Compositor: Unexpected behaviour? #97385
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Reference: blender/blender#97385
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System Information
Operating system: Linux-5.13.0-39-generic-x86_64-with-glibc2.31 64 Bits, Ubuntu 20.04.4 LTS
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.103.01
Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-04-15 21:55, hash:
dc5ae10692
Short description of error
It's hard to really explain what happens, because I'm not sure how to reproduce this behaviour reliably.
In the attached .blend file are some nodes in the compositor to create a rendered image with a gradient outline.
Unfortunately it worked just once in Blender 3.1.0, but then the viewer updated and it never showed this "gradient outline" again.
After this problem I switched to the latest Blender version. I experimented a bit and I am really confused. If the "Set Alpha" and "Viewer" are connected while rendering the result is (sometimes...) correct, but only in the rendered image. If I connect another node with "Viewer" or delete it, the rendered image shows just the cube. Here are a few screenshots I took while testing:
Screenshot 1 and 2: Viewer does not update when certain nodes are connected.
Here is also a node setup and the result where the rendering worked at least twice. On the third attempt, unfortunately, only the cube was visible again.:
And with this node setup, unfortunately, only the cube was rendered:
Exact steps for others to reproduce the error
Open the attached .blend file. Try to get viewer outputs from the different nodes. Try to render the file. Unfortunately, the errors do not really occur in a reliable way.
compositor_problem2.blend
So... I really hope, that this will help in some way.
Added subscriber: @SayDev
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Archived'
The compositor tries to guess the size of each of the outputs of your nodes, this may not be what you want in some cases, so you have to define that manually. In your case, adding a scale to render size node should fix the issue. But this is a consequence of the design of the compositor, not a bug.