Constant crashing on OS X #87382
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#87382
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: OS X 11.2.3 (Big Sur)
Graphics card: iMac (Retina 5K, 27-inch, Late 2015)
Blender Version
Broken: 2.92.0
Worked: unknown
Short description of error
I'm getting crashes about every 5-30 minutes randomly. No particular pattern to it, sometimes it happens on a brand new scene. No special plugins installed. I'm just doing character modeling, no rendering.
This has been happening on the last several versions of Blender. (I don't know if it happening before that since I stopped using Blender for a couple years.)
Crash dump attached.
blender-crash.txt
Exact steps for others to reproduce the error
Unfortunately it seems random, I can only reproduce it simply by doing any kind of modeling work for more than a few minutes.
Added subscriber: @viridia
Added subscriber: @mano-wii
This is certainly a graphic problem with OpenGL drivers as it happens in a GPU function (GPU_viewport_free)
Probably the result of the same problem described in #87161 (Blender randomly crash without reason in 'glDrawElementsInstancedBaseVertex' (in 'OVERLAY_wireframe_draw' or 'workbench_draw_sample'))
Unfortunately MacOS has limited support for OpenGL so the drivers can be problematic.
Perhaps these graphical issues will be overcome when Blender supports Vulkan (as an option to OpenGL).
Added subscriber: @fahr
Thank you for looking into this. I dont think we should just hope that Vulkan fixes it, however, especially since Vulkan for Blender is likely a long ways off. Personally, I would even be happy with workarounds, as long it results in a stable Blender. I've tried not using EEVEE, not allowing the display to sleep, but nothing seems to help overall. I sincerely hope the developers can find a solution for this.
Added subscriber: @damdam083
Hello,
I have the exact same iMac as above and also a macbook Pro 13 Mid 2014.
Since I've tried 2.90, 2.91 and 2.92, Blender crashed so often and totally randomly like when:
My solution: Sticking with Blender 2.82 which is rock solid for me (on both machines). Any version above crashes like crazy.
Hope, one day, one of these new version work as I wish.
All my best Blender team. You do a wonderful job here.
Hope these report can help!
Cheers,
Damien
Crash report 2.rtf
Crash report 1.rtf
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Needs User Info'
Is this still an issue in the latest version of Blender? https://builder.blender.org/
If yes, can you try opening Blender with
blender --debug-depsgraph-no-threads --threads 1
. Does it still crash in this case?I've been running an alpha build of 3.2.0 and it has not crashed in a long time.
Hello, my experience is the same as Talin. Since Blender 3 (and now using 3.2.1) crashes are quite rare. Only if I push a render too far but that's expected.
I've run Blender smoothly on my iMac Late 2015 (AMD Radeon R9 390M) and now my "new" iMac 2020 (AMD Radeon Pro 5700 XT 16 GB).
All good !
Thank you Blender Team for your hard work :-)
Changed status from 'Needs User Info' to: 'Archived'