render fails when using HIP GPU #94057

Closed
opened 2021-12-14 12:16:47 +01:00 by Martin Macko · 9 comments

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: AMD Radeon RX 5700 XT ATI Technologies Inc. 4.5.14802 Core Profile Context 21.12.1 30.0.14011.3017

Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: f1cca30557
Worked: when not using HIP

Short description of error
When I use a 16k hdr(or .png) texture as shown [here ]], I get error [ https:*imgur.com/a/OXKZNBP | like this .
8k textures or smaller work fine, just 16k fails to render.

Exact steps for others to reproduce the error
The .blend file can be found here , but it is just set up as shown in the first picture attached. Please bear in mind the file is quite large because of the 16k texture
Exact texture I used is this one

**System Information** Operating system: Windows-10-10.0.17763-SP0 64 Bits Graphics card: AMD Radeon RX 5700 XT ATI Technologies Inc. 4.5.14802 Core Profile Context 21.12.1 30.0.14011.3017 **Blender Version** Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: `f1cca30557` Worked: when not using HIP **Short description of error** When I use a 16k hdr(or .png) texture as shown [here ]], I get error [[ https:*imgur.com/a/OXKZNBP | like this ](https:*imgur.com/a/baZbs5x). 8k textures or smaller work fine, just 16k fails to render. **Exact steps for others to reproduce the error** The .blend file can be found [here ](https://drive.google.com/file/d/15tPVGZxqL6HJGV_A-nsdo5aPGoKL_X3L/view?usp=sharing), but it is just set up as shown in the first picture attached. Please bear in mind the file is quite large because of the 16k texture Exact texture I used is [this ](https://polyhaven.com/a/cloud_layers) one
Author

Added subscriber: @Mato098

Added subscriber: @Mato098

#102403 was marked as duplicate of this issue

#102403 was marked as duplicate of this issue

Added subscriber: @deadpin

Added subscriber: @deadpin

This is mentioned in #91571: "Image texture size is limited, could detect this and resize or show user better error" It came up indirectly in another bug and had the same "Invalid value in hipTexObjectCreate" error.

The final solution has not been designed or developed yet though. Reducing the texture size is the workaround for now.

This is mentioned in #91571: "Image texture size is limited, could detect this and resize or show user better error" It came up indirectly in another bug and had the same "Invalid value in hipTexObjectCreate" error. The final solution has not been designed or developed yet though. Reducing the texture size is the workaround for now.
Author

Thanks for the fast reply! I'll go with the workaround then

Thanks for the fast reply! I'll go with the workaround then

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'

Closing as known issue then, thanks for your report Martin!

Closing as known issue then, thanks for your report Martin!
Member

Added subscriber: @Wosca

Added subscriber: @Wosca
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#94057
No description provided.