User interface bug when importing something with the File Browser with the Status bar hidden. #90612

Closed
opened 2021-08-11 19:11:46 +02:00 by slwk1d · 12 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.31

Blender Version
Broken: version: 2.93.2, branch: master, commit date: 2021-08-03 05:58, hash: 1eb06de260
Worked:

Short description of error
On Windows, if the Status Bar is hidden, sometimes when you invoke the File browser for example for importing 3D files, a grey bar appears at the top of the application. Try multiple times importing something, like an .obj file.
bug.mp4

Exact steps for others to reproduce the error
Open Blender, use the Factory Settings, hid the Status bar, then Go to File>Import>any kind of format to invoke the file browser.

Based on the default startup

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.31 **Blender Version** Broken: version: 2.93.2, branch: master, commit date: 2021-08-03 05:58, hash: `1eb06de260` Worked: **Short description of error** On Windows, if the Status Bar is hidden, sometimes when you invoke the File browser for example for importing 3D files, a grey bar appears at the top of the application. Try multiple times importing something, like an .obj file. [bug.mp4](https://archive.blender.org/developer/F10277731/bug.mp4) **Exact steps for others to reproduce the error** Open Blender, use the Factory Settings, hid the Status bar, then Go to File>Import>any kind of format to invoke the file browser. Based on the default startup
Author

Added subscriber: @Slowwkidd

Added subscriber: @Slowwkidd
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Thanks for the report. Can not reproduce this on current master and blender-v2.93-release branch build.

Does the issue happen with any other version of blender? Please try again with factory settings (File -> Defaults -> Load Factory Settings)

May be Harley will help here if issue is specific to Windows UI.


System Information

Graphics card : AMD Radeon(TM) 535 ATI Technologies .```
Thanks for the report. Can not reproduce this on current master and `blender-v2.93-release` branch build. Does the issue happen with any other version of blender? Please try again with factory settings (`File -> Defaults -> Load Factory Settings`) May be Harley will help here if issue is specific to Windows UI. --- **System Information** ```Operating system : Windows-10-10.0.18362-SP0 64 Bits Graphics card : AMD Radeon(TM) 535 ATI Technologies .```
Member

Added subscribers: @Alaska, @EAW

Added subscribers: @Alaska, @EAW
Member

@Alaska didn’t you have a similar issue?

@Alaska didn’t you have a similar issue?
Member

In #90612#1205556, @EAW wrote:
@Alaska didn’t you have a similar issue?

I personally don't recall having this specific issue. I believe you might be referring to #89587 (Marking objects as assets makes the top bar disappear) which has a similar visual issue, but is probably unrelated to this one.

As a side note, I can not reproduce the issue reported here, although I haven't done much testing. (System information below)

Along with PratikPB2123's suggestion of loading factory settings and seeing if it helps, I would also suggest trying to update your graphics driver. This can be done by downloading the latest version from here: https://www.nvidia.com/Download/index.aspx


System Information:
Operating system: Windows-10-10.0.22000-SP0 64 Bits (This is a Windows 11 Beta)
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41

Blender Version: 2.93.2 release


System Information
Operating system: Linux-5.10.0-8-amd64-x86_64-with-glibc2.31 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.63.01

Blender Version 2.93.2 release

> In #90612#1205556, @EAW wrote: > @Alaska didn’t you have a similar issue? I personally don't recall having this specific issue. I believe you might be referring to #89587 (Marking objects as assets makes the top bar disappear) which has a similar visual issue, but is probably unrelated to this one. As a side note, I can not reproduce the issue reported here, although I haven't done much testing. (System information below) Along with PratikPB2123's suggestion of loading factory settings and seeing if it helps, I would also suggest trying to update your graphics driver. This can be done by downloading the latest version from here: https://www.nvidia.com/Download/index.aspx --- **System Information:** Operating system: Windows-10-10.0.22000-SP0 64 Bits (This is a Windows 11 Beta) Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41 **Blender Version:** 2.93.2 release --- **System Information** Operating system: Linux-5.10.0-8-amd64-x86_64-with-glibc2.31 64 Bits Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.63.01 **Blender Version** 2.93.2 release
Author

Thanks. I'll do more tests with factory settings and let you know. I don't know, but maybe can be connected to the fact that I included Fullscreen mode (through the maximize Windows button) as part of the Startup File?

Thanks. I'll do more tests with factory settings and let you know. I don't know, but maybe can be connected to the fact that I included Fullscreen mode (through the maximize Windows button) as part of the Startup File?
Author

Unfortunately I couldn't find the reason for this. If I revert to factory settings, it doesn't do that anymore, so I checked and unchecked any addon that could cause this but nothing, both Blender addons and user addons. I checked preferences, but still nothing. The only thing I know is that with the same add-ons and preferences on 3.0 this doesn't happen, so at least I hope when it comes out it won't happen anymore.

EDIT: I just downloaded the 2.93.3 LTS build, and the problem seems to be gone!

Unfortunately I couldn't find the reason for this. If I revert to factory settings, it doesn't do that anymore, so I checked and unchecked any addon that could cause this but nothing, both Blender addons and user addons. I checked preferences, but still nothing. The only thing I know is that with the same add-ons and preferences on 3.0 this doesn't happen, so at least I hope when it comes out it won't happen anymore. EDIT: I just downloaded the 2.93.3 LTS build, and the problem seems to be gone!
Member

Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
Evan Wilson self-assigned this 2021-08-18 16:20:21 +02:00
Member

In #90612#1205610, @Slowwkidd wrote:
I don't know, but maybe can be connected to the fact that I included Fullscreen mode (through the maximize Windows button) as part of the Startup File?

I would think it is more related to Fullscreen in the startup file than any add-ons. I also would think that this is something that is rarely done (hence not reported before), and required to duplicate the issue, which is why no one could reproduce it without the same startup file.

Glad to hear that it is no longer occurring, I’ll close this report. 🤗

@Alaska I was thinking about a different flickering issue, but the task you linked has another task mentioned that I think points to a possible cause: that offscreen rendering of previews isn’t thread safe, and can cause glitches.

#83896 (Avoid graphical glitches during threaded preview generation)

> In #90612#1205610, @Slowwkidd wrote: > I don't know, but maybe can be connected to the fact that I included Fullscreen mode (through the maximize Windows button) as part of the Startup File? I would think it is more related to Fullscreen in the startup file than any add-ons. I also would think that this is something that is rarely done (hence not reported before), and required to duplicate the issue, which is why no one could reproduce it without the same startup file. Glad to hear that it is no longer occurring, I’ll close this report. 🤗 @Alaska I was thinking about a different flickering issue, but the task you linked has another task mentioned that I think points to a possible cause: that offscreen rendering of previews isn’t thread safe, and can cause glitches. #83896 (Avoid graphical glitches during threaded preview generation)
Author

Sorry to bother, but the problem happened again, with the difference that now I could pinpoint EXACTLY what causes this bug: The bug is not related to Blender being in Fullscreen or not, but it's related to hiding the Status Bar. I never use it, so my startup file has the Status Bar hidden down, and that is what causes the bug when importing something with the file browser, if the status bar is not hidden, the bug doesn't occur. Funny thing is, trying the latest 3.0 build, the bug occurs not when importing, but when deleting something that was imported externally. I'll change the description, can someone change the status of this please? Thanks!

Sorry to bother, but the problem happened again, with the difference that now I could pinpoint EXACTLY what causes this bug: The bug is not related to Blender being in Fullscreen or not, but it's related to hiding the Status Bar. I never use it, so my startup file has the Status Bar hidden down, and that is what causes the bug when importing something with the file browser, if the status bar is not hidden, the bug doesn't occur. Funny thing is, trying the latest 3.0 build, the bug occurs not when importing, but when deleting something that was imported externally. I'll change the description, can someone change the status of this please? Thanks!
slwk1d changed title from User interface bug when invoking the file browser in Fullscreen on Windows to User interface bug when importing something with the File Browser with the Status bar hidden. 2021-08-27 18:04:29 +02:00

Closed as duplicate of #91006

Closed as duplicate of #91006
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Reference: blender/blender#90612
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