27-inch, Late 2015), 3.2 GHz Quad-Core Intel Core i5, 8 GB 1867 MHz DDR3 - AMD Radeon R9 M380 2 GB Doesn't work for me either System Information Operating system: mac os monterey 12.1 Graphics card: AMD Radeon R9 M390 2 GB 3.2 GHz Quad-Core Intel Core i5 iMac Blender Version Broken: (3.2.0, and 3.2.2 ) Worked: (newest version of Blender that worked as expected) crashed.
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tried this afternoon to create hair (new system) with Blender 3.4a and same issue, Blender crash as soon as I click on this beautiful cube ;(

tried this afternoon to create hair (new system) with Blender 3.4a and same issue, Blender crash as soon as I click on this beautiful cube ;(

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In #83199#1357973, @kofodjesper wrote:
Hi Jeron

Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread.

“Hi this is still broken. I found a weird fix that works:
On default cube make new particle system.
Set emission to 0.
Now change it to Hair mode
Change Viewport Display from "Rendered" to "Path"
Change emission to any number
Render one frame
Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.”
Kind regards
Jesper Kofod

Totally works for me now on Blender Version 3.3 running macOS Monterey 12.6, where as it would not work for me before. I am happy with this for now, but would be great to not have to do this for every new session

> In #83199#1357973, @kofodjesper wrote: > Hi Jeron > > Don’t know if this helps, but its a valid worksround. This is a copy from a comment ealier in this thread. > > “Hi this is still broken. I found a weird fix that works: > On default cube make new particle system. > Set emission to 0. > Now change it to Hair mode > Change Viewport Display from "Rendered" to "Path" > Change emission to any number > Render one frame > Change viewport display back Rendered. Done. You should be able to now add hair to any object without it crashing. You only need to do this once per session.” > Kind regards > Jesper Kofod Totally works for me now on Blender Version 3.3 running macOS Monterey 12.6, where as it would not work for me before. I am happy with this for now, but would be great to not have to do this for every new session
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hello. i just checked on my mac pro 2013, mac os 12.6.2, on which the workaround stopped working some months ago and it crashes with blender 3.3.3-candidate and 3.4.1.
but not with 3.5.0-alpha, when the ui is switched to metal. :)

hello. i just checked on my mac pro 2013, mac os 12.6.2, on which the workaround stopped working some months ago and it crashes with blender 3.3.3-candidate and 3.4.1. **but not with 3.5.0-alpha, when the ui is switched to metal.** :)
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Hi, can someone confirm whether crash happens with viewport Metal backend in 3.5?: https://builder.blender.org/download/daily/

Hi, can someone confirm whether crash happens with viewport Metal backend in 3.5?: https://builder.blender.org/download/daily/
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Hi, can someone confirm whether crash happens with viewport Metal backend in 3.5?: https://builder.blender.org/download/daily/

Hello, I just tried it out with the Metal backend and so far I haven't had any crashes. I'm using a mid 2015 Macbook Pro running macOS 12.6.1 Monterey.

> Hi, can someone confirm whether crash happens with viewport Metal backend in 3.5?: https://builder.blender.org/download/daily/ Hello, I just tried it out with the Metal backend and so far I haven't had any crashes. I'm using a mid 2015 Macbook Pro running macOS 12.6.1 Monterey.

Since nobody else responded, will assime this is working well, so will close.

Since nobody else responded, will assime this is working well, so will close.
Blender Bot added
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