Blender crashes when editing and hide mesh in sculpt mode. #95459

Closed
opened 2022-02-03 00:32:24 +01:00 by Yutaka Fukumoto · 10 comments

System Information
Operating system:windows 10 64bit
Graphics card:NVIDIA RTX 2700

Blender Version
Broken: 2.93, 3.01
Worked: 2.91, 2.92

Short description of error
Blender crashes when sculpting a mesh which has mirror modifier and hide it by "Disable in viewports"

Exact steps for others to reproduce the error
I sculpt a mesh which has a mirror modifier and keep its "Sculpt Mode" on and go to outliner and hide the mesh using "Disable in viewports" and after that I need to move mouse cursor to 3D viewport area and normally mouse cursor must be changed to Sculpt Mode cursor but it changes into edit mode cursor and right after that Blender crashes.

I tried re-installing Blender and deleted all preference files and add-ons and did same thing and Blender kept crashing.

I saved error logs when blender crashed. I have multiple logs but only thread value changes and all other things are same, so I paste one of error logs.

UI_menutype_draw: opening menu "VIEW3D_MT_editor_menus"
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF706B4D601
Module : blender.exe
Thread : 0000623c

This bug started happening a few days ago. It may be related to Windows 10 update, nothing changed other than Windows and Nvidia driver update. I checked Nvidia driver too. When I used Nvidia driver version 472.84, this Blender bug didn't happen so I down-graded Nvidia driver to 472.84 but Blender crashed.

This bug only happens in Blender version 2.93 and 3.0 but this doesn't happen in 2.91 and 2.92.

**System Information** Operating system:windows 10 64bit Graphics card:NVIDIA RTX 2700 **Blender Version** Broken: 2.93, 3.01 Worked: 2.91, 2.92 **Short description of error** Blender crashes when sculpting a mesh which has mirror modifier and hide it by "Disable in viewports" **Exact steps for others to reproduce the error** I sculpt a mesh which has a mirror modifier and keep its "Sculpt Mode" on and go to outliner and hide the mesh using "Disable in viewports" and after that I need to move mouse cursor to 3D viewport area and normally mouse cursor must be changed to Sculpt Mode cursor but it changes into edit mode cursor and right after that Blender crashes. I tried re-installing Blender and deleted all preference files and add-ons and did same thing and Blender kept crashing. I saved error logs when blender crashed. I have multiple logs but only thread value changes and all other things are same, so I paste one of error logs. UI_menutype_draw: opening menu "VIEW3D_MT_editor_menus" Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF706B4D601 Module : blender.exe Thread : 0000623c This bug started happening a few days ago. It may be related to Windows 10 update, nothing changed other than Windows and Nvidia driver update. I checked Nvidia driver too. When I used Nvidia driver version 472.84, this Blender bug didn't happen so I down-graded Nvidia driver to 472.84 but Blender crashed. This bug only happens in Blender version 2.93 and 3.0 but this doesn't happen in 2.91 and 2.92.

Added subscriber: @Zcyber

Added subscriber: @Zcyber
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Thanks for the report. I'm not able to get the crash when reproducing from scratch
Does it crash with particular .blend file? Can you upload that file?

Thanks for the report. I'm not able to get the crash when reproducing from scratch Does it crash with particular .blend file? Can you upload that file?

I loaded Factory setting and made a new file(General) and did same thing and Blender crashed, so it's not related to a specific blend file. I also tried using Wacom pen tablet and Logicool mouse, both causes this bug.

I loaded Factory setting and made a new file(General) and did same thing and Blender crashed, so it's not related to a specific blend file. I also tried using Wacom pen tablet and Logicool mouse, both causes this bug.
Member

Thanks for the update. Please explain exact steps for reproducing the crash.
What I did is: Add mirror modifier to the default cube (with no mirror object) -> Switch to sculpt Mode -> Hide in Viewport (eye Icon) -> move mouse over hidden object in viewport

Thanks for the update. Please explain exact steps for reproducing the crash. What I did is: Add mirror modifier to the default cube (with no mirror object) -> Switch to sculpt Mode -> `Hide in Viewport (eye Icon)` -> move mouse over hidden object in viewport

Add mirror modifier to the cube and keep it activated and switch to sculpt mode and hide the cube by "Disable in viewports" and move cursor to 3D viderport.

I checked "Hide In Viewport" too but it doesn't make Blender crash. "Disable in viewports" does.

Add mirror modifier to the cube and keep it activated and switch to sculpt mode and hide the cube by "Disable in viewports" and move cursor to 3D viderport. I checked "Hide In Viewport" too but it doesn't make Blender crash. "Disable in viewports" does.
Member

Hi, thanks for the update. Can reproduce now. We also have another report: #94633 (Mode locked and crash if objects become disabled in viewport while not in object mode)
In both cases, crash occurred at the same place so I guess it would be safe to merge into other report.
Thanks again for the report. Feel free to comment if there is any misunderstanding.

blender.exe         :0x00007FF76ADCA530  sculpt_update_object C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\paint.c:1672
blender.exe         :0x00007FF76ADC9BD0  BKE_sculpt_update_object_for_edit C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\paint.c:1806
blender.exe         :0x00007FF76B5944C0  ED_object_sculptmode_enter_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\sculpt_ops.c:354
blender.exe         :0x00007FF76B596490  sculpt_mode_toggle_exec C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\sculpt_ops.c:516
blender.exe         :0x00007FF76ACC3DC0  wm_operator_invoke C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1351
blender.exe         :0x00007FF76ACC34E0  wm_operator_call_internal C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1549
blender.exe         :0x00007FF76ACBC860  WM_operator_name_call_ptr C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1594
blender.exe         :0x00007FF76B52DFA0  ED_object_mode_set_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\object\object_modes.c:219
blender.exe         :0x00007FF76B531F40  object_mode_set_exec C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\object\object_edit.c:1758
blender.exe         :0x00007FF76ACC3DC0  wm_operator_invoke C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1351
blender.exe         :0x00007FF76ACC34E0  wm_operator_call_internal C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1549
blender.exe         :0x00007FF76ACBC890  WM_operator_name_call_ptr_with_depends_on_cursor C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1782
blender.exe         :0x00007FF76AFAF4B0  ui_apply_but_funcs_after C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\interface\interface_handlers.c:1024
blender.exe         :0x00007FF76AFB9CB0  ui_handler_region_menu C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\interface\interface_handlers.c:11402
blender.exe         :0x00007FF76ACC2930  wm_handlers_do_intern C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3041
blender.exe         :0x00007FF76ACC1F60  wm_handlers_do C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3164
blender.exe         :0x00007FF76ACBF000  wm_event_do_handlers C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3694
blender.exe         :0x00007FF76ACA97E0  WM_main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm.c:642
blender.exe         :0x00007FF76ACA4FE0  main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\creator\creator.c:565
blender.exe         :0x00007FF76BBC67B4  __scrt_common_main_seh d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
KERNEL32.DLL        :0x00007FFA44AA7020  BaseThreadInitThunk
ntdll.dll           :0x00007FFA46942630  RtlUserThreadStart```
Hi, thanks for the update. Can reproduce now. We also have another report: #94633 (Mode locked and crash if objects become disabled in viewport while not in object mode) In both cases, crash occurred at the same place so I guess it would be safe to merge into other report. Thanks again for the report. Feel free to comment if there is any misunderstanding. ```lines=10 blender.exe :0x00007FF76ADCA530 sculpt_update_object C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\paint.c:1672 blender.exe :0x00007FF76ADC9BD0 BKE_sculpt_update_object_for_edit C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\paint.c:1806 blender.exe :0x00007FF76B5944C0 ED_object_sculptmode_enter_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\sculpt_ops.c:354 blender.exe :0x00007FF76B596490 sculpt_mode_toggle_exec C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\sculpt_ops.c:516 blender.exe :0x00007FF76ACC3DC0 wm_operator_invoke C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1351 blender.exe :0x00007FF76ACC34E0 wm_operator_call_internal C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1549 blender.exe :0x00007FF76ACBC860 WM_operator_name_call_ptr C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1594 blender.exe :0x00007FF76B52DFA0 ED_object_mode_set_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\object\object_modes.c:219 blender.exe :0x00007FF76B531F40 object_mode_set_exec C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\object\object_edit.c:1758 blender.exe :0x00007FF76ACC3DC0 wm_operator_invoke C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1351 blender.exe :0x00007FF76ACC34E0 wm_operator_call_internal C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1549 blender.exe :0x00007FF76ACBC890 WM_operator_name_call_ptr_with_depends_on_cursor C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:1782 blender.exe :0x00007FF76AFAF4B0 ui_apply_but_funcs_after C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\interface\interface_handlers.c:1024 blender.exe :0x00007FF76AFB9CB0 ui_handler_region_menu C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\interface\interface_handlers.c:11402 blender.exe :0x00007FF76ACC2930 wm_handlers_do_intern C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3041 blender.exe :0x00007FF76ACC1F60 wm_handlers_do C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3164 blender.exe :0x00007FF76ACBF000 wm_event_do_handlers C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3694 blender.exe :0x00007FF76ACA97E0 WM_main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm.c:642 blender.exe :0x00007FF76ACA4FE0 main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\creator\creator.c:565 blender.exe :0x00007FF76BBC67B4 __scrt_common_main_seh d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288 KERNEL32.DLL :0x00007FFA44AA7020 BaseThreadInitThunk ntdll.dll :0x00007FFA46942630 RtlUserThreadStart```
Member

Closed as duplicate of #94633

Closed as duplicate of #94633

OK. I hope this bug will be fixed.

OK. I hope this bug will be fixed.
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Reference: blender/blender#95459
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