Cycles adaptive subdivision tasks #53901
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Code Documentation
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
29 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#53901
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Adaptive subdivision and displacement needs some work still to be considered stable and fully supported. This task is to keep track of what needs to be done.
Subdivision:
Object space dicing option so users can manually set it for all instances Bin instances according to distance from camera, so we have about log(N)
Displacement:
Added subscribers: @brecht, @MaiLavelle
#102451 was marked as duplicate of this issue
#85030 was marked as duplicate of this issue
#68914 was marked as duplicate of this issue
Cycles microdisplacement taskto Cycles microdisplacement tasksDiscussed the remaining tasks with @MaiLavelle, here's the IRC log for reference.
microdisp_irc_log.txt
I'll get the displacement part in a state where it can be made a non-experimental feature. We're pretty close to that, we mainly need to finish D3018 and D3019, and verify that things like Both displacement and tangents are working ok. Vector displacement can be added afterwards, it likely requires some deeper changes to tangents to be compatible with other software.
The subdivision part still requires more work to become a fully supported feature. @MaiLavelle is working on smooth UV subdivision. Instances and cracks / discontinuities are the other two main issues.
Added subscriber: @nudelZ
Added subscriber: @filibis
Added subscriber: @morph3us
Added subscriber: @bent
Added subscriber: @Dogway
Cycles microdisplacement tasksto Cycles adaptive subdivision tasksAdded subscribers: @dfelinto, @juang3d
Added subscriber: @lemenicier_julien
Added subscriber: @YegorSmirnov
Added subscriber: @Scaredyfish
Added subscriber: @DirSurya
Added subscriber: @Christoph-Feck
Added subscriber: @PetterLundh
Added subscriber: @arguablykomodo
Added subscribers: @deadpin, @rjg
Added subscriber: @intracube
Added subscriber: @SteffenD
Added subscriber: @Raimund58
Added subscriber: @BEHE
Added subscriber: @xrogueleaderx
Added subscriber: @Iago-Diogo-de-Vasconcelos-Mota
Added subscriber: @pauanyu_blender
Added subscriber: @julien.hondaa
Added subscriber: @JamesBarrie
Added subscriber: @Joe_W
Added subscriber: @dursunumit
Is this feature still in development? Or was it stopped? When can we use it? Thank you :)
Added subscriber: @zrp
Added subscriber: @mel
Any update ?