"Persistent Data" stops "Adaptive Subdivision Surface" from working properly. #92893
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Reference: blender/blender#92893
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System Information:
Operating system: Linux-5.14.0-4-amd64-x86_64-with-glibc2.32 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 495.44
Blender Version:
Broken version:
2.93
3.0
3.1.0 Alpha, branch: master, commit date: 2021-11-06 18:29, hash:
eddf5ad581
Worked: Not sure
Short description of error
When
Persistent Data
is enabled andAdaptive Subdivision Surface
is used on a surface to allow displacement via the shader editor, then theAdaptive Subdivision Surface
will not update to changes in the scene.Exact steps for others to reproduce the error:
Persistent Data and adaptive sub-division not operating properly.blend
Option 1:
You will notice that the second frame doesn't appear to have much detail. This appears to be because the adaptive subdivision level being used is the same as the first frame, which is optimized for the object being small in the camera view. This is caused by the
Persistent Data
setting. Disabling thePersistent Data
setting and re-rendering the second frame you will notice much more detail as adaptive subdivision surface is now working properly.Option 2 (Create the file from scratch):
Experimental
feature set in theRender Properties
panel.Persistent Data
in theRender Properties
panel.Subdivision Surface
modifier with theAdaptive Subdivision
option enabled.Material Properties
panel change theDisplacement
type toDisplacement Only
Displacement
node, connecting the output to theMaterial Output
node.Height
input of theDisplacement
node.You will notice that the second frame doesn't appear to have much detail. This appears to be because the adaptive subdivision level being used is the same as the first frame, which is optimized for the object being small in the camera view. This is caused by the
Persistent Data
setting. Disabling thePersistent Data
setting and re-rendering the second frame you will notice much more detail as adaptive subdivision surface is now working properly.Added subscriber: @Alaska
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @mano-wii
Added subscriber: @brecht
We track adaptive subdivision tasks in #53901 instead of bug reports, since this is not a supported feature yet.
Changed status from 'Confirmed' to: 'Archived'