Regression: light gizmos not working (Windows + NVidia) #97771

Closed
opened 2022-05-02 11:26:00 +02:00 by yonghao lv · 30 comments

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15

Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-05-01 23:31, hash: a5644f9a28
Worked: 3.1

Short description of error
The "Interactive Light Track to Cursor" gizmo for aiming the light and the move and rotate gizmos cannot be interacted with.

2022-05-02 17-24-42.mp4

2022-05-03 14-28-28.mp4

Exact steps for others to reproduce the error

  • Add an area light
  • Attempt to use the Interactive Light Track to Cursor gizmo

Attempt to use the move or rotate gizmo

**System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15 **Blender Version** Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-05-01 23:31, hash: `a5644f9a28` Worked: 3.1 **Short description of error** The "Interactive Light Track to Cursor" gizmo for aiming the light and the move and rotate gizmos cannot be interacted with. [2022-05-02 17-24-42.mp4](https://archive.blender.org/developer/F13045299/2022-05-02_17-24-42.mp4) [2022-05-03 14-28-28.mp4](https://archive.blender.org/developer/F13049320/2022-05-03_14-28-28.mp4) **Exact steps for others to reproduce the error** - Add an area light - Attempt to use the *Interactive Light Track to Cursor* gizmo # Attempt to use the move or rotate gizmo
Author

Added subscriber: @1029910278

Added subscriber: @1029910278

#97975 was marked as duplicate of this issue

#97975 was marked as duplicate of this issue

#97919 was marked as duplicate of this issue

#97919 was marked as duplicate of this issue

#97812 was marked as duplicate of this issue

#97812 was marked as duplicate of this issue
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

This is along the lines of #97124 (Regression: Area lights. Size manipulators lost (WIN+NVidia))
I would assume this is also fixed by 9dadd8bdb1
@1029910278 : can you recheck this in a fresh 3.2 build from https://builder.blender.org/download/daily/?

This is along the lines of #97124 (Regression: Area lights. Size manipulators lost (WIN+NVidia)) I would assume this is also fixed by 9dadd8bdb1 @1029910278 : can you recheck this in a fresh 3.2 build from https://builder.blender.org/download/daily/?
Author

no, it is still not working.This is the latest 3.2 version
the resize gizmo is working, but the target gizmo is broken

no, it is still not working.This is the latest 3.2 version the resize gizmo is working, but the target gizmo is broken
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

Added subscribers: @rjg, @Vyach

Added subscribers: @rjg, @Vyach
Member

It is then probably caused by 0cb5eae9d0.
If confirmed, it would also be a regression, so high prio.

@rjg , @Vyach : do you also have this issue?

It is then probably caused by 0cb5eae9d0. If confirmed, it would also be a regression, so high prio. @rjg , @Vyach : do you also have this issue?
Philipp Oeser changed title from Light Gizmo not working to Light "Aim" Gizmo not working 2022-05-02 12:34:37 +02:00

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

@lichtwerk Yes, I can confirm this is still an issue. Tested with 46b32c9d7b.

@lichtwerk Yes, I can confirm this is still an issue. Tested with 46b32c9d7b.
Robert Guetzkow changed title from Light "Aim" Gizmo not working to Light "Aim" Gizmo not working (Interactive Light Track to Cursor) 2022-05-02 13:39:43 +02:00
Added subscribers: @MirasDotsinUK, @AhmedNassef, @PratikPB2123
Robert Guetzkow changed title from Light "Aim" Gizmo not working (Interactive Light Track to Cursor) to Light gizmos not working 2022-05-04 12:22:48 +02:00

@Vyach : do you also have this issue?

No such issue at 3.2.0 Alpha, c486da0238bd, 2022-04-23 13:09

> @Vyach : do you also have this issue? No such issue at 3.2.0 Alpha, `c486da0238bd`, 2022-04-23 13:09

Added subscriber: @ideasman42

Added subscriber: @ideasman42

I'm unable to redo this error With AMD-GPU+Linux. This seems similar to #97124 since it's also an issue with NVidia+Windows, however this bug is happening without without anything obscuring the gizmos (no overlapping gizmos in this case), which is strange.


  • OS: Linux 5.17.5-arch1-1
  • REV: 836fbb90aa47cfea13c08ab85e93657d9711cc9d
  • GPU: [AMD/ATI] Navi 10 [Radeon RX 5600 OEM/5600 XT / 5700/5700 XT]
I'm unable to redo this error With AMD-GPU+Linux. This seems similar to #97124 since it's also an issue with NVidia+Windows, however this bug is happening without without anything obscuring the gizmos (no overlapping gizmos in this case), which is strange. ---- * OS: Linux 5.17.5-arch1-1 * REV: `836fbb90aa47cfea13c08ab85e93657d9711cc9d` * GPU: `[AMD/ATI] Navi 10 [Radeon RX 5600 OEM/5600 XT / 5700/5700 XT]`
Campbell Barton changed title from Light gizmos not working to Light gizmos not working (Windows + NVidia) 2022-05-05 07:30:22 +02:00
Campbell Barton changed title from Light gizmos not working (Windows + NVidia) to Regression: light gizmos not working (Windows + NVidia) 2022-05-05 07:30:50 +02:00
Member

Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
Jeroen Bakker was assigned by Julian Eisel 2022-05-06 16:53:29 +02:00
Member

Checked with Jeroen, he can try to have a look at this :)

Checked with Jeroen, he can try to have a look at this :)

Added subscriber: @wissam

Added subscriber: @wissam

Added subscriber: @TheRedWaxPolice

Added subscriber: @TheRedWaxPolice

Added subscriber: @cardboard-2

Added subscriber: @cardboard-2

Added subscriber: @slowburn

Added subscriber: @slowburn
Member

Issue seems related to intersection even the mouse cursor doesn't change. Might be a workaround for AMD that depends on. Will allocate time this week to look at it in more depth.

Unable to reproduce on Linux/NVIDIA, so need to spend time building a platform

Issue seems related to intersection even the mouse cursor doesn't change. Might be a workaround for AMD that depends on. Will allocate time this week to look at it in more depth. Unable to reproduce on Linux/NVIDIA, so need to spend time building a platform

I have made this experiment, and I hope this might help solving the problem.
Seems that Light>Size overlay is the cause of the issue.
2022-05-09 22-19-49.mp4

I have made this experiment, and I hope this might help solving the problem. Seems that Light>Size overlay is the cause of the issue. [2022-05-09 22-19-49.mp4](https://archive.blender.org/developer/F13061920/2022-05-09_22-19-49.mp4)
Member

For NVidia/Windows the depth test=false is skipped.

/* Workaround for MS-Windows & NVidia failing to detect any gizmo undo the cursor unless the
     * depth test is enabled, see: T97124.
     * NOTE(@campbellbarton): Ideally the exact cause of this could be tracked down,
     * disable as I don't have a system to test this configuration. */
    if (GPU_type_matches(GPU_DEVICE_NVIDIA | GPU_DEVICE_SOFTWARE, GPU_OS_WIN, GPU_DRIVER_ANY)) {
      use_depth_test = true;
    }

this introduces the limitation that the user can use the light gizmo by interacting with the area rectangle (size gizmo), but not the circular one. When disabling this part of code the behavior is reversed.

I don't have been able to track down the root cause.

For NVidia/Windows the depth test=false is skipped. ``` /* Workaround for MS-Windows & NVidia failing to detect any gizmo undo the cursor unless the * depth test is enabled, see: T97124. * NOTE(@campbellbarton): Ideally the exact cause of this could be tracked down, * disable as I don't have a system to test this configuration. */ if (GPU_type_matches(GPU_DEVICE_NVIDIA | GPU_DEVICE_SOFTWARE, GPU_OS_WIN, GPU_DRIVER_ANY)) { use_depth_test = true; } ``` this introduces the limitation that the user can use the light gizmo by interacting with the area rectangle (size gizmo), but not the circular one. When disabling this part of code the behavior is reversed. I don't have been able to track down the root cause.

Added subscriber: @hlorus

Added subscriber: @hlorus

Added subscriber: @yann-lty

Added subscriber: @yann-lty
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Member

Commits have been reverted. This issue should be fixed.

Commits have been reverted. This issue should be fixed.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
14 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#97771
No description provided.