GPU subdivision: UVs display wrong with multiple objects in edit mode #97086

Closed
opened 2022-04-05 21:43:27 +02:00 by Jonathan Truong · 15 comments

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.47

Blender Version
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: cc66d1020c
Worked: (newest version of Blender that worked as expected)

Short description of error
When I Work with Multiple Objects with Modifiers like "Bevel" "Solidify" "Subdivision Surface" and I go to Edit Mode to do Some UVs, The Overlay Explode, Most of the time, as if the UVs were terrible.
The Pattern Changes with UV Sync, when changing the Select Mode in the UV Editor (Vertex, Edge, Faces).

It's a Bug I did not have with version 3.0 or below

Exact steps for others to reproduce the error

  • Open the blend File
  • Select All
  • go to Edit mode and you should see weird things happening in the UV Editor.
  • Sometimes the bug doesn't show, if it doesn't, i usually spam Tab or change the Select mode in the UV editor multiple times (1,2,3)

The File
UV_Explode_Bug_3.1x.blend

Screenshots :

  • Bug :
    Explode_Modifier.PNG

  • When Converting to Mesh (Apply all Modifier)
    Normal_No_Modifier.PNG

Hope You Will Fix it ! You made the greatest software Thanks !

**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.47 **Blender Version** Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: `cc66d1020c` Worked: (newest version of Blender that worked as expected) **Short description of error** When I Work with Multiple Objects with Modifiers like "Bevel" "Solidify" "Subdivision Surface" and I go to Edit Mode to do Some UVs, The Overlay Explode, Most of the time, as if the UVs were terrible. The Pattern Changes with UV Sync, when changing the Select Mode in the UV Editor (Vertex, Edge, Faces). It's a Bug I did not have with version 3.0 or below **Exact steps for others to reproduce the error** - Open the blend File - Select All - go to Edit mode and you should see weird things happening in the UV Editor. * Sometimes the bug doesn't show, if it doesn't, i usually spam Tab or change the Select mode in the UV editor multiple times (1,2,3) The File [UV_Explode_Bug_3.1x.blend](https://archive.blender.org/developer/F12976597/UV_Explode_Bug_3.1x.blend) Screenshots : - Bug : ![Explode_Modifier.PNG](https://archive.blender.org/developer/F12976598/Explode_Modifier.PNG) - When Converting to Mesh (Apply all Modifier) ![Normal_No_Modifier.PNG](https://archive.blender.org/developer/F12976600/Normal_No_Modifier.PNG) Hope You Will Fix it ! You made the greatest software Thanks !

Added subscriber: @Jonathan-27

Added subscriber: @Jonathan-27

#97660 was marked as duplicate of this issue

#97660 was marked as duplicate of this issue

Added subscriber: @Ethan-Hall

Added subscriber: @Ethan-Hall

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

I can confirm this on version 3.1.2. This only happens when GPU subdivision is enabled.

I can confirm this on version 3.1.2. This only happens when GPU subdivision is enabled.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Confirmed' to: 'Needs User Info'

Changed status from 'Confirmed' to: 'Needs User Info'
Member

This looks a lot like #96372 (UV Editor doesn't work when GPU Subdivision in the Viewport is enabled), could we check if this is still an issue with a 3.2 build from https://builder.blender.org/download/daily/?

This looks a lot like #96372 (UV Editor doesn't work when GPU Subdivision in the Viewport is enabled), could we check if this is still an issue with a 3.2 build from https://builder.blender.org/download/daily/?
Philipp Oeser changed title from UV Explode with Modifier Stack 3.1x to GPU subdivision: UV Explode with Modifier Stack 3.1x 2022-04-12 16:28:09 +02:00

I think that it is the exact same bug, just tried with today's Build (April 12) and the bug is still happening

3.2_alpha_UV.PNG

I think that it is the exact same bug, just tried with today's Build (April 12) and the bug is still happening ![3.2_alpha_UV.PNG](https://archive.blender.org/developer/F12998564/3.2_alpha_UV.PNG)
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

Added subscriber: @kevindietrich

Added subscriber: @kevindietrich
Member

Yeah, can actually confirm.

@kevindietrich : mind checking? seems like fix for #96372 was not enough

Yeah, can actually confirm. @kevindietrich : mind checking? seems like fix for #96372 was not enough

Added subscriber: @krieghof

Added subscriber: @krieghof
Kévin Dietrich changed title from GPU subdivision: UV Explode with Modifier Stack 3.1x to GPU subdivision: UVs display wrong with multiple objects in edit mode 2022-05-05 16:58:29 +02:00

This issue was referenced by 344a8fb3d4

This issue was referenced by 344a8fb3d4ec4a7cf04aad328e08cc7f490c99d9

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Kévin Dietrich self-assigned this 2022-05-31 12:15:39 +02:00
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Reference: blender/blender#97086
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